Ma puteti ajuta sa introduc intr-un dialog [pawn] if(strcmp(cmd, "/items", true) == 0) { if(IsPlayerConnected(playerid)) { if (gPlayerLogged[playerid] != 0) { new x_coin[128];//era 256 x_coin = strtok(cmdtext, idx); if(!strlen(x_coin)) { SendClientMessage(playerid,COLOR_GREY,"{00A1FF}USAGE{FFFFFF}: /items [Nume]"); SendClientMessage(playerid,COLOR_GREY,"Nume: bani | materiale | droguri | respect | unwarn | vip | level |"); return 1; } if(strcmp(x_coin,"bani",true) == 0) { if(PlayerInfo[playerid][pCoin] >= 2) { GivePlayerMoney(playerid, 500000); new playercoin = PlayerInfo[playerid][pCoin]; PlayerInfo[playerid][pCoin] = playercoin - 2; SendClientMessage(playerid,COLOR_ORANGE,"Felicitari ai achizitionat 500.000$ [500k] pentru 2 Puncte Premium)"); GetPlayerName(playerid, sendername, sizeof(sendername)); } else { SendClientMessage(playerid,COLOR_GREY,"Nu ai destule Puncte Premium."); } } if(strcmp(x_coin,"materiale",true) == 0) { if(PlayerInfo[playerid][pCoin] >= 1) { new playermats = PlayerInfo[playerid][pMats]; PlayerInfo[playerid][pMats] = playermats + 5000; new playercoin = PlayerInfo[playerid][pCoin]; PlayerInfo[playerid][pCoin] = playercoin - 1; SendClientMessage(playerid,COLOR_ORANGE,"Felicitari ai achizitionat 5000 mats pentru 1 Punct Premium"); GetPlayerName(playerid, sendername, sizeof(sendername)); } else { SendClientMessage(playerid,COLOR_GREY,"Nu ai destule monede(coin)."); } } if(strcmp(x_coin,"droguri",true) == 0) { if(PlayerInfo[playerid][pCoin] >= 1) { new playerdrugs = PlayerInfo[playerid][pDrugs]; PlayerInfo[playerid][pDrugs] = playerdrugs + 5000; new playercoin = PlayerInfo[playerid][pCoin]; PlayerInfo[playerid][pCoin] = playercoin - 1; SendClientMessage(playerid,COLOR_ORANGE,"Felicitari ai achizitionat 500 g droguri pentru 1 Punct Premium"); GetPlayerName(playerid, sendername, sizeof(sendername)); } else { SendClientMessage(playerid,COLOR_GREY,"Nu ai destule Puncte Premium."); } if(strcmp(x_coin,"unwarn",true) == 0) { if(PlayerInfo[playerid][pCoin] >= 7) { PlayerInfo[giveplayerid][pWarns] -= 1; new playercoin = PlayerInfo[playerid][pCoin]; PlayerInfo[playerid][pCoin] = playercoin - 7; SendClientMessage(playerid,COLOR_ORANGE,"Felicitari ai achizitionat UNWARN pentru 1 Punct Premium"); GetPlayerName(playerid, sendername, sizeof(sendername)); } else { SendClientMessage(playerid,COLOR_GREY,"Nu ai destule Puncte Premium."); } } } if(strcmp(x_coin,"vip",true) == 0) { if(PlayerInfo[playerid][pCoin] >= 25) { new para1; PlayerInfo[para1][pDonateRank] = 1; new playercoin = PlayerInfo[playerid][pCoin]; PlayerInfo[playerid][pCoin] = playercoin - 25; SendClientMessage(playerid,COLOR_ORANGE,"Felicitari ai achizitionat VIP 1 pentru 25 Punct Premium"); GetPlayerName(playerid, sendername, sizeof(sendername)); } else { SendClientMessage(playerid,COLOR_GREY,"Nu ai destule Puncte Premium."); } } if(strcmp(x_coin,"level",true) == 0) { if(PlayerInfo[playerid][pCoin] >= 7) { PlayerInfo[playerid][pLevel]++; PlayerInfo[playerid][pLevel]++; new playercoin = PlayerInfo[playerid][pCoin]; PlayerInfo[playerid][pCoin] = playercoin - 7; SendClientMessage(playerid,COLOR_ORANGE,"Felicitari ai achizitionat 2Levele pentru 7 Punct Premium"); GetPlayerName(playerid, sendername, sizeof(sendername)); } else { SendClientMessage(playerid,COLOR_GREY,"Nu ai destule Puncte Premium."); } } if(strcmp(x_coin,"respect",true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pCoin] >= 2) { new playerexp = PlayerInfo[playerid][pExp]; PlayerInfo[playerid][pExp] = playerexp + 3; new playercoin = PlayerInfo[playerid][pCoin]; PlayerInfo[playerid][pCoin] = playercoin - 2; SendClientMessage(playerid,COLOR_ORANGE,"Felicitari ai achizitionat 3 Puncte Respect pentru 1 Punct Premium)"); GetPlayerName(playerid, sendername, sizeof(sendername)); } else { SendClientMessage(playerid,COLOR_GREY,"Nu ai destule Puncte Premium)."); } } } } } return 1; }[/pawn]