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Rule Editor[0.3d][windows]


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Este primul meu plugin,care desigur este interzis pe sa-mp.com,(click this click :) )

Am procesor intel,deci assembleru nu cred ca merge very good ass pe amd..

Totodata,merge doar pe windows,ca nu stiu exact adresele pt linux si cum [censured by the system] se porneste un makefile :)

Creditele mi se atribuie,dar multe multumiri lui Ssk,pentru versiunea 0.3c dar si pentru viziunea de asm-ing.

Download:(Windows) : http://solidfiles.com/d/db67879d21/

Source Code: http://solidfiles.com/d/1b8bb2573c/

Un scurt exemplu:

[pawn]#include <a_samp>

native addRule ( rulename[], rulevalue[] );

native editRule ( rulename[], rulevalue[] );

#include sscanf

public OnFilterScriptInit()

{

addRule( "We Rullz?","Out of Game");

editRule("We Rullz?","Yeap");

return 1;

}

public OnRconCommand(cmd [])

{

if(strfind(cmd,"addrule",true) == 0)

{

    new rname[44],rvalue[44];

    if(sscanf(cmd,"sss",rname,rname,rvalue))return print("Use: addrule [rule] [value]");

    addRule(rname,rvalue);

}

if(strfind(cmd,"editrule",true) == 0)

{

    new rname[44],rvalue[44];

    if(sscanf(cmd,"sss",rname,rname,rvalue))return print("Use: edit [rule] [value]");

    editRule(rname,rvalue);

}

return 1;

}[/pawn]+ plugins rule_editor

1baa.jpg.

Cine stie niste lucruri legate de makefile,cygwin,minGW,un pm..ceva.

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Nu prea inteleg ce face :))

EDIT:

[15:48:03] Server Plugins

[15:48:03] --------------

[15:48:03]  Loading plugin: rule_editor.dll

[15:48:03]  Failed.

[15:48:03]  Loading plugin: streamer.dll

[15:48:03]

*** Streamer Plugin v2.5.2 by Incognito loaded ***

[15:48:03]  Loaded.

[15:48:03]  Loading plugin: sscanf.dll

[15:48:03]

[15:48:03]  ===============================

[15:48:03]      sscanf plugin loaded.   

[15:48:03]    © 2009 Alex "Y_Less" Cole

[15:48:03]  ===============================

[15:48:03]  Loaded.

[15:48:03]  Loaded 2 plugins.

Am 0.3d RC8!?i  rule_editor.dll este primul in server.cfg

qdbjz10.png

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Nu prea inteleg ce face :))

samp.exe > Click pe un server > Uita-te sub lista jucatorilor. Cu asta poti adauga ceva gen: "Objects: 340894423" sub worldtime si poti edita "version", "mapname", "gravity", etc., fara a le schimba din joc cu /rcon mapname ..., sau sa bagi alta versiune de SA:MP ca sa modifici "version".

EDIT: Baga si setRulePosition( rulename[ ], place ); . De exemplu daca pui 0, va fi prima, daca pui 1, va fi deasupra la gravity, sau deasupra la gravity si prima setata, si tot asa.

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1baa.jpg Asta face.

Mai eu nu testez de la 0 la F de n ori sa vad care e adresa,m'am folosit de IDA,dar trebuie sa il folosesc pe linux,sau lol,ar merge si pe linux? :)) ,ma duc sa testez...

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  • 2 weeks later...

Update,0.3d...

Cine stie ceva de makefile,cygwin,minGW,un pm,ceva..

[table]

[pawn]

mov ecx, dword_4E623C

push ebx ; int

push offset a0_3d ; "0.3d"

push 6 ; int

push offset aVersion ; "version"                             

call sub_4820E0[/pawn]

[pawn]

mov ecx, CONSOLE

push 0

push value

push 4 ; am incercat cu 6,dar mergea dupa o mica perioada de timp o.O         

push Name

call 4820E0

[/pawn]

[/table]

http://forum.softpedia.com/index.php?showtopic=549532

prea mult de citit o.O

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