incearca sa pui public OnPlayerExitVehicle(playerid, vehicleid)
{
/*if(PlayerSeatbelt[playerid] == 1)
{
new string[128];
new sendername[24];
PlayerSeatbelt[playerid] = 0;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), " %s isi da centura de siguranta la o parte,deschide usa dupa care iese din masina.", sendername);
ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
if(vehicleid >= PizzaBike[0] && vehicleid <= PizzaBike[4])
{
if(PlayerInfo[playerid][pPRoute] == 1)
{
SendClientMessage(playerid, COLOR_WHITE,"Pizza-Bike Radio : Dute cu pizza la usa casei.");
SetPlayerAttachedObject( playerid, 0, 1582, 1, -0.064613, 0.520760, 0.000000, 0.000000, 84.217391, 0.000000, 1.000000, 1.000000, 1.000000 );
ApplyAnimation(playerid,"CARRY","crry_prtial",4.1,1,0,0,1,1);
}
}
StopAudioStreamForPlayer(playerid);*/
return 1;
} si vezi daca mai da respawn...astept raspuns