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Problema comanda /v sellto gamemode Blown
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Question
Serafim
Problemă întâlnită (descriere): Daca dau /v sellto imi apare mesajul asta http://i.imgur.com/90DdIi0.png : ok, dar... multi jucatori pot lua teapa, si asa ca... as vrea o comanda functionala de /v sellto care sa mearga, fara buguri. Stiu ca cer totul pe farfurie, imi pare rau... dar am incercat sa fac comanda singur, sa iau din alt gamemode, si nu am gasit, nu am facut bine. Asa ca v-as ruga... sa-mi dati voi una, sau sa o reparati pe a mea.
Ero(area / rile) / warning-(ul / urile): http://i.imgur.com/90DdIi0.png
Liniile de cod / sursa / script-ul: [pawn] SendUsage(playerid,"/v sellto [playerid/PartOfName] [pret]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, giveplayerid))
{
if(PlayerData[giveplayerid][pPcarkey] == 999)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 || price > 1500000)
{
SendClientMessage(playerid, COLOR_GREY, " Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
OwnableCarID[giveplayerid] = ownvehkey;
OwnableCarOffer[giveplayerid] = playerid;
OwnableCarPrice[giveplayerid] = price;
return 1;
}
else if(PlayerData[giveplayerid][pPcarkey2] == 999)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 || price > 1500000)
{
SendClientMessage(playerid, COLOR_GREY, " Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
OwnableCarOffer[giveplayerid] = playerid;
OwnableCarID[giveplayerid] = ownvehkey;
OwnableCarPrice[giveplayerid] = price;
return 1;
}
else if(PlayerData[giveplayerid][pPcarkey3] == 999)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 || price > 1500000)
{
SendClientMessage(playerid, COLOR_GREY, " Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
OwnableCarOffer[giveplayerid] = playerid;
OwnableCarID[giveplayerid] = ownvehkey;
OwnableCarPrice[giveplayerid] = price;
return 1;
}
if(PlayerData[giveplayerid][pPcarkey4] == 999)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 || price > 1500000)
{
SendClientMessage(playerid, COLOR_GREY, " Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
OwnableCarOffer[giveplayerid] = playerid;
OwnableCarID[giveplayerid] = ownvehkey;
OwnableCarPrice[giveplayerid] = price;
return 1;
}
if(PlayerData[giveplayerid][pPcarkey5] == 999)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 || price > 1500000)
{
SendClientMessage(playerid, COLOR_GREY, " Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
OwnableCarOffer[giveplayerid] = playerid;
OwnableCarID[giveplayerid] = ownvehkey;
OwnableCarPrice[giveplayerid] = price;
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Playerul are deja 5 masini !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Acest jucator nu este langa tine!");
return 1;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu este masina ta ");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Trebuie sa fi in masina ca sa o vinzi!");
return 1;
}
}
return 1;
}[/pawn]
Imagini / Video (optional): http://i.imgur.com/90DdIi0.png
Aţi încercat să rezolvaţi singur?: Da..
P.S: E Gamemode, nu am lucrat la nume, una alta. doar la comenzi mai mult, si la test.
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