if(strcmp(cmdtext, "/nrg", true)==0)
{
if( !PVeh[playerid] )
DestroyVehicle(PVeh[playerid]);
new Float: X, Float: Y, Float: Z, Float: Ang, Name[30];
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, Ang);
GetPlayerName(playerid, Name, sizeof( Name ));
HideDraw(playerid);
SetTimerEx("HideDraw", 3000, 0, "i", playerid);
PVeh[playerid] = CreateVehicle(522, X, Y , Z, Ang, 116,36, 5000000);
PutPlayerInVehicle(playerid, PVeh[playerid], 0);
LinkVehicleToInterior(PVeh[playerid], GetPlayerInterior(playerid));
printf("NRG-500 created for %s.", Name);
SetVehicleParamsForPlayer(PVeh[playerid], playerid, 0, 0);
for(new i=0; i <= MAX_PLAYERS; i++)
if ( IsPlayerConnected(i) )
if ( i != playerid )
SetVehicleParamsForPlayer(PVeh[playerid], i, 0, 1);
return 1;
}