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Cum fac coamanda /healme


KripToN.

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Salut, Cedrik nu la asta se referea.

Uite cel mai banal exemplu:
 

new HEALME[MAX_PLAYERS];

La OnPlayerConnect pune:

HEALME[playerid] = 0;//de fiecare data cand se conecteaza playerul va primi valoarea 0.

Acum comanda:

CMD:healme(playerid, params[])
{
if( HEALME[ playerid ] != 0 ) return SendClientMessage( playerid, -1, "Ai luat recent heal.Asteapta 30 secunde." );
SetPlayerHealth(playerid, 100);
SetTimer("reloaded", 30000, 0);
HEALME[playerid] = 1;
SendClientMessage(playerid, -1, "Ai luat heal.Poti folosi comanda dupa 30 de secunde.");
return 1;
}

Si Publicul:

forward reloaded(playerid);
public reloaded(playerid)
{
HEALME[playerid] = 0;
SendClientMessage(playerid, -1, "Acum poti folosi comanda /healme.");
return 1;
}

 

Cam atat.

Aici ai un link catre script.

https://pastebin.com/tDXWqgM7

Poze

 

 

 

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Acum 8 ore, Th3FuK3R Channel a spus:

Cum o comanda care sa mearga la un anumit interval de timp? 

 daca vrei sa fie folosita de exenplu odata la 30 de secunde ce putin faci un timer de 30 de secunde(sau te folosesti de un timer deja creat de 1s,5s care se repeta si cresti o variabila)Cabd foloseate comanda pui variabila use =1, la timerul de 30s o pui pe 0.verifici daca variabila e pe 0 sa execute comanda

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  1. CMD:healme(playerid, params[])
  2. {
  3.  if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
  4.  new sendername[25],string[64];
  5.     GetPlayerName(playerid, sendername, sizeof(sendername));
  6.     if(IsPlayerConnected(playerid))
  7.     {
  8.         if(PlayerInfo[playerid][pAdmin] >= 1)
  9.         {
  10.       format(string, sizeof(string), "{C266AA}AdmCmd: %s used /healme.",sendername);
  11.             ABroadCast(COLOR_YELLOW,string,1);
  12.             foreach(Player,i)
  13.    {
  14.     SetPlayerHealthEx(playerid, 100);
  15.    }
  16.   }
  17.   else return SendClientMessage(playerid, COLOR_ERROR, Nu esti autorizat sa folosesti aceasta comanda);
  18.  }
  19.  return 1;
  20. }

retired

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46 minutes ago, Джо said:

Salut, Cedrik nu la asta se referea.

Uite cel mai banal exemplu:
 


new HEALME[MAX_PLAYERS];

La OnPlayerConnect pune:

HEALME[playerid] = 0;//de fiecare data cand se conecteaza playerul va primi valoarea 0.

Acum comanda:


CMD:healme(playerid, params[])
{
if( HEALME[ playerid ] != 0 ) return SendClientMessage( playerid, -1, "Ai luat recent heal.Asteapta 30 secunde." );
SetPlayerHealth(playerid, 100);
SetTimer("reloaded", 30000, 0);
HEALME[playerid] = 1;
SendClientMessage(playerid, -1, "Ai luat heal.Poti folosi comanda dupa 30 de secunde.");
return 1;
}

Si Publicul:


forward reloaded(playerid);
public reloaded(playerid)
{
HEALME[playerid] = 0;
SendClientMessage(playerid, -1, "Acum poti folosi comanda /healme.");
return 1;
}

 

Cam atat.

Aici ai un link catre script.

https://pastebin.com/tDXWqgM7

Poze

 

Pentru deelay-uri de-astea la comenzi de ce nu folosesti SetPVarInt si GetPVarInt + gettime? E mai simplu, nu ocupi atata loc si nu trebuie sa definesti cate o variabila pentru fiecare comanda.

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Acum 1 oră, Джо a spus:

Salut, Cedrik nu la asta se referea.

Uite cel mai banal exemplu:
 


new HEALME[MAX_PLAYERS];

La OnPlayerConnect pune:

HEALME[playerid] = 0;//de fiecare data cand se conecteaza playerul va primi valoarea 0.

Acum comanda:


CMD:healme(playerid, params[])
{
if( HEALME[ playerid ] != 0 ) return SendClientMessage( playerid, -1, "Ai luat recent heal.Asteapta 30 secunde." );
SetPlayerHealth(playerid, 100);
SetTimer("reloaded", 30000, 0);
HEALME[playerid] = 1;
SendClientMessage(playerid, -1, "Ai luat heal.Poti folosi comanda dupa 30 de secunde.");
return 1;
}

Si Publicul:


forward reloaded(playerid);
public reloaded(playerid)
{
HEALME[playerid] = 0;
SendClientMessage(playerid, -1, "Acum poti folosi comanda /healme.");
return 1;
}

 

Cam atat.

Aici ai un link catre script.

https://pastebin.com/tDXWqgM7

Poze

 

Multumesc dar ce interval de timp este pus? 30 secunde?

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