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Nurdock

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Everything posted by Nurdock

  1. Nurdock

    Sters

    In locul tau nu l-asi vinde.
  2. Nurdock

    [GM]eXtreme

    La vremeea lui a fost bun.
  3. Nurdock

    [GM]eXtreme

    La vremeea lui a fost bun.
  4. Nurdock

    [GM]eXtreme

    La vremeea lui a fost bun.
  5. Nurdock

    [GM]eXtreme

    La vremeea lui a fost bun.
  6. Nurdock

    [GM]eXtreme

    La vremeea lui a fost bun.
  7. I-am explicat eu deja pe skype
  8. Baiatu ai auzit de www.redzmax.com ? daca da sa sti ca Reachless a inceput comunitatea ca scripter si Spmn aka Razvan.xd a continuat 4 ani. Deci aia nu sunt tepari. Scriptery si Lunoxx sunt niste scripteri foarte buni poti intreba pe oricine nu chiar de aici de pe comunitatea sa-mp.ro. iGood - daca ai auzit de redgame.ro, devised.ro, iti poti da seama ce stie sa faca. KnowN este un baiat de treaba, matur care eu cred ca nu iti va face probleme. Si iti mai dau o persoana in plus Hurdock - daca ai auzit de www.killers.ro nu asta din prezent ala din trecut sa sti ca el l-a facut.
  9. Lasa-l ba Daedric ca iti racesti gura degeaba. Cica in romania nu sunt scripteri buni :)))))) @Marius.. iti dau o lista mica de scripteri si cred ca si ceilalti o sa ma aprobe. 1. Razvan.xd(Spmn) 2. Lunoxx 3. Scriptery 4. Daedric-fox 5. KnowN 6. iGood 7. Reachless Deci se vede cat IQ ai tu nu eu.
  10. Ai dreptate razvane si faza e ca el a pus aici unde suntem doar romani si el zice ca nu vrea scripter din romania :)))))
  11. Nurdock

    Problema Dialog

    Poftim sper ca te-am ajutat. if(dialogid == DIALOG_HELP)// If you only have one dialog, then this isn't required, but it's neater for when you implement more dialogs. { if(!response) { return 1; } else { if(listitem == 0)// Checking which listitem was selected { SCM(playerid, COLOR_GREEN, "|________________________Comenzi Generale________________________|"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Account:{FFFFFF} /stats /buylevel /upgrade /resetupgrades /(c)hange(s)pawn(c)ivil /leaders /helpers /admins"); SCM(playerid, COLOR_WHITE,"{FFAF00}» General:{FFFFFF} /pay /charity /time /buy /get /id /drink /showlicenses /givekey /robbing /ticketlist /swithkey"); SCM(playerid, COLOR_WHITE,"{FFAF00}» General:{FFFFFF} /buygun /skill /licenses /lotto /surrender /contract /factions /jobs /nr /glasses /trunk /info /neon"); SCM(playerid, COLOR_WHITE,"{FFAF00}» General:{FFFFFF} /report /needhelp /accept /cancel /eject /usedrugs /usepills /fill /fillcar /service /fightstyle"); SCM(playerid, COLOR_WHITE,"{FFAF00}» RentVehicle:{FFFFFF} /rentcar /rentplane /rentboat /rentbike /rentgolf /rentmountain /unrentvehicle"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Chat:{FFFFFF} (/w)hisper /sms (/s)hout /b (/ad)vertise /me"); SCM(playerid, COLOR_WHITE,"{FFAF00}» IRC:{FFFFFF} /irc Admins /irc MOTD [motdtext] /irc status [channelnr] /i [text]"); SCM(playerid, COLOR_WHITE,"{FFAF00}» IRC:{FFFFFF} /irc Password [channelnr] (/irc NeedPass [channelnr] /irc Lock [channelnr]"); SCM(playerid, COLOR_WHITE,"{FFAF00}» IRC:{FFFFFF} /irc join [channelnr] /irc join [channelnr] [password]) (/irc leave)"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Tog:{FFFFFF} /togooc /tognews /togwhisper /togphone"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Married:{FFFFFF} /witness /propose /divorce"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Bank:{FFFFFF} /withdraw /bank /transfer /balance /credit /paycredit /infocredit"); SCM(playerid, COLOR_GREEN, "|______________________________________________________________|"); } if(listitem == 1) { if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 1) { SCM(playerid, COLOR_GREEN, "|________________________Police Department____________________________|"); SCM(playerid, 0x0000FFFF, "» Police Department:{FFFFFF} /radio /departments (/m)egaphone (/su)spect /mdc /jail /duty /wanted /tazer /drag /cuff"); SCM(playerid, 0x0000FFFF, "» Police Department:{FFFFFF} /cellswitch(cs) /frisk /take /ticket /deliver /camera /ram /jaillist(jl) (/togr)adio (/togd)epartments"); SCM(playerid, 0x0000FFFF, "» Police Department:{FFFFFF} /backup(bk) /backupclear(bkc) /carcera /echipare /swat /rbls /rbsf /rbon /rboff /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 2) { SCM(playerid, COLOR_GREEN, "|_____________________Federal Bureau Of Investigations_____________________|"); SendClientMessage(playerid, 0x0000FFFF, "» Federal Bureau Of Investigations: {FFFFFF}(/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /jail /wanted /tazer /drag /cuff"); SendClientMessage(playerid, 0x0000FFFF, "» Federal Bureau Of Investigations: {FFFFFF}/frisk /take /deliver /camera /ram (/j)ail(l)ist (/togr)adio (/togd)epartments"); SendClientMessage(playerid, 0x0000FFFF, "» Federal Bureau Of Investigations: {FFFFFF}/backup(bk) /backupclear(bkc) /carcera /echipare /undercover /showbadge"); SendClientMessage(playerid, 0x0000FFFF, "» Federal Bureau Of Investigations: {FFFFFF}/water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 3) { SCM(playerid, COLOR_GREEN, "|_____________________National Guard_____________________|"); SendClientMessage(playerid, 0x0000FFFF, "» National Guard: {FFFFFF}(/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /jail /wanted /tazer /drag /cuff (/c)ell(s)witch"); SendClientMessage(playerid, 0x0000FFFF, "» National Guard: {FFFFFF}/take /deliver /camera /ram (/j)ail(l)ist (/togr)adio (/togd)epartments /backup(bk) /backupclear(bkc) /carcera /echipare"); SendClientMessage(playerid, 0x0000FFFF, "» National Guard: {FFFFFF}/water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 4) { SCM(playerid, COLOR_GREEN, "|_____________________Medic & Fireman_____________________|"); SCM(playerid, COLOR_WHITE, "» Medic & Fireman: {FFFFFF}(/r)adio (/d)epartments /heal /get pills /sellpills /duty (/togr)adio (/togd(epartments) /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 5) { SCM(playerid, COLOR_GREEN, "_____________________La Cosa Nostra_____________________"); SendClientMessage(playerid, COLOR_ORANGE, "» La Cosa Nostra: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 6) { SCM(playerid, COLOR_GREEN, "|_____________________Yakuza_____________________|"); SendClientMessage(playerid, 0x006400FF, "» Yakuza: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|_______________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 7) { SCM(playerid, COLOR_GREEN, "|_____________________Mayor_____________________|"); SendClientMessage(playerid, 0x9ACD32FF, "» Mayor:{FFFFFF} /settax /givetax"); SCM(playerid, COLOR_GREEN, "|______________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 8) { SCM(playerid, COLOR_GREEN, "|_____________________Hitman Agency_____________________|"); SendClientMessage(playerid, 0x8E2323FF, "» Hitman Agency: {FFFFFF}(/f)amily (/togf)amily /portable /order /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|______________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 9) { SCM(playerid, COLOR_GREEN, "|_____________________News Reporter_____________________|"); SendClientMessage(playerid, 0xEFC6FFFF, "» News Reporter: {FFFFFF}(/f)amily (/togf)amily /news /live "); SendClientMessage(playerid, 0xEFC6FFFF, "» News Reporter: {FFFFFF}/paper /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|______________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 10) { SCM(playerid, COLOR_GREEN, "|_____________________Taxi Company_____________________|"); SendClientMessage(playerid, 0xFFFF00FF, "» Taxi Company: {FFFFFF}(/f)amily (/togf)amily /fare /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|_____________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 11) { SCM(playerid, COLOR_GREEN, "|_____________________School Instructor_____________________|"); SendClientMessage(playerid, 0x00F5FFFF, "» School Instructor: {FFFFFF}(/f)amily (/togf)amily /startlesson /stoplesson "); SendClientMessage(playerid, 0x00F5FFFF, "» School Instructor: {FFFFFF}/givelicense /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 12) { SCM(playerid, COLOR_GREEN, "|_____________________Bloods Gang_____________________|"); SendClientMessage(playerid, COLOR_BLOODS, "» Bloods Gang: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /water"); SendClientMessage(playerid, COLOR_BLOODS, "» Bloods Gang: {FFFFFF}/tie /untie /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|____________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 13) { SCM(playerid, COLOR_GREEN, "|_____________________Crips Gang_____________________|"); SendClientMessage(playerid, COLOR_CRIPS, "» Crips Gang: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /water"); SendClientMessage(playerid, COLOR_CRIPS, "» Crips Gang: {FFFFFF}/tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 14) { SCM(playerid, COLOR_GREEN, "|_____________________Surenos Gang_____________________|"); SendClientMessage(playerid, COLOR_SURENOS, "» Surenos Gang: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /water"); SendClientMessage(playerid, COLOR_SURENOS, "» Surenos Gang: {FFFFFF}/tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|_____________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 15) { SCM(playerid, COLOR_GREEN, "|_____________________Nortenos Gang_____________________|"); SendClientMessage(playerid, COLOR_NORTENOS, "» Nortenos Gang: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /water"); SendClientMessage(playerid, COLOR_NORTENOS, "» Nortenos Gang: {FFFFFF}/tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|______________________________________________________|"); } } if(listitem == 2){ if(PlayerInfo[playerid][pJob] == 1) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Detective: /find"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 2) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Lawyer: /free"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 3) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Whore: /sex"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 4) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Drugs Dealer: /selldrugs /getdrugs /usedrugs"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 5) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Car Jacker: /dropcar"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 7) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Car Mechanic: /repair /refill /duty"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 8) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary BodyGuard: /guard"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 9) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Arms Dealer: /materials /sellgun"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 10) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Car Dealer: /sellcar"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 12) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Boxer: /fight /boxstats"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 14) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Bus Driver: /fare"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 15) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Paper Boy: /papers /bring /deliver"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 16) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Trucker: /load /buyprods /sellprods"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 0) { SCM(playerid, COLOR_GREEN, "|_____________________Somer______________________|"); SendClientMessage(playerid,COLOR_ORANGE,"» Nu esti angajat ."); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } } if(listitem == 3) { SCM(playerid, COLOR_GREEN, "|_____________________House Help______________________|"); SendClientMessage(playerid, COLOR_ORANGE,"» House:{FFFFFF} /enter /exit /open /home /heal /(h)ouse(u)pgrade /setrent /setrentable /tv (player/off)"); SendClientMessage(playerid, COLOR_ORANGE,"» House:{FFFFFF} /evict /evictall /buyhouse /sellhouse /renters /spawnchange /housewithdraw"); SendClientMessage(playerid, COLOR_ORANGE,"» House:{FFFFFF} /lock /carupgrade /carcolor /towcar"); SendClientMessage(playerid, COLOR_ORANGE,"» Rent:{FFFFFF} /unrent /enter /exit /home /spawnchange /lock"); SendClientMessage(playerid, COLOR_ORANGE,"» Other:{FFFFFF} /phonehelp /fishhelp /cookhelp /irchelp"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(listitem == 4) { SCM(playerid, COLOR_GREEN, "|_____________________Business Help______________________|"); SendClientMessage(playerid, COLOR_ORANGE,"» {FFFFFF}Business: /bizinfo /bizfee /bizname /prodprice /extortion"); SendClientMessage(playerid, COLOR_ORANGE,"» {FFFFFF}Business: /enter /exit /open /buybiz /sellbiz /bizwithdraw /bizbank"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(listitem == 5) { if(PlayerInfo[playerid][pLeader] == 1) { SendClientMessage(playerid, COLOR_GREEN,"|___________________________________________[Leader Commands]_____________________________________|"); SendClientMessage(playerid, COLOR_ORANGE,"» Leader:{FFFFFF} /invite /uninvite /giverank /(l)eader(c)hat /government"); if (PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pLeader] == 4) { SendClientMessage(playerid, COLOR_ORANGE,"» Leader:{FFFFFF} /rmute /unrmute /dmute /undmute"); } if (PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pLeader] == 15) { SendClientMessage(playerid, COLOR_ORANGE,"» Leader:{FFFFFF} /fmute /unfmute"); } if (PlayerInfo[playerid][pLeader] == 7) { SendClientMessage(playerid, COLOR_ORANGE,"» Leader:{FFFFFF} /settax /givetax"); } if (PlayerInfo[playerid][pLeader] == 0) { SendClientMessage(playerid, COLOR_WHITE,"» Nu esti liderb ."); } SendClientMessage(playerid, COLOR_GREEN,"|___________________________________________[Leader Commands]_____________________________________|"); } if(listitem == 6) { SendClientMessage(playerid, COLOR_GREEN,"|___________________________________________[Admin Commands]_____________________________________|"); if (PlayerInfo[playerid][pAdmin] >= 1) { SendClientMessage(playerid, COLOR_WHITE, "» Admin Level 1: /ac /o /check /setint /setint /goto /goback /mute /unmute /warn /kick /ban"); SendClientMessage(playerid, COLOR_WHITE, "» Admin Level 1: /slap /spec /afrisk /checkhp /unfreeze /respawncar /disarm /cnn /cnnn"); } if (PlayerInfo[playerid][pAdmin] >= 2) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 2: /gotolv /gotosf /gotols /skydive"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 2: /gethere /unjail /unprison /freeze"); } if (PlayerInfo[playerid][pAdmin] >= 3) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 3: /rtc /prison /spawn /up /down /left /right /fly /cc /bigears /mk /savemission /loadmission"); } if (PlayerInfo[playerid][pAdmin] >= 4) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 4: /sethp /rac /gotocar /getcar /repairvehicle /vehicle /entercar /hirecar /mole /tod"); } if (PlayerInfo[playerid][pAdmin] >= 5) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 5: "); } if (PlayerInfo[playerid][pAdmin] >= 6) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /edit /agl /atl /unbanname /unbanip /unwarn /setjob /setstat /setskin /gethereall /startlotto /fine /fuck /explode"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /asellbiz /asellsbiz /asellhouse /house /houseo /sbiz /biz /noooc /weather /weatherall /agm /agd /agp /getip /rac"); } if (PlayerInfo[playerid][pAdmin] >= 7) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /makeadmin /makehelper /makeleader /setteam /setvw /setmoney /givegun /payday /factionpayday"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /setarmour /setmoney /healall /healallcars /deleteaccount /givemoney /personalcars"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /givelevelupall /giverespectupall /givemoneyall /fuelallcars /restart"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /fourdive /makeircadmin /setfamily /forceskin /hq /ck /cks /setchamp"); SendClientMessage(playerid, COLOR_GREEN,"|___________________________________________[Admin Commands]_____________________________________|"); } } } return 1; }
  12. LocalHost RPG Versiune actuala: 0.0.2 Procesor de comenzi: ZCMD Am inceput sa creez acest mod de joc in data de 11 ianuarie 2017. Updates List: #Update 1 1. Am adaugat un system de ceas + textdraw. 2. Am adaugat un system de engine. 3. Am adaugat comanda /stats 4. Am inceput sa fac primele factiuni. #Update 2 1. Am terminat systemul de DealerShip in proportie de 99%(mai am de pus stock-uri). - postimg.org/gallery/3djqnxejm/ 2. Am reparat systemul de DMV care dupa ce ieseai din vehicul facea ca vehiculul doar sa se respawneze.(acum se distruge) 3. Am adaugat optimizare la toate systemele si comenzile pe care le-am facut. 4. Refacut systemul de DMV. - https://postimg.org/gallery/260zsl4c4/e6771a84/ 5. Adaugat system report putin unic(Voi mai adauga optiuni la report dar momentan doar atat am pus). - https://postimg.org/image/zc0yas5x9/931b9f1d/ 6. Am facut comanda /licenses pe dialog. - https://postimg.org/image/xk3celkn5/c69a682f/ Dati-mi niste ideei de systeme unice sau clasice.
  13. Nurdock

    Host

    Ma eu am incercat aia si tot zice ca e failed la logare deci nu e buna aia.
  14. Nurdock

    Host

    KnowN nu sti unde pot gasi versiunea de mysql_static.so r40, r41, r41-2? Caci am gasit doar r39-2 daca nu gasesc ma mut la aceasta verisune de mysql
  15. Nurdock

    Host

    Ce firma de host imi recomandati pentru un server?
  16. Placerea e de partea mea
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