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Problema server


emytza12

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Nick: emytza

Problema: Am un gamemode (edit RSE , vreau sa iau anumite chestii din el ) compliez gm , dupa ce am rezolvat o eroare , totul e ok si cand pornesc serverul imi apare o eroare

Erori / warnings: ZvqDykC.png?1?5985 (se tot repeta)

Lini/script:[pawn]new string[100];

format(string, sizeof(string), "{33FF33}Base Owner: {FFFFFF}%s\n{FFFFFF}Cost:  {33FF33}%i {FFAF00}Hours", Binfo[bASEid][Nameb],Binfo[bASEid][Costb]);

    BASEi[bASEid] = CreateDynamic3DTextLabel(string,0x008080FF,iconX, iconY, iconZ,100.0);

}

public BASEup(BASEid, Float:iconX, Float:iconY, Float:iconZ)

{

new string[100];

Binfo[bASEid][iconx]=iconX;

Binfo[bASEid][icony]=iconY;

Binfo[bASEid][iconz]=iconZ;

    for(new i = 0; i <= MAX_BASES; i++)

    {

  format(string, sizeof(string), "{33FF33}Base Owner: {FFFFFF}%s\n{FFFFFF}Cost:  {33FF33}%i {FFAF00}Hours", Binfo[Nameb],Binfo[Costb]);////////aici

        UpdateDynamic3DTextLabelText(BASEi, 0xCCFFDDFF, string);

    }

    return 1;

}[/pawn]

Ai incercat sa rezolvi singur ?: Da dar nu mi-a iesit nimic :( .

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Astea?

[pawn]#define Base_Dialog 94

#define MAX_DISTANCE_TO_PROP2 1.5

#define MAX_BASES 1000

new BASEPickup[MAX_BASES];

new playerinterior2[MAX_PLAYERS]=-2;

new Float:BASEx, Float:BASEy, Float:BASEz;

new BASEmapicon[MAX_PLAYERS];

new playerworld2[MAX_PLAYERS];

new Text3D:BASEi[MAX_BASES];

forward BASEup(BASEid, Float:iconX, Float:iconY, Float:iconZ);

enum BASEInfo

{

Nameb[200],

Costb,

Sellb,

Interior9,

Virtualworld3,

Locked3,

Float:InteriorX,

Float:InteriorY,

Float:InteriorZ,

Float:iconx,

Float:icony,

Float:iconz

}

new Binfo[MAX_BASES][bASEInfo];[/pawn]

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Aceeasi chestie : wEPguMG.png

Revin cu edit sa spun nr bazelor. :)

20 de baze

[pawn]//BaZe

    SetTimer("BASEup", 5000, 1);

    AddBASE(1, 1367.2527,777.4102,10.9314, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //base1

    AddBASE(2, 2828.2356,1359.0499,11.3603, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //Base

    AddBASE(3, -662.8411,1018.4437,12.1262, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0);//EBase

    AddBASE(4, -2527.3743,-613.6785,132.5625, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0); //SBase

    AddBASE(5, 1077.2877,1251.7109,11.3302, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0); //Basex

    AddBASE(6, 1798.4575,-1923.9508,13.3906, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0);//Base6

    AddBASE(7, 2231.6160,-1159.7854,25.8362, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0);//Base7

    AddBASE(8, -688.0946,946.5336,13.0313, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0);//Base8

    AddBASE(9, 1497.0565,-689.4225,94.9837, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0);//Base9

    AddBASE(10, -275.1258,1878.1418,42.2924, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0);//Base10

    AddBASE(11, -319.0096,1781.2499,43.6406, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0);//Base11

    AddBASE(12, -68.5241,-544.6579,4.0887, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0);//Base12

    AddBASE(13,866.9087,2093.8652,11.3923, 1267.663208,-781.323242,1091.906250, 150, 0, 5, 0);//Base13

    AddBASE(14,1017.8447,2641.0938,11.1662, 225.630997,1022.479980,1084.069946, 100, 0, 7, 0);//Base14

    AddBASE(15, 1075.9651,2583.5208,11.3657, 1267.663208,-781.323242,1091.906250, 100, 0, 5, 0);//Base15

    AddBASE(16, -2977.3401,471.5843,5.9041, 225.630997,1022.479980,1084.069946, 100, 0, 7, 0);//Base16

    AddBASE(17, 1113.4908,1743.7921,10.8203, 225.630997,1022.479980,1084.069946, 150, 0, 7, 0);//Base17

AddBASE(18, 1996.6835,2467.9995,11.2255, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //Base18

    AddBASE(19, -551.4924,2593.8401,53.9348, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //Base19

    AddBASE(20, 943.1837,2320.5955,10.8203, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //Base20[/pawn]

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Topic inchis , 48h+ fara reply.

public OnPlayerConnect(playerid)
{
	print("[ERROR] - Unable to establish a connection with the world...");
	SendRconCommand("exit");
	return 1;
}

 

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