>> Vehicle Rotate << >> /spin << >> V-am facut un fs simplu dar pentru unii e chiar "tare" sau "smecher" << >> Cu acest fs va puteti invarti cu masina de cate ori doriti apasand tasta Y << [img width=500 height=375]
[pawn]//================ //================ #include <a_samp> #include <zcmd> #include <sscanf2> //================ //================ new spin [ MAX_PLAYERS ] ; //========Command's========== CMD:spin ( id, params[]) { new BigString[1900]; strcat(BigString, "{FFFFFF}Activate Spin\n{FFFFFF}Press {F81414}Activate {FFFFFF}to activate Spin Mode\n{FFFFFF}Press {F81414}Disable {FFFFFF}to disabled SpinMode", 1900 ); ShowPlayerDialog(id, 1, DIALOG_STYLE_MSGBOX, "{00B8F5}.::{FFFFFF}Spin{00B8F5}::. ",BigString, "Activate","Disable"); return 1; } //=======Key===== public OnPlayerKeyStateChange ( playerid , newkeys , oldkeys ) { if ( newkeys & KEY_YES) { if ( spin [ playerid ] == 1 ) { if ( IsPlayerInAnyVehicle (playerid )) SetVehicleAngularVelocity ( GetPlayerVehicleID ( playerid ), 0.0, 0.0, 2.0); } } return 1; } //=======Dialog===== public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if ( dialogid==1 ) { if ( response ) { spin[playerid] = 1; GameTextForPlayer(playerid, "~w~Spin ~b~Activate~n~~w~Press ~b~Y ~w~to rotate", 4000, 3); } else { spin[playerid] = 0; GameTextForPlayer(playerid, "~w~Spin ~b~Dezactivate", 4000, 3); } } return 1; } //========================================END===================================[/pawn] >> Accept toate criticile posibile... si inventate.. )) <<