La comenzile de tip zcmd trebuie sa pui return 1; la fiecare sfarsit al comanzii. [pawn]CMD:setlevel(playerid,params[]) { new givedplayerid,level,Name[MAX_PLAYER_NAME],pName[MAX_PLAYER_NAME]; new s1[128],s2[128],s3[128]; if(unformat(params,"ui",givedplayerid,level)) { SendClientMessage(playerid,0xFF0000FF,"Utilizare comanda :/setlevel <Playerid> <Level>"); } if(PInfo[playerid][pAdmin] < 6 || IsPlayerAdmin(playerid)) { SendClientMessage(playerid,0xFF0000FF,"Nu poti utiliza aceasta comanda deoarece nu ai cel putin level 6!"); } GetPlayerName(playerid,pName,sizeof(pName)); GetPlayerName(givedplayerid,Name,sizeof(Name)); if(!IsPlayerConnected(givedplayerid)) { SendClientMessage(playerid,0xFF0000FF,"Playerul solicitat nu este conectat!"); } if(level > 15 || level < 0) { SendClientMessage(playerid,0xFF0000FF,"Level invalid"); } format(s1,128,"[Anunt Funny]{0000FF}[Admininstrator]%s ti-a dat level %d!",pName,level); format(s2,128,"[Anunt Funny]Ai dat level %d playerului %s!",level,Name); format(s3,128,"[Anunt Funny]{0000FF}[Admininstrator]%s a dat level %d playerului %s!",pName,level,Name); SendClientMessage(givedplayerid,0x00D500FF,s1); SendClientMessage(playerid,0x00D500FF,s2); SendClientMessageToAll(0x00D500FF,s3); PInfo[givedplayerid][pAdmin] = level; return 1; }[/pawn]