Nu era nici o gluma. Si ar trebui sa imi multimesti, ca inafata ca ai schimbat 2 id-uri si ai schimbat creditele nu ai facut nimica. Dovada prima variabila [pawn]new scaun[MAX_VEHICLES]; new vehicle[MAX_PLAYERS]; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" SuBMarin by DeNyzZ"); print("--------------------------------------\n"); return 1; }[/pawn] Scaun? de la ce o fi de la asta [pawn]new scaun[MAX_VEHICLES]; new vehicle[MAX_PLAYERS]; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Scaun Fantoma by Gireada"); print("--------------------------------------\n"); return 1; }[/pawn] Chiar daca ai fi incepator, zi de unde te-ai inspirat. Uitativa la scriptul lui [pawn]/* *-----------------------------------------* * SuBMarin by DeNyzZ * * Contact:
[email protected] * * Please do not remove credits * *-----------------------------------------* */ #include <a_samp> #include <zcmd> new scaun[MAX_VEHICLES]; new vehicle[MAX_PLAYERS]; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" SuBMarin by DeNyzZ"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } main() { print("\n----------------------------------"); print(" SuBMarin By DeNyzZ"); print("----------------------------------\n"); } CMD:submarin(playerid, params[]) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x,y,z); vehicle[playerid] = CreateVehicle(595, x, y, z, 0, 0, 1, 999999); PutPlayerInVehicle(playerid, vehicle[playerid], 0); new vehid = GetPlayerVehicleID(playerid); LinkVehicleToInterior(vehid, 1); scaun[vehid] = CreateObject(1612, 0.00, 0.00, 0.18, 0.00, 0.00, 180.00); AttachObjectToVehicle(scaun[vehid], vehid, 0.00, 0.00, 0.18, 0.00, 0.00, 180.00); return 1; }[/pawn] si apoi la al meu [pawn]#include <a_samp> #include <zcmd> new scaun[MAX_VEHICLES]; new vehicle[MAX_PLAYERS]; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Scaun Fantoma by Gireada"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } main() { print("\n----------------------------------"); print(" Scaun Fantoma by Gireada"); print("----------------------------------\n"); } CMD:scaun(playerid, params[]) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x,y,z); vehicle[playerid] = CreateVehicle(471, x, y, z, 0, 0, 1, 999999); PutPlayerInVehicle(playerid, vehicle[playerid], 0); new vehid = GetPlayerVehicleID(playerid); LinkVehicleToInterior(vehid, 1); scaun[vehid] = CreateObject(1369, 0.00, 0.00, 0.18, 0.00, 0.00, 180.00); AttachObjectToVehicle(scaun[vehid], vehid, 0.00, 0.00, 0.18, 0.00, 0.00, 180.00); return 1; }[/pawn] Nici macar o coordonata nu a schimbat(daca stie ce e aia) sau sa schimbe un interior, a schimbat doar id-ul obiectului si vehiculul.