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Everything posted by Ph0eniX
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incearca sal faci cu Map Editor si sa nu redimensionezi nimica si cred ca stii sa folosesti MoveObject
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incearca asta [download]http://dc414.2shared.com/download/IXRAGotN/streamer_plugin_v2_6_1_r84.zip?tsid=20131005-171840-8f1de6e6[/download]
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Cauta pe Google update'u la ultima versiune a streamerului , downloadeazal si inlocuiestel cu cel vechi
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nu mias fi dat seama :| am vazut pe un sv , imi dadea locatia exacta :)
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salutare am un system care arata tara , orasu , si statu de unde este un player ... arata la status dar ... nu imi arata ca sunt din italia :| dc ? imi arata ca sunt din .... honolulu naiba mai stie ce scria peacolo ) EDIT:
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public OnPlayerDisconnect(playerid, reason) { SavePlayerStats(playerid); return 1; } stock SavePlayerStats(playerid) { dini_IntSet(file, "Score", GetPlayerScore(playerid)); dini_IntSet(file, "Money", GetPlayerMoney(playerid)); dini_IntSet(file, "level", PlayerInfo[playerid][Level]); printf("Player id %d has his files saved", playerid); return 1; }
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cand faci killuri in joc , sau death'uri se salveaza?
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Salutare vreau sa stiu daca merge sa schimb materialu' unei masini . si daca merge cum schimb materialu' de la bullet cu obiectu de la tanku' acesta
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nu...nu reusesc , poti intra pe mess? tiam lasat mesaj ma ai in lista. alexutz_.... EDIT: T/C am rezolvat:D ms gireada
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sv-ul tau este pe strcmp sau pe zcmd ? ca am mai intalnit oameni care adaugau comenzi de strcmp desi ei foloseau zcmd
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scriene aici 1 exemplu din cele care nu functioneaza poate nu ai facut ceva bine , nu se stie
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nu...nu gasesc niciun BUD::SetIntEntry(userid, "VipWarns", AccInfo[playerid][pVWarns]); unde ar trebui sa fie ?
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if(AccInfo[playerid][Kills] < 100) KRank = "Noob"; else if(AccInfo[playerid][Kills] >= 100 && AccInfo[playerid][Kills] < 250) { KRank = "New Killer"; } else if(AccInfo[playerid][Kills] >= 250 && AccInfo[playerid][Kills] < 400) { KRank = "Advanced Killer"; } astea sunt la Rank:) } etc...si killurile la status da le am ca am comanda /setkills si le setez direct dp sv...dp imi dau respawn
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adrian...te rog eu nu mai posta la topicurile mele lasai pe altii sa posteze:|
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gireada miai spus sa adaug new Float:armour; if(kills[playerid] < 100)//noob { GetPlayerArmour(playerid, armour); SetPlayerArmour(playerid, armour+5); } am adaugat...si am continuat asa :| new Float:armour; if(kills[playerid] < 100)//noob { GetPlayerArmour(playerid, armour); SetPlayerArmour(playerid, armour+5); SendClientMessage(playerid, orange, "+5 armour!"); } else if(kills[playerid] >= 100 && kills[playerid] < 250)//new killer { GetPlayerArmour(playerid, armour); SetPlayerArmour(playerid, armour+15); SendClientMessage(playerid, orange, "+15 armour!"); } dece nu merge ? app am pus acelea cu "sendclientmessage" sami dau eu seama daca functioneaza sau nu
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puteai fain frumusel sa dai edit si sa adaugi in continuare...ca risti sa primesti ban :| acuma 100% primesti mute :| ca a mai primit 1 pt 3x post , asteapta si u raspuns...nu mai lasa reply ... ca asta semnifica SPAM
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salutare cand dau cuiva Warn (la vip si admin) si iese depe server si re-intra nu se salveaza warnurile...adica se da la 0:| ce sa fac? cand e pe server si are warn [img width=500 height=375] dupa re-log:| ------------------------------------------------------------------------------------------------------------------ if(ASts[playerid][AWarns] == 3) { AccInfo[playerid][Level] = 0; GameTextForPlayer(playerid, "~r~Admin Level~n~~w~Demoted", 5000, 4); } else if(ASts[playerid][AWarns] == 3) { AccInfo[playerid][Level] = 0; GameTextForPlayer(playerid, "~r~Demoted", 5000, 4); userid = BUD::GetNameUID(PlayerName2(player1)); BUD::SetIntEntry(userid, "Admin", 0); BUD::SetIntEntry(userid, "AdmWarns", 0); } //-------------------------------------------------------------------------- if(AccInfo[playerid][pVWarns] == 3) { AccInfo[playerid][pVip] = 0; GameTextForPlayer(playerid, "~r~VIP Level~n~~w~Demoted", 5000, 4); } else if(AccInfo[playerid][pVWarns] == 3) { AccInfo[playerid][pVip] = 0; GameTextForPlayer(playerid, "~r~Demoted", 5000, 4); userid = BUD::GetNameUID(PlayerName2(player1)); BUD::SetIntEntry(userid, "Vip", 0); BUD::SetIntEntry(userid, "VipWarns", 0); } BUD::GetStringEntry(userid, "AdmVipWarns", AVW, 20); sscanf(AVW, "p</>ii", ASts[playerid][AWarns], AccInfo[playerid][pVWarns]); asta e la stock LoginPlayer(playerid) ----------------------------------------------------------------------------------------------------------------------------- if(ASts[playerid][AWarns] == 0) suspend = " "; else if(ASts[playerid][AWarns] == 1) suspend = "{FF0000}(1 Warn)"; else if(ASts[playerid][AWarns] == 2) suspend = "{FF0000}(2 Warns)"; else if(ASts[playerid][AWarns] == 3) suspend = "{FF0000}(3 Warns - Demoted)"; else if(ASts[playerid][AWarns] > 3) suspend = " "; //-------------------------------------------------------------------------- if(AccInfo[playerid][pVWarns] == 0) vsuspnd = ""; else if(AccInfo[playerid][pVWarns] == 1) vsuspnd = "{FF0000}(1 Warn)"; else if(AccInfo[playerid][pVWarns] == 2) vsuspnd = "{FF0000}(2 Warns)"; else if(AccInfo[playerid][pVWarns] == 3) vsuspnd = "{FF0000}(3 Warns - Demoted)"; else if(AccInfo[playerid][pVWarns] > 3) vsuspnd = " "; asta la stock ShowStats(playerid) ---------------------------------------------------------------------------------------------------------------------------------- if(AccInfo[issuerid][pVWarns] < 3) { GameTextForPlayer(issuerid, "~r~+1 Warn~n~~y~By Rcon~n~~r~Admin", 3000, 3); } else if(AccInfo[issuerid][pVWarns] == 3) { AccInfo[issuerid][pVip] = 0; GameTextForPlayer(issuerid, "~r~WARNED~n~~y~You have~n~~y~3 Warns~n~~r~VIP DEMOTED", 3000, 3); userid = BUD::GetNameUID(PlayerName2(player1)); BUD::SetIntEntry(userid, "Vip", 0); BUD::SetIntEntry(userid, "VipWarns", 0); } asta la CMD:setpwarn ------------------------------------------------------------------------------------------------------------------ si... if(ASts[playerid][AWarns] < 3) { GameTextForPlayer(issuerid, "~r~+1 Warn~n~~y~By Rcon~n~~r~Admin", 3000, 3); } else if(ASts[playerid][AWarns] == 3) { AccInfo[issuerid][Level] = 0; GameTextForPlayer(issuerid, "~r~WARNED~n~~y~You have~n~~y~3 Warns~n~~r~ADMIN DEMOTED", 3000, 3); userid = BUD::GetNameUID(PlayerName2(player1)); BUD::SetIntEntry(userid, "Admin", 0); BUD::SetIntEntry(userid, "AdmWarns", 0); } la CMD:setadminwarn --------------------------------------------------------------------------------------------------------------- ce sa fac sa mi se salveze warnurile de genul 1 si 2 ca la 3 se da demote Daca nu ati inteles ceva...lasati reply:) si va explic Mersi anticipat
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incearca sa stergi acel space dinaintea lu cmd = strtok(cmdtext, idx); daca nu merge...lasa reply si...asteapta sa raspunda altcnv daca nu merge asa nu stiu..
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dami si ce scrie deasupra si sub la cmd = strtok(cmdtext, idx);
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CMD:strtok(playerid, params[])
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Saltare cum as putea adauga la fiecare rank de killuri sa ii dea respectivului player armura ? de exemplu daca un player are ranku de killuri "noob" sa ii dea la spawn +5 Armour Mersi si scuzati daca nu face parte din aceasta sectiune
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incearca new filename[24]; sau incearca sa stergi acest "new" sa vezi daca iti da vreo erroare sau nu
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aia nu are nicio problema isi da singur update daca e o versiune noua deci...eu cred ca nu e nicio problema ca si mie imi arata la fel
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atunci fama sa inteleg care e problema :| explica mai clar
