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Diabolik

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Everything posted by Diabolik

  1. Servere din prezent sunt facute dupa alte idei mai precis copiate nu mai are nimeni idei sa fac serverele cat mai atrase/frumoase pentru playeri , multi dintre voi ati spus adevarul mai sus si aveti dreptate.
  2. Eu joc samp pentru ca: 1.E distractiv sa joci cu prieteni tai un joc online. 2.Iti faci prieteni/prietene:D 3.Si sa pierd timp degeaba.
  3. Diabolik

    Ajutor Server

    vLd nu mai pune ID de messenger pe forum , daca vrei sa contactezi pe cineva foloseste pm.
  4. Diabolik

    ex

    Frumos , inca ceva original 10/10
  5. Bravo pentru inceput.4/5
  6. Adauga Streamer Plugin v2.6.1 Download: http://code.google.com/p/samp-streamer-plugin/downloads/list?q=label:0.3e
  7. Frumos server dar se putea si mai mult sa faci la el 9/10.
  8. Multumesc darky am rezolvat problema.
  9. uite cum am: forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z) { new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); tempposx = (oldposx -x); tempposy = (oldposy -y); tempposz = (oldposz -z); if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } return 0; }
  10. Cum rezolv warningurile? Warning: C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13639) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13644) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13649) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13654) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13659) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13664) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13669) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13674) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13687) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13692) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13697) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13702) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13707) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13712) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13717) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13722) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13735) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13740) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13745) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13750) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13763) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13768) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13773) : warning 213: tag mismatch C:\Users\eu\Downloads\Galaxy RPG\Galaxy RPG\gamemodes\GORP.pwn(13778) : warning 213: tag mismatch Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase Header size: 9800 bytes Code size: 1651944 bytes Data size: 5956688 bytes Stack/heap size: 16384 bytes; estimated max. usage=5350 cells (21400 bytes) Total requirements: 7634816 bytes 25 Warnings. 13639 if(PlayerToPoint(playerid, 2.0,1491.21484375,-1764.90002441,3284.25048828)) //Cell0 13644 if(PlayerToPoint(playerid, 2.0,1494.41210938,-1764.90002441,3284.25048828)) //Cell1 13649 if(PlayerToPoint(playerid, 2.0,1497.61132812,-1764.90002441,3284.25048828)) //Cell2 si tot asa contiunua: Comanza este: if (strcmp("/cellopen", cmdtext, true, 10) == 0) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLider] == 3) { if(PlayerToPoint(playerid, 2.0,1491.21484375,-1764.90002441,3284.25048828)) //Cell0 { MoveObject(cell0,1491.21484375-1.25,-1764.90002441,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1494.41210938,-1764.90002441,3284.25048828)) //Cell1 { MoveObject(cell1,1494.41210938-1.25,-1764.90002441,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1497.61132812,-1764.90002441,3284.25048828)) //Cell2 { MoveObject(cell2,1497.61132812-1.25,-1764.90002441,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1500.81445312,-1764.90002441,3284.25048828)) //Cell3 { MoveObject(cell3,1500.81445312-1.25,-1764.90002441,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1500.81994629,-1761.51000977,3284.25048828)) //Cell4 { MoveObject(cell4,1500.81994629-1.25,-1761.51000977,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1491.22094727,-1761.50000000,3284.25048828)) //Cell5 { MoveObject(cell5,1491.22094727-1.25,-1761.50000000,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1494.41894531,-1761.51000977,3284.25048828)) //Cell6 { MoveObject(cell6,1494.41894531-1.25,-1761.51000977,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1497.61999512,-1761.51000977,3284.25048828)) //Cell7 { MoveObject(cell7,1497.61999512-1.25,-1761.51000977,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa de la jail"); } } return 1; } //===============================================================================================// if (strcmp("/cellclose", cmdtext, true, 10) == 0) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLider] == 3) { if(PlayerToPoint(playerid, 2.0,1491.21484375,-1764.90002441,3284.25048828)) //Cell0 { MoveObject(cell0,1491.21484375,-1764.90002441,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1494.41210938,-1764.90002441,3284.25048828)) //Cell1 { MoveObject(cell1,1494.41210938,-1764.90002441,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1497.61132812,-1764.90002441,3284.25048828)) //Cell2 { MoveObject(cell2,1497.61132812,-1764.90002441,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1500.81445312,-1764.90002441,3284.25048828)) //Cell3 { MoveObject(cell3,1500.81445312,-1764.90002441,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1500.81994629,-1761.51000977,3284.25048828)) //Cell4 { MoveObject(cell4,1500.81994629,-1761.51000977,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1491.22094727,-1761.50000000,3284.25048828)) //Cell5 { MoveObject(cell5,1491.22094727,-1761.50000000,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1494.41894531,-1761.51000977,3284.25048828)) //Cell6 { MoveObject(cell6,1494.41894531,-1761.51000977,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa de la jail"); } if(PlayerToPoint(playerid, 2.0,1497.61999512,-1761.51000977,3284.25048828)) //Cell7 { MoveObject(cell7,1497.61999512,-1761.51000977,3284.25048828,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa de la jail"); } } return 1; } //===============================================================================================// if (strcmp("/dooropen", cmdtext, true, 10) == 0) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLider] == 3) { if(PlayerToPoint(playerid, 2.0,1487.00000000,-1762.42504883,3284.23608398)) //Door 0 { MoveObject(door0,1487.00000000,-1762.42504883+1.25,3284.23608398,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa"); } if(PlayerToPoint(playerid, 2.0, 1483.79003906,-1762.42504883,3284.23608398)) //Door 1 { MoveObject(door1,1483.79003906,-1762.42504883+1.25,3284.23608398,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa"); } if(PlayerToPoint(playerid, 2.0, 1479.85998535,-1758.31994629,3284.23388672)) //Door 2 { MoveObject(door2,1479.85998535-1.25,-1758.31994629,3284.23388672,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa"); } if(PlayerToPoint(playerid, 2.0, 1467.06701660,-1758.31994629,3284.23388672)) //Door 3 { MoveObject(door3,1467.06701660-1.25,-1758.31994629,3284.23388672,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai deschis usa"); } } return 1; } //===============================================================================================// if (strcmp("/doorclose", cmdtext, true, 10) == 0) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLider] == 3) { if(PlayerToPoint(playerid, 2.0,1487.00000000,-1762.42504883,3284.23608398)) //Door 0 { MoveObject(door0,1487.00000000,-1762.42504883,3284.23608398,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa"); } if(PlayerToPoint(playerid, 2.0, 1483.79003906,-1762.42504883,3284.23608398)) //Door 1 { MoveObject(door1,1483.79003906,-1762.42504883,3284.23608398,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa"); } if(PlayerToPoint(playerid, 2.0, 1479.85998535,-1758.31994629,3284.23388672)) //Door 2 { MoveObject(door2,1479.85998535,-1758.31994629,3284.23388672,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa"); } if(PlayerToPoint(playerid, 2.0, 1467.06701660,-1758.31994629,3284.23388672)) //Door 3 { MoveObject(door3,1467.06701660,-1758.31994629,3284.23388672,0.50); SendClientMessage(playerid, 0xFFFFFFFF, "{0035F0}Politia Romana:{FFFFFF} Ai inchis usa"); } } return 1; }
  11. Frumos si folositor acum sa faci comenzi cu dialoguri. 10/10
  12. Frumos server dar mai pune pe el scripturi , mape si comenzii de teleport. 4/5
  13. Dupa ce dai lider la un anumit playeri foloseste comanda /setteam id 2 sau dupa ce il bagi pe acel playeru foloseste comanda /respawn . Problema asta am avut-o si eu pe un server dar meam dat seama cum trebuie sa fac,
  14. Cauta : ShowPlayerMarkers(numar); Numar-ul poate fi: 0 -> fals, nu ii arata 1 -> adevarat, ii arata pe toti 2 -> ii arata pe cei de langa tine
  15. Incearca sa pui asa" if(strcmp(cmd, "/createatm", true) == 0) { if(IsPlayerConnected(playerid)) { //new houseid = -1; new bstr[256]; new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X,Y,Z); new houseid = 0; if (PlayerInfo[playerid][pAdmin] >= 1338) { for(new h = 0; h < sizeof(AtmInfo); h++) { houseid = h + 1; AtmInfo[houseid][atmX] = X; AtmInfo[houseid][atmY] = Y; AtmInfo[houseid][atmZ] = Z; format(bstr, sizeof(bstr), "ATM %d\n Scrie /atmhelp pentru \n comenzile ATM-ului",houseid); AtmInfo[houseid][atmTextInfo] = Create3DTextLabel(bstr,0xE7FF00FF,AtmInfo[houseid][atmX], AtmInfo[houseid][atmY], AtmInfo[houseid][atmZ]1,20,0,1); AddStaticPickup(1212, 1, AtmInfo[houseid][atmX], AtmInfo[houseid][atmY], AtmInfo[houseid][atmZ]); pickups++; } OnPropUpdate(); } } return 1; }
  16. Frumos dar incearca si tu ceva complicat , nu doar 3 randuri care le face si un incepator si faci un fs. 4/5.
  17. Foarte bun plugin o sa il folosesc cand o sa am nevoie de el.
  18. Bunicica mapa dar se putea si mai bine 3/5.
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