Am facut un sistem, am pus asta la onplayerentercheckpoint
if(CP[playerid] == 695)
{
InterpolateCameraPos(playerid, -2007.176025, -1386.531860, 132.113159, -2021.301635, -1536.977172, 140.783706, 4000);
InterpolateCameraLookAt(playerid, -2007.677978, -1391.498168, 132.403274, -2021.573120, -1540.699340, 137.456344, 500);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid, 0);
TogglePlayerControllable(playerid, 1);
TogglePlayerSpectating(playerid, 0);
SCM(playerid, COLOR_WHITE, "Paramedicii au anuntat decesul! Tu trebuie sa transporti victima la cimitir");
//SetTimerEx("HideCameraGropar", 5000, 0, "id", playerid);
}
Bun si tot imi ramane pe camera, aveti idee? am pus toggle.. degeaba, tot imi ramane pe camera