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MytzaMytz

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Everything posted by MytzaMytz

  1. Nu e bug,trebuie sa creeze comanda /adeletecar,din fericire am eu una: [pawn] if(strcmp(cmd, "/adeletecar", true) == 0) { if(PlayerInfo[playerid][pAdmin] >= 1338) { CarInfo[idcar][cOwned] = 0; CarInfo[idcar][cModel] = 0; CarInfo[idcar][cColorOne] = 0; CarInfo[idcar][cColorTwo] = 0; CarInfo[idcar][cLocationx] = 0; CarInfo[idcar][cLocationy] = 0; CarInfo[idcar][cLocationz] = 0; CarInfo[idcar][cAngle] = 0; CarInfo[idcar][cValue] = 0; CarInfo[idcar][cLock] = 0; CarInfo[idcar][paintjob] = -1; LoadComponents(idcar); strmid(CarInfo[idcar][cOwner], "Dealership", 0, strlen("Dealership"), 999); format(CarInfo[idcar][cDescription], 32, "0"); DestroyVehicle(idcar); OnPropUpdate(); SavePlayerData(playerid); } }[/pawn]
  2. Incearca asta,in loc de /veh e /car. Pawno Code: [select] [pawn]if(strcmp(cmd, "/car", true) == 0) { new carid; if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] < 4) { SendClientMessage(playerid, COLOR_GRAD1, " nu esti autorizat sa folosesti aceasta comanda!"); return 1; } if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW2, "Use: /car [carid] [color1] [color2]"); return 1; } new car; car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_YELLOW2, " Vehicle Number can't be below 400 or above 611 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW2, "Use: /car [carid] [color1] [color2]"); return 1; } new color1; color1 = strval(tmp); //if(color1 < 0 || color1 > 255) { SendClientMessage(playerid, COLOR_YELLOW2, " Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW2, "Use: /car [carid] [color1] [color2]"); return 1; } new color2; color2 = strval(tmp); //if(color2 < 0 || color2 > 255) { SendClientMessage(playerid, COLOR_YELLOW2, " Color Number can't be below 0 or above 126 !"); return 1; } new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); carid = CreateVehicle(car, X,Y +4,Z, 0.0, color1, color2, 6000000000000); PutPlayerInVehicle(playerid,carid,0); format(string, sizeof(string), "Vehicle spawned ID: %d", carid); SendClientMessage(playerid, COLOR_BLUE, string); } return 1; } return 1; }[/pawn]
  3. 10/10 daca e al tau,0/10 daca nu.
  4. Simplu si frumos...sper sa fie facut de tine.
  5. A incercat cineva si nu a mers.....1/5.
  6. Defapt este o comanda: [pawn] if(strcmp(cmd, "/veh", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] < 4) { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new car; car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000); CreatedCars[CreatedCar] = carid; CreatedCar ++; format(string, sizeof(string), " Vehicle %d spawned.", carid); SendClientMessage(playerid, COLOR_GREY, string); } return 1; }[/pawn]
  7. OFF:Post-Hunter. Oricum...Pai,imi place sintaxa,e simpla si face mai usor sa faci un jucator invicibil si imi mai place ca e organizat acest script,bravo.
  8. Schimba House Systemul,e asa de greu?
  9. Schimba systemul de bizzuri si case.
  10. MytzaMytz

    Pick-up

    Am o intrebare,vrei sa faci teleporturi sau sa fie pick-upuri normale,ca armele sa le iei.
  11. M-i se pare sau cam frameaza.Nu e rau.
  12. Foarte frumos GM-ul,l-ai dezvolat mult,5/5.
  13. Da,o sa iti dau Y!M-ul meu prin PM,acum sunt obosit,vorbim maine.
  14. Gata stiu care e problema,lasa acolo #include <time> si baga asta in pawno/include. Il ai la attachments.
  15. Acum iti merge?Daca da,cer T/C.
  16. Cum a zis si Gireada,treuie sa faci o variabila care salveaza skinurile,dar cand dai /setskin se salveaza?Sai ce comanda ai tu pentru schimbarea skinului.
  17. [pawn] if (strcmp(cmd, "/admins", true) == 0) { if(IsPlayerConnected(playerid)) { new count = 0; SendClientMessage(playerid, CRISTIAN, "|_________Admini online_________|"); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[pAdmin] == 1) { GetPlayerName(i, sendername, sizeof(sendername)); if(AdminDuty == 0) //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i); format(string, sizeof(string),"Admin Level 1 - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i); //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i); if(AdminDuty == 1) format(string, sizeof(string),"Admin Level 1 - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i); if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string); count++; } if(PlayerInfo[pAdmin] == 2) { GetPlayerName(i, sendername, sizeof(sendername)); if(AdminDuty == 0) //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i); format(string, sizeof(string),"Admin Level 2 - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i); //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i); if(AdminDuty[playerid] == 1) format(string, sizeof(string),"Admin Level 2 - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i); if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string); count++; } if(PlayerInfo[pAdmin] == 3) { GetPlayerName(i, sendername, sizeof(sendername)); if(AdminDuty == 0) //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i); format(string, sizeof(string),"Admin Level 3 - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i); //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i); if(AdminDuty == 1) format(string, sizeof(string),"Admin Level 3 - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i); if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string); count++; } if(PlayerInfo[pAdmin] == 4) { GetPlayerName(i, sendername, sizeof(sendername)); if(AdminDuty == 0) //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i); format(string, sizeof(string),"Admin Level 4 - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i); //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i); if(AdminDuty == 1) format(string, sizeof(string),"Admin Level 4 - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i); if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string); count++; } if(PlayerInfo[pAdmin] == 5) { GetPlayerName(i, sendername, sizeof(sendername)); if(AdminDuty == 0) //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i); format(string, sizeof(string),"Coordonator - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i); //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i); if(AdminDuty == 1) format(string, sizeof(string),"Coordonator - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i); if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string); count++; } if(PlayerInfo[pAdmin] == 6) { GetPlayerName(i, sendername, sizeof(sendername)); if(AdminDuty == 0) //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i); format(string, sizeof(string),"Fondator - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i); //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i); if(AdminDuty[sendername] == 1) format(string, sizeof(string),"Fondator - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i); if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string); count++; } } }[/pawn] Sper sa iti mearga.
  18. Nu,include-ul trebuie sa se numeasca "time.inc". [pawn]#include <a_samp> #include <time>[/pawn]
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