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2 erori + 2 warnings


AndyAdv

Question

Erori si warnings: 

C:\Users\Andrei\Desktop\All Folders\Gamemode\Gamemode\gamemodes\gmm.pwn(31595) : warning 217: loose indentation
C:\Users\Andrei\Desktop\All Folders\Gamemode\Gamemode\gamemodes\gmm.pwn(31599) : warning 217: loose indentation
C:\Users\Andrei\Desktop\All Folders\Gamemode\Gamemode\gamemodes\gmm.pwn(31649) : error 035: argument type mismatch (argument 2)
C:\Users\Andrei\Desktop\All Folders\Gamemode\Gamemode\gamemodes\gmm.pwn(31650) : error 035: argument type mismatch (argument 2)

code:

ptask payday[1000](playerid) 
    {
    new hour,minn,sec;
    gettime(hour,minn,sec);
    if(PlayerInfo[playerid][pSleeping] == 0 && Spectate[playerid] == 255 && AFKSeconds[playerid] < 15)
    if(PlayerInfo[playerid][pPayDayIn] == 0) {
        new string[128];
        new interest,account[MAX_PLAYERS];

        new rent[MAX_PLAYERS];
        SetTimer("ScadeLicentele", 4000, false);
        new key = PlayerInfo[playerid][pHouse];
        if(key != 999)
        {
            rent[playerid] = HouseInfo[key][hRent];
            HouseInfo[key][hTakings] += rent[playerid];
        }
        new tmpintrate;
        SendClientMessage(playerid, -1, "{2b46e2}-------------------------------------------------------------------------------------------------------------{FFFFFF}");
        if(PlayerInfo[playerid][pPremiumAccount] == 1)
        {
            tmpintrate = 2;
            PlayerInfo[playerid][pPayDayHad] += 1;
            if(PlayerInfo[playerid][pPayDayHad] >= 5) {
                PlayerInfo[playerid][pExp]++;
                PlayerInfo[playerid][pPayDayHad] = 0;
            }
            new bonus = PlayerInfo[playerid][pPayCheck] / 2;
            PlayerInfo[playerid][pPayCheck] += bonus;
        }
        else
        {
            tmpintrate = 1;
        }
        account[playerid] = PlayerInfo[playerid][pAccount];
        Tax += TaxValue;
        
        //PlayerInfo[playerid][pAccount] -= TaxValue;
        new checks = PlayerInfo[playerid][pLevel]*2500+random(3000);
        if(PlayerInfo[playerid][pDailyLogin] == 0) checks = checks*2;          
        GivePlayerCash(playerid, checks);
        interest = (PlayerInfo[playerid][pAccount]/5000)*(tmpintrate);
        if(PlayerInfo[playerid][pDailyLogin] == 0) interest = interest*2;
        if(PlayerInfo[playerid][pDailyLogin] == 0) PlayerInfo[playerid][pExp] += 100;
        else PlayerInfo[playerid][pExp] += 200;
        UpdateProgress(playerid, 0);
        PlayerInfo[playerid][pAccount] += interest+1000;           
        SendClientMessage(playerid, -1, "Ai primit o ora jucata.");
        PlayerInfo[playerid][pConnectTime] += 1; // linia warning
            format(string, sizeof(string), "UPDATE `users` SET `DayHours`=`DayHours`+1 WHERE `ID`='%d'", PlayerInfo[playerid][pSQLID]);
            mysql_query(SQL, string);
            format(string, sizeof(string), "UPDATE `users` SET `HoursMonth`=`HoursMonth`+1 WHERE `ID`='%d'", PlayerInfo[playerid][pSQLID]);
            mysql_query(SQL, string);
        PlayerInfo[playerid][pSeconds] = 0; // linia warning
        
        if(PlayerInfo[playerid][pDailyLogin] == 0) {
            PlayerInfo[playerid][pDailyLogin] = 1;
            UpdateVar(playerid, "DailyLogin", 1);
            SCM(playerid, -1, "You got +100 experience points because it's your first payday from this day.");
        }   
        PlayerInfo[playerid][pPayDay] = 0;
        PlayerInfo[playerid][pPayCheck] = 0;
        PlayerInfo[playerid][pPayDayIn] = 3600;
        PlayerInfo[playerid][pSpinPoints] += 1;
        PlayerInfo[playerid][pPetPoints] += 15;
        PlayerInfo[playerid][pLSTPoints] += 5;
        format(string, sizeof(string), "Paycheck (without taxes): %s $  | Experience earned: 200.", FormatNumber(checks));
        SendClientMessage(playerid, -1, string);
        format(string, sizeof(string), "Visit bank if you want to withdraw your money.");
        SendClientMessage(playerid, -1, "{FFFFFF}Ai primit 1 Spin Point{FFFFFF}");
        SendClientMessage(playerid, -1, "{FFFFFF}Ai primit 15 Pet Points{FFFFFF}");
        SendClientMessage(playerid, -1, "{8A2BE2}LST Points:{FFFFFF}Ai primit 5 LST Points");
        SendClientMessage(playerid, -1, string);                                           
        SendClientMessage(playerid, -1, "{2b46e2}-------------------------------------------------------------------------------------------------------------{FFFFFF}");
        UpdateProgress(playerid, 0);
        Update(playerid, pSpinPointsx);
        Update(playerid, pLSTPointsx);
        if(hour == 21) {
            new gold = 1 + random(10);
            new money = 10000 + random(5000);
            for(new h = 0; h < MAX_CLANS; h++) {
                if(strlen(ClanInfo[h][clName]) != 0) {
                    if(GetClanTurfs(h) >= 10) {
                        if(PlayerInfo[playerid][pClan] == h && h != 0) {
                            PlayerInfo[playerid][pPremiumPoints] += gold;
                            Update(playerid, pPremiumPointsx);
                            GivePlayerCash(playerid, money);
                            format(string, sizeof(string), "You got %d diamants and $%s because your clan had more than 10 territories.", gold, FormatNumber(money));
                            SCM(playerid, COLOR_MONEY, string);
                        }                                     
                    }
                }
            }       
        }
        if(RestartPayday == 1) {
            SendClientMessageToAll(-1, "Server-ul a fost restartat! Va rugam sa reveniti.");
            GameModeExit();
        }   
    }
    else {
        new string[64];
        PlayerInfo[playerid][pPayDayIn] --;
        format(string, sizeof(string), "~y~Payday in %s minutes.", CalculeazaTimp2(PlayerInfo[playerid][pPayDayIn]));
        PlayerTextDrawSetString(playerid, PaydayTimer_PTD ,string); // linia problema
        PlayerTextDrawShow(playerid, PaydayTimer_PTD); // linia problema
    }    
    return 1;        
    }

 

Ma puteti ajuta? Daca v-am dat liniile gresite scuze, mie asa imi arata compilator-ul... 

YCMD:copianuarevaloare(playerid, params[], help) {
    if(PlayerInfo[playerid][pCopiator] == 1) {
        PlayerInfo[playerid][pProstie] = 9999;
        SendClientMessage(playerid, COLOR_RED, "Felicitari! Ai primit +9999 prostie pentru ca esti un copiator infect");
    }
    return 1;
}

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        PlayerTextDrawSetString(playerid,  PlayerText:PaydayTimer_PTD[playerid], string);
        PlayerTextDrawShow(playerid, PlayerText:PaydayTimer_PTD[playerid]);

Am rezolvat iar codul de sus e cel rezolvat!

YCMD:copianuarevaloare(playerid, params[], help) {
    if(PlayerInfo[playerid][pCopiator] == 1) {
        PlayerInfo[playerid][pProstie] = 9999;
        SendClientMessage(playerid, COLOR_RED, "Felicitari! Ai primit +9999 prostie pentru ca esti un copiator infect");
    }
    return 1;
}

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1 oră în urmă, AndyAdv a spus:

        PlayerTextDrawSetString(playerid,  PlayerText:PaydayTimer_PTD[playerid], string);
        PlayerTextDrawShow(playerid, PlayerText:PaydayTimer_PTD[playerid]);

Am rezolvat iar codul de sus e cel rezolvat!

Se putea rezolva daca defineai sus

new PlayerText:PaydayTimer_PTD

.

Edited by BaFFyJunior
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2 hours ago, Blind[.] said:

De aici iti pleaca toata problema, folosesti diferite valori in tot scriptul, total diferit fata de ce ai nevoie.

Cum adica?

YCMD:copianuarevaloare(playerid, params[], help) {
    if(PlayerInfo[playerid][pCopiator] == 1) {
        PlayerInfo[playerid][pProstie] = 9999;
        SendClientMessage(playerid, COLOR_RED, "Felicitari! Ai primit +9999 prostie pentru ca esti un copiator infect");
    }
    return 1;
}

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2 hours ago, WiDuAlK said:

31599 -care din cod e linia?

31649 - care din cod e linia?

31599- PlayerInfo[playerid][pSeconds] = 0;

31649- PlayerTextDrawSetString(playerid, PaydayTimer_PTD ,string);

YCMD:copianuarevaloare(playerid, params[], help) {
    if(PlayerInfo[playerid][pCopiator] == 1) {
        PlayerInfo[playerid][pProstie] = 9999;
        SendClientMessage(playerid, COLOR_RED, "Felicitari! Ai primit +9999 prostie pentru ca esti un copiator infect");
    }
    return 1;
}

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C:\Users\Andrei\Desktop\All Folders\Gamemode\Gamemode\gamemodes\gmm.pwn(31595) : warning 217: loose indentation
C:\Users\Andrei\Desktop\All Folders\Gamemode\Gamemode\gamemodes\gmm.pwn(31599) : warning 217: loose indentation

Pe astea le-am rezolvat dar erorile nu...

 

Liniile de la erori sunt astea 

        PlayerTextDrawSetString(playerid, PaydayTimer_PTD ,string);
        PlayerTextDrawShow(playerid, PaydayTimer_PTD);

Edited by AndyAdv

YCMD:copianuarevaloare(playerid, params[], help) {
    if(PlayerInfo[playerid][pCopiator] == 1) {
        PlayerInfo[playerid][pProstie] = 9999;
        SendClientMessage(playerid, COLOR_RED, "Felicitari! Ai primit +9999 prostie pentru ca esti un copiator infect");
    }
    return 1;
}

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4 hours ago, BaFFyJunior said:

Se putea rezolva daca defineai sus


new PlayerText:PaydayTimer_PTD

.

Am deinit new PlayerText:PaydayTimer_PTD dar nu a mers

YCMD:copianuarevaloare(playerid, params[], help) {
    if(PlayerInfo[playerid][pCopiator] == 1) {
        PlayerInfo[playerid][pProstie] = 9999;
        SendClientMessage(playerid, COLOR_RED, "Felicitari! Ai primit +9999 prostie pentru ca esti un copiator infect");
    }
    return 1;
}

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!! Rezolvat !!

YCMD:copianuarevaloare(playerid, params[], help) {
    if(PlayerInfo[playerid][pCopiator] == 1) {
        PlayerInfo[playerid][pProstie] = 9999;
        SendClientMessage(playerid, COLOR_RED, "Felicitari! Ai primit +9999 prostie pentru ca esti un copiator infect");
    }
    return 1;
}

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