Am revenit cu un nou TD
//Global Textdraws:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
Textdraw0 = TextDrawCreate(522.823852, 414.750183, "B");
TextDrawLetterSize(Textdraw0, 0.558233, 2.299998);
TextDrawTextSize(Textdraw0, -138.823516, -182.583343);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, 65535);
TextDrawSetShadow(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawBackgroundColor(Textdraw0, 51);
TextDrawFont(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
Textdraw1 = TextDrawCreate(533.176757, 417.083251, "-PLAY.RO");
TextDrawLetterSize(Textdraw1, 0.449999, 1.600000);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, -1);
TextDrawSetShadow(Textdraw1, 1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawBackgroundColor(Textdraw1, 51);
TextDrawFont(Textdraw1, 1);
TextDrawSetProportional(Textdraw1, 1);
Textdraw2 = TextDrawCreate(472.941528, 431.083343, "Next level in gaming");
TextDrawLetterSize(Textdraw2, 0.449999, 1.600000);
TextDrawAlignment(Textdraw2, 1);
TextDrawColor(Textdraw2, -1378294017);
TextDrawSetShadow(Textdraw2, 0);
TextDrawSetOutline(Textdraw2, 1);
TextDrawBackgroundColor(Textdraw2, 51);
TextDrawFont(Textdraw2, 1);
TextDrawSetProportional(Textdraw2, 1);