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Danut23

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  1. Te-as putea da in judecata pentru acest lucru, scot bani frumosi de pe nestinta altuia. # Va multumesc pentru aprecieri, voi scoate alta mapa, cat de curand, asa ca, stay tuned !
  2. Ma scuzi domnu' franzela, dar am facut acest bar sa le mearga la toti, ca nu toti au ca mine Intel Core i7 + 16 Gb RAM + nVIDIA GTX 690 TI, asa ca... Si dupa cate vad, te bate si romana, te invit la un meditator de romana. Cate obiecte vrei sa bag ? Sa fie 10k linii ? Inteligent, se pare ca asta e nivelul de mintalitate din Romania, chiar nu stiti sa apreciati nimic. @ Tocmai am scos V3-ul, dar gata, nu mai postez daca nu apreciati, invatati sa apreciati si dupa vedem.
  3. Nu stiu de ce nu au aparut, dar, cel mai probabil e de la site-ul unde am compilat .map in coduri pt. pawno.
  4. A fost ceva de lucru, deoarece pe langa cladirea stearsa, au fost mici obiecte, care trebuia sa le scoti...si a durat mult. @ Degeaba faceam in graba, si era un esec total. Vorba aia .. graba strica treaba, nu ?
  5. Da, da-mi mai multe detalii prin PM. O seara placuta. Danut.
  6. Ooops, nu am mai avut timp sa va raspund. De pe F11 daca nu ma insel (eu apas la vrajeala butoanele de la F9 pana la F12:))) si le gasesc intr-un folder parca "screenshots". Ma voi uita maine, deoarece mi-am achizitionat un nou PC si am nitel treaba pe asta nou xD ! O seara placuta.
  7. Mi se pare un fail total. De ce am aceasta parere? Obiecte puse aiurea (cel cu sprunk de pe casa lui CJ). Descriere neconvingatoare. Barul acela, n-are ce cauta acolo, trebuia sa-l pui in spatele casei lui CJ (peste drum). 3/5 cu indulgenta.
  8. Danut23

    Enduro

    Pentru inceput, pot spune ca este foarte ok, dar cel mai bine era, sa pui si niste "capcane" care consta in punerea pe pamanat a gardurilor d-alea de lemn ce se rup cand te urci cu masina/motor pe ele. Trebuia sa numesti [MAP]Enduro, ca asa se numeste acest sport. Felicitari, nota mea de astazi esteeeeeeeeeeeee: 9/10, tinand cont de faptul ca esti la inceput, si capcanele nu prea apar. O voi testa pe server-ul meu, sa vad ce si cum. Multumim pentru aceasta mapa. O seara faina, Danut.
  9. Daca ai stii tu cat m-am chinuit la amarata aia de scara ). Te rog frumos, spune-mi prin mesaj privat ID-ul de la toate scarile, promit ca ma revansez in fata ta. O seara placuta, Danut.
  10. Buna seara. Din plictiseala, am inceput sa lucrez la spawn-ul reporterilor in MTA, si a iesit ceva frumos spun eu :-?, am alte planuri cu acesta dar astept si alte sugestii / critici din partea celorlalti. Nume mapa: Spawn reporterilor Los Santos Locatie: Langa Star-Tower (ceea mai inalta cladire din orasul Los Santos) Timp de lucru: Aproximativ 1 ora si jumatate Poze: http://postimg.org/image/5o2ms03ox/full/ http://postimg.org/image/wm1lquunl/full/ http://postimg.org/image/4ohdteuup/full/ http://postimg.org/image/b4qcji3e9/full/ http://postimg.org/image/lhcn5kwxd/full/ Codul care trebuie pus in pawno: CreateObject(3873, 1644.09998, -1351.59998, 33.8, 0, 0, 0); CreateObject(3934, 1643.80005, -1358.19995, 51.2, 0, 0, 0); CreateObject(3934, 1644, -1346.90002, 51.2, 0, 0, 0); CreateObject(982, 1704.5, -1364.59998, 17.4, 0, 0, 0); CreateObject(982, 1620.40002, -1358.59998, 17.5, 0, 0, 356); CreateObject(984, 1621.30005, -1341, 17.4, 0, 0, 0); CreateObject(966, 1626.30005, -1316.59998, 16.4, 0, 0, 0); CreateObject(983, 1701.30005, -1351.80005, 17.4, 0, 0, 90); CreateObject(983, 1701.30005, -1334.90002, 17.5, 0, 0, 90); CreateObject(984, 1704.59998, -1323, 17.4, 0, 0, 0); CreateObject(983, 1704.59998, -1331.69995, 17.5, 0, 0, 0); CreateObject(982, 1691.80005, -1316.69995, 17.4, 0, 0, 90); CreateObject(983, 1680.90002, -1316.69995, 17.4, 0, 0, 268); CreateObject(983, 1678, -1319.80005, 17.4, 0, 0, 0); CreateObject(983, 1665, -1319.69995, 17.4, 0, 0, 0); CreateObject(982, 1652.30005, -1316.59998, 17.4, 0, 0, 90); CreateObject(983, 1636.30005, -1316.59998, 17.4, 0, 0, 90); CreateObject(983, 1631.59998, -1316.5, 17.4, 0, 0, 88); CreateObject(968, 1626.30005, -1316.5, 17.4, 0, 0, 0); CreateObject(4640, 1627.5, -1317.80005, 18.1, 0, 0, 92); CreateObject(983, 1621.09998, -1326.09998, 17.2, 0, 0, 0); CreateObject(983, 1620.30005, -1319.80005, 17.1, 0, 0, 16); CreateObject(645, 1702.69995, -1319.30005, 16.5, 0, 0, 0); CreateObject(645, 1662, -1318.19995, 16.5, 0, 0, 0); CreateObject(645, 1632.5, -1334.09998, 16.3, 0, 0, 0); CreateObject(3657, 1699.5, -1369.69995, 17, 0, 0, 179.995); CreateObject(3657, 1703.40002, -1361.40002, 17, 0, 0, 269.995); CreateObject(3657, 1703.30005, -1325, 17, 0, 0, 269.989); CreateObject(3657, 1697.69995, -1317.69995, 17, 0, 0, 359.995); CreateObject(3749, 1696.5, -1343, 22.3, 0, 0, 90); Link catre pastebin: http://pastebin.com/NEXmfcZm O seara placuta, Danut.
  11. Scara este, pacat ca nu a iesit si ea in poza Legat de geamuri, am dat la optiunea "Double side" si am selectat "True" @ Nu stiu ce sa zic de pastebin..
  12. Salut, Azi, din lipsa de ocupatie, am zis sa-mi instalez si eu MTA si sa lucrez si eu in functia "Map Editor" si sa vad ce o sa-mi iasa.Rezultatul zic ca-i unul destul de bun, deoarece sunt la inceput. Apreciez parerile voastre si criticile, doar din critici invatam. Rugamintea mea, este sa lasati si voi un multumesc, in semn de respect pentru mine. Dar, n-am pretentii, doar traim in Romania si munca in ziua de astazi, nu mai este apreciata. Acest bar, s-ar potrivi foarte bine pe un server Roleplay, atat si pe unul RPG. Deci, mapa este universala. Deocamdata, este versiunea 1 (V.1), sper cat de curand sa pot scoate versiunea 2, si de ce nu, versiunea 3 ? Eh, la fiecare update, va anunt si voi posta aici tot ce am lucrat nou. Prima poza: A doua poza: [img width=500 height=312] A treia poza: [img width=500 height=312]http://i.imgur.com/dh8cVt3.png Tinand cont de faptul ca pe site-ul pastebin.com, fisierul are termen de valabilitate 1 luna, m-am decis sa postez aici: CreateObject(1649, 1935, -1763.39941, 20.2, 0, 0, 0); CreateObject(1649, 1939.30005, -1763.40002, 20.2, 0, 0, 0); CreateObject(1649, 1943.59998, -1763.40002, 20.2, 0, 0, 0); CreateObject(1649, 1947.90002, -1763.40002, 20.2, 0, 0, 0); CreateObject(1649, 1950, -1765.59998, 20.2, 0, 0, 90); CreateObject(1649, 1950, -1770, 20.2, 0, 0, 90); CreateObject(1649, 1950, -1774.40002, 20.2, 0, 0, 90); CreateObject(1649, 1950, -1778.69995, 20.2, 0, 0, 90); CreateObject(1649, 1947.90002, -1782.19995, 20.2, 0, 0, 0); CreateObject(1649, 1943.5, -1782.19922, 20.2, 0, 0, 0); CreateObject(1649, 1939.30005, -1782.19995, 20.2, 0, 0, 0); CreateObject(1649, 1950, -1780.19995, 20.2, 0, 0, 90); CreateObject(1649, 1935, -1782.19995, 20.2, 0, 0, 0); CreateObject(1491, 1932.90002, -1777.80005, 18.5, 0, 0, 90); CreateObject(1649, 1932.80005, -1780, 20.2, 0, 0, 90); CreateObject(1649, 1932.90002, -1774.09998, 20.2, 0, 0, 90); CreateObject(1649, 1932.90002, -1769.69995, 20.2, 0, 0, 90); CreateObject(1649, 1932.90002, -1765.59998, 20.2, 0, 0, 90); CreateObject(1432, 1948.69995, -1765.80005, 18.5, 0, 0, 0); CreateObject(1432, 1948.59998, -1769.80005, 18.5, 0, 0, 0); CreateObject(1432, 1948.5, -1773.69995, 18.5, 0, 0, 0); CreateObject(1432, 1948.5, -1777.19995, 18.5, 0, 0, 0); CreateObject(1432, 1948.40002, -1780.69995, 18.5, 0, 0, 2); CreateObject(1723, 1941.09998, -1764.40002, 18.5, 0, 0, 0); CreateObject(1723, 1943.09998, -1766.69995, 18.5, 0, 0, 180); CreateObject(1723, 1941.09998, -1767.69995, 18.5, 0, 0, 0); CreateObject(1723, 1943.09998, -1770.09998, 18.5, 0, 0, 179.995); CreateObject(1723, 1941.09998, -1771.09998, 18.5, 0, 0, 0); CreateObject(1723, 1943.09998, -1773.40002, 18.5, 0, 0, 179.995); CreateObject(1723, 1941.09998, -1774.40002, 18.5, 0, 0, 0); CreateObject(1723, 1943.09998, -1776.69995, 18.5, 0, 0, 179.995); CreateObject(1723, 1941.09998, -1777.69995, 18.5, 0, 0, 0); CreateObject(1723, 1943.09998, -1779.80005, 18.5, 0, 0, 179.995); CreateObject(1433, 1941.69995, -1772.19995, 18.7, 0, 0, 0); CreateObject(1433, 1942.80005, -1772.19995, 18.7, 0, 0, 0); CreateObject(1433, 1941.5, -1768.90002, 18.7, 0, 0, 0); CreateObject(1433, 1942.59998, -1768.90002, 18.7, 0, 0, 0); CreateObject(1433, 1941.5, -1765.59998, 18.7, 0, 0, 0); CreateObject(1433, 1942.59998, -1765.59998, 18.7, 0, 0, 0); CreateObject(1433, 1941.5, -1775.59998, 18.7, 0, 0, 0); CreateObject(1433, 1942.59998, -1775.59998, 18.7, 0, 0, 0); CreateObject(1433, 1941.69995, -1778.69995, 18.7, 0, 0, 0); CreateObject(1433, 1942.69995, -1778.69995, 18.7, 0, 0, 0); CreateObject(638, 1945.69995, -1765.40002, 19.2, 0, 0, 179.995); CreateObject(638, 1945.69995, -1768, 19.2, 0, 0, 179.995); CreateObject(638, 1945.69995, -1770.5, 19.2, 0, 0, 179.995); CreateObject(638, 1945.69995, -1773.09998, 19.2, 0, 0, 179.995); CreateObject(638, 1945.69995, -1775.69995, 19.2, 0, 0, 179.995); CreateObject(638, 1945.69995, -1778.30005, 19.2, 0, 0, 179.995); CreateObject(1543, 1948.5, -1769.69995, 19.1, 0, 0, 0); CreateObject(1520, 1948.5, -1766.09998, 19.1, 0, 0, 0); CreateObject(16151, 1934, -1768.30005, 18.5, 0, 0, 180); CreateObject(1950, 1948.69995, -1769.90002, 19.3, 0, 0, 0); CreateObject(2221, 1948.5, -1780.69995, 19.2, 0, 0, 0); CreateObject(2768, 1948.40002, -1777, 19.2, 0, 0, 0); CreateObject(2857, 1948.5, -1773.59998, 19.1, 0, 0, 0); CreateObject(2860, 1941.90002, -1775.59998, 19.2, 0, 0, 0); CreateObject(2861, 1942, -1772.40002, 19.2, 0, 0, 0); CreateObject(1775, 1933.40002, -1781.69995, 19.6, 0, 0, 182); CreateObject(638, 1940.09998, -1765.19995, 19.2, 0, 0, 179.995); CreateObject(638, 1940.09998, -1767.90002, 19.2, 0, 0, 179.995); CreateObject(638, 1940.09998, -1770.5, 19.2, 0, 0, 179.995); CreateObject(638, 1940.09998, -1773, 19.2, 0, 0, 179.995); CreateObject(638, 1940.09998, -1775.69995, 19.2, 0, 0, 179.995); CreateObject(638, 1940.09998, -1778.30005, 19.2, 0, 0, 179.995); CreateObject(18059, 1938.19995, -1771.09998, 18.9, 0, 0, 90); CreateObject(1720, 1937.40002, -1776.5, 18.5, 0, 0, 0); CreateObject(1720, 1939, -1776.5, 18.5, 0, 0, 0); CreateObject(1720, 1937.5, -1773.40002, 18.5, 0, 0, 0); CreateObject(1720, 1938.90002, -1773.40002, 18.5, 0, 0, 0); CreateObject(1720, 1937.90002, -1770.30005, 18.5, 0, 0, 0); CreateObject(1720, 1939, -1770.30005, 18.5, 0, 0, 0); CreateObject(1720, 1937.80005, -1767.19995, 18.5, 0, 0, 0); CreateObject(1720, 1939.19995, -1767.19995, 18.5, 0, 0, 0); CreateObject(1720, 1937.59998, -1763.90002, 18.5, 0, 0, 0); CreateObject(1720, 1939.19995, -1763.90002, 18.5, 0, 0, 0); CreateObject(1720, 1937.80005, -1765.69995, 18.5, 0, 0, 180); CreateObject(1720, 1939, -1765.69995, 18.5, 0, 0, 179.995); CreateObject(1720, 1939, -1768.80005, 18.5, 0, 0, 179.995); CreateObject(1720, 1937.59998, -1768.80005, 18.5, 0, 0, 179.995); CreateObject(1720, 1937.59998, -1772, 18.5, 0, 0, 179.995); CreateObject(1720, 1938.90002, -1772, 18.5, 0, 0, 179.995); CreateObject(1720, 1937.5, -1775, 18.5, 0, 0, 179.995); CreateObject(1720, 1939, -1775, 18.5, 0, 0, 179.995); CreateObject(1720, 1939.09998, -1778.40002, 18.5, 0, 0, 179.995); CreateObject(1720, 1937.69995, -1778.40002, 18.5, 0, 0, 179.995); CreateObject(1564, 1925.69995, -1774.80005, 20.4, 0, 0, 0); CreateObject(12950, 1932.19995, -1781.19995, 14.6, 0, 0, 0); Daca e vreo problema, voi ruga un moderator sa editeze si sa puna link-ul de la pastebin. O seara cat mai placuta, Danut.
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