Jump to content

[XSS]Skull

Membru
  • Posts

    59
  • Joined

  • Last visited

    Never

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

[XSS]Skull's Achievements

Enthusiast

Enthusiast (6/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Uite cine vorbeste..man mai taci , ca specifica acolo ca este si putin SFR edit, veziti de serverul tau si dupaia deschide subiect de altu...nu cred ca tu poti face nuj ce server "maret" , si RsE fiind?? Stuntage Evolution??? ha ha , serverul asta dupa cum imi amintesc a fost facut de dinainte sa fie RsE-ul pe internet, si daca e edit ce te priveste pe tine grija, de park tu nu ai editat niciodata, din cate se vede pe poze nu prea se cunoaste ca este SFR edit, si oricum daca ar fi , nu este luat tot gamemodul, sunt extrase cateva idei din gamemodul sfr , asa ca....editeaza sv tau ;)
  2. nu de exemplu ip-ul serverului tau e 93.144.422.344:7777 tu pui asa linia: bind 93.144.422.344
  3. Daca hostul este pe linux pune la ultima linie:
  4. Totul e bine, dar de la 1:04 pana la sfarsit e GROAZNIC!
  5. [XSS]Skull

    Buy-Vip

    Incearca sa adaugi acest system in Systemul de admin, si de preferat Ladmin4v2, iar daca vrei sa ai pe LuxAdmin inlocuieste [VipLevel] cu [pVip] si PlayerInfo cu AccInfo
  6. Pai le-a facut si el cum i-a venit in cap...le poti modifica tu cum vrei ON: 5/5 good joob
  7. Multumesc, am inceput sa il fac dar, sincer m-am cam incurcat ! 10/10
  8. Poate ca seamana , dar nu e luata de la tine, este doar ideea , inainte sa vorbesti cerceteaza mai bine
  9. 1. A pierde timpul 2. SAMP = Messenger
  10. [XSS]Skull

    Paste map

    Nu este chiar genial , il puteai face putin mai gros si mai apropiate, si sa faci din acele cadouri si un ou..
  11. [XSS]Skull

    Noul Centru

    [pawn]public OnPlayerConnect(playerid) { //---------------------------------------------------------- //RemoveBuild [remove objects] //================================ RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25); RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25); RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25); RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25); // celelalte scripturi return 1; } public OnGameModeInit() { //Ce ai tu pe aici Createobject.... return 1; }[/pawn]
  12. TD-urile nu sunt scripturi?? E salonul scripturile .... este acces orice fel de scripturi, nu cred ca scrie undeva ce scripturi sa facem si cele interzise
  13. TextDraw nou by [RSD]Skull pentru www. SA-MP .ro [pawn]new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; new Text:Textdraw7; new Text:Textdraw8; new Text:Textdraw9; new Text:Textdraw10; Textdraw0 = TextDrawCreate(430.399932, 430.080078, "]]]]"); TextDrawLetterSize(Textdraw0, 0.449999, 1.600000); TextDrawAlignment(Textdraw0, 1); TextDrawColor(Textdraw0, 65535); TextDrawSetShadow(Textdraw0, 0); TextDrawSetOutline(Textdraw0, 1); TextDrawBackgroundColor(Textdraw0, 51); TextDrawFont(Textdraw0, 2); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(491.199981, 430.079925, "]]]]"); TextDrawLetterSize(Textdraw1, 0.449999, 1.600000); TextDrawAlignment(Textdraw1, 1); TextDrawColor(Textdraw1, -65281); TextDrawSetShadow(Textdraw1, 0); TextDrawSetOutline(Textdraw1, 1); TextDrawBackgroundColor(Textdraw1, 51); TextDrawFont(Textdraw1, 2); TextDrawSetProportional(Textdraw1, 1); Textdraw2 = TextDrawCreate(552.800231, 430.080078, "]]]]"); TextDrawLetterSize(Textdraw2, 0.449999, 1.600000); TextDrawAlignment(Textdraw2, 1); TextDrawColor(Textdraw2, -16776961); TextDrawSetShadow(Textdraw2, 0); TextDrawSetOutline(Textdraw2, 1); TextDrawBackgroundColor(Textdraw2, 51); TextDrawFont(Textdraw2, 2); TextDrawSetProportional(Textdraw2, 1); Textdraw3 = TextDrawCreate(444.000000, 415.146728, "www."); TextDrawLetterSize(Textdraw3, 0.449999, 1.600000); TextDrawAlignment(Textdraw3, 1); TextDrawColor(Textdraw3, 65535); TextDrawSetShadow(Textdraw3, 0); TextDrawSetOutline(Textdraw3, 1); TextDrawBackgroundColor(Textdraw3, 255); TextDrawFont(Textdraw3, 3); TextDrawSetProportional(Textdraw3, 1); TextDrawSetSelectable(Textdraw3, true); Textdraw4 = TextDrawCreate(504.799835, 415.893371, "SA-MP"); TextDrawLetterSize(Textdraw4, 0.449999, 1.600000); TextDrawAlignment(Textdraw4, 1); TextDrawColor(Textdraw4, -65281); TextDrawSetShadow(Textdraw4, 0); TextDrawSetOutline(Textdraw4, 1); TextDrawBackgroundColor(Textdraw4, 255); TextDrawFont(Textdraw4, 3); TextDrawSetProportional(Textdraw4, 1); Textdraw5 = TextDrawCreate(567.199890, 415.146728, ".ro"); TextDrawLetterSize(Textdraw5, 0.449999, 1.600000); TextDrawAlignment(Textdraw5, 1); TextDrawColor(Textdraw5, -16776961); TextDrawSetShadow(Textdraw5, 0); TextDrawSetOutline(Textdraw5, 1); TextDrawBackgroundColor(Textdraw5, 255); TextDrawFont(Textdraw5, 3); TextDrawSetProportional(Textdraw5, 1); Textdraw6 = TextDrawCreate(429.600006, 397.226715, "]]]]"); TextDrawLetterSize(Textdraw6, 0.449999, 1.600000); TextDrawAlignment(Textdraw6, 1); TextDrawColor(Textdraw6, 65535); TextDrawSetShadow(Textdraw6, 0); TextDrawSetOutline(Textdraw6, 1); TextDrawBackgroundColor(Textdraw6, 51); TextDrawFont(Textdraw6, 2); TextDrawSetProportional(Textdraw6, 1); Textdraw7 = TextDrawCreate(492.000091, 396.480133, "]]]]"); TextDrawLetterSize(Textdraw7, 0.449999, 1.600000); TextDrawAlignment(Textdraw7, 1); TextDrawColor(Textdraw7, -65281); TextDrawSetShadow(Textdraw7, 0); TextDrawSetOutline(Textdraw7, 1); TextDrawBackgroundColor(Textdraw7, 51); TextDrawFont(Textdraw7, 2); TextDrawSetProportional(Textdraw7, 1); Textdraw8 = TextDrawCreate(552.800109, 396.480163, "]]]]"); TextDrawLetterSize(Textdraw8, 0.449999, 1.600000); TextDrawAlignment(Textdraw8, 1); TextDrawColor(Textdraw8, -16776961); TextDrawSetShadow(Textdraw8, 0); TextDrawSetOutline(Textdraw8, 1); TextDrawBackgroundColor(Textdraw8, 51); TextDrawFont(Textdraw8, 2); TextDrawSetProportional(Textdraw8, 1); Textdraw9 = TextDrawCreate(427.199737, 415.146545, "]"); TextDrawLetterSize(Textdraw9, 0.449999, 1.600000); TextDrawAlignment(Textdraw9, 1); TextDrawColor(Textdraw9, 65535); TextDrawSetShadow(Textdraw9, 0); TextDrawSetOutline(Textdraw9, 1); TextDrawBackgroundColor(Textdraw9, 51); TextDrawFont(Textdraw9, 2); TextDrawSetProportional(Textdraw9, 1); Textdraw10 = TextDrawCreate(600.000000, 413.653289, "]"); TextDrawLetterSize(Textdraw10, 0.449999, 1.600000); TextDrawAlignment(Textdraw10, 1); TextDrawColor(Textdraw10, -16776961); TextDrawSetShadow(Textdraw10, 0); TextDrawSetOutline(Textdraw10, 1); TextDrawBackgroundColor(Textdraw10, 51); TextDrawFont(Textdraw10, 2); TextDrawSetProportional(Textdraw10, 1); [/pawn]
  14. Stupida mapa...macar fa si tu o mapa de stunt/drift care sa ajute la ceva ) 2.5/6
  15. Din cate observi td - ul acela este prea jos si este facut altfel PS: Ms baieti, voi reveni cu un td nou mai frumos!
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.