http://wiki.sa-mp.com/wiki/GetPlayerKeys http://wiki.sa-mp.com/wiki/OnPlayerKeyStateChange [pawn]#define PRESSED(%0) \ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if (PRESSED(KEY_YES**)) { if(IsPlayerInAnyVehicle(playerid)) { new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); GetVehicleZAngle(VehicleID, Angle); FS_SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1000.0); return SendClientMessage(playerid, blue,"Vehicle Flipped. "); } } return 1; }[/pawn] Nu se cer scripuri.