-
Posts
80 -
Joined
-
Last visited
About MytzaMytz
- Birthday 11/17/1994
Profile Information
-
Sex
Male
-
Location
Romania
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
MytzaMytz's Achievements
-
Are, uite toate comanda: if(strcmp(cmd, "/agivegun", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_LIGHT, "USAGE: /agivegun [playerid/PartOfName] [weaponid(eg. 46 = Parachute)] [ammo]"); SendClientMessage(playerid, COLOR_LIGHT, " "); SendClientMessage(playerid, COLOR_LIGHT, "ID : 1 = Fists ID : 2 = Golf Club"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 3 = Night Stick ID : 4 = Knife"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 5 = Bata ID : 6 = Lopata"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 7 = Pool Cue ID : 8 = Katana"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 9 = Fierastrau ID : 10 = Purple Dildo"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 11 = S White Vibrator ID : 12 = L White Vibrator"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 13 = Silver Vibrator ID : 14 = Flowers"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 15 = Baston ID : 31 = M4"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 16 = Grenazi ID : 32 = Tec9"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 17 = Smoke Grenade ID : 33 = Country Rifle"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 18 = Molotov ID : 34 = Sniper Rifle"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 19 = Vehicle Missile ID : 35 = Rocket Launcher"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 20 = Hydra Flare ID : 36 = HS Rocket Launcher"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 21 = Jetpack ID : 37 = Flame Thrower"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 22 = 9mM ID : 38 = Mini Gun"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 23 = Silenced 9mm ID : 39 = Satchel Charge"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 24 = Desert Eagle ID : 40 = Detonator"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 25 = Shotgun ID : 41 = Spray can"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 26 = Sawnoff Shotgun ID : 42 = Fire Extinguisher"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 27 = Combat Shotgun ID : 43 = Camera"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 28 = Micro SMG (Mac 10) ID : 44 = Nightvision Goggles"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 29 = SMG (MP5) ID : 45 = Infrared Vision"); SendClientMessage(playerid, COLOR_LIGHT, "ID : 30 = AK47 (Kalashnikov) ID : 46 = Parachute"); return 1; } new playa; new gun; new ammo; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); gun = strval(tmp); if(!strlen(tmp)) { SCM(playerid, COLOR_GREY, "USAGE: /agivegun [playerid/PartOfName] [weaponid] [ammo]"); SCM(playerid, COLOR_LIGHT, "3(Club) 4(knife) 5(bat) 6(Shovel) 7(Cue) 8(Katana) 10-13(Dildo) 14(Flowers) 16(Grenades) 18(Molotovs) 22(Pistol) 23(SPistol)"); SCM(playerid, COLOR_LIGHT, "24(Eagle) 25(shotgun) 29(MP5) 30(AK47) 31(M4) 33(Rifle) 34(Sniper) 37(Flamethrower) 41(spray) 42(exting) 43(Camera) 46(Parachute)"); return 1; } if(gun < 1||gun > 46||gun==27||gun==1||gun==2||gun==9||gun==17||gun==19||gun==20||gun==21||gun==36||gun==38||gun==39||gun==40||gun==44||gun==45) { SCM(playerid, COLOR_RED, " wrong WeaponID!"); return 1; } tmp = strtok(cmdtext, idx); ammo = strval(tmp); if(ammo <1||ammo > 999) { SCM(playerid, COLOR_RED, " dont go below 1 or above 999 bullets!"); return 1; } if(playerVariables[playerid][pAdminLevel] < 2) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { GivePlayerWeapon(playa, gun, ammo); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, 256, "[AdmWarning]: %s has given %s gun id %d.", sendername,giveplayer,gun); ABroadCast(COLOR_RED,string,1); // Linia cu eroare } } } } return 1; }
-
Problema intalnita (descriere): Am incercat sa pun o comanda de give gun si imi da eroarea de mai jos. Ero(area / rile) / warning-(ul / urile): error 012: invalid function call, not a valid address warning 215: expression has no effect warning 215: expression has no effect warning 215: expression has no effect error 001: expected token: ";", but found ")" error 029: invalid expression, assumed zero fatal error 107: too many error messages on one line Liniile de cod / sursa / script-ul: ABroadCast(COLOR_LIGHTRED,string,1); Imagini / Video (optional): - Ati incercat sa rezolvati singur?: Da.
-
Buna ziua, Doresc si eu urmatoarele comenzi pentru ZCmd: /sethp /setarmor /bigears /gotom /agivegun /fine Multumesc anticipat!
-
Buna ziua, Doresc si eu urmatoarele comenzi: /bigears /agivegun /gotom (Chiliad mountain) P.S: Folosesc ZCmd. Multumesc!
-
Multumesc, Am rezolvat.
-
Buna ziua, Am o problema de care nu pot da de capat, job-ul merge bine ,dar are un bug, dupa ce dau /pizza ma trimite la un checkpoint si imi da 15.000$ , dupa aceea ma trimite pe un camp si acolo e alt checkpont, iar daca intru in el imi da bani incontinuu, daca stie cineva cum pot rezolva acest bug. Ce am in GM: CMD:pizza(playerid,params[]) { new newcar = GetPlayerVehicleID(playerid); if(vehicleVariables[newcar][vVehicleJob] == 6 && playerVariables[playerid][pJob] == 6) { if(playerVariables[playerid][pPiz] == 0) { PlayerIsSweeping[playerid] = 1; new house; house = random(systemVariables[houseCount]); SetPlayerCheckpoint(playerid, houseVariables[house][hHouseExteriorPos][0], houseVariables[house][hHouseExteriorPos][1], houseVariables[house][hHouseExteriorPos][2], 5.0); SendClientMessage(playerid, COLOR_WHITE, "Your working hours is up! Go to red checkpoint."); playerVariables[playerid][pPiz] = 120; } else SCM(playerid,-1,"You can use /pizza only at 2 minutes."); } else SCM(playerid,-1,"You are not a pizza boy."); return 1; } + if(vehicleVariables[carid][vVehicleJob] == 6) { PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); playerVariables[playerid][pMoney] += 15000; new house; house = random(systemVariables[houseCount]); SetPlayerCheckpoint(playerid, houseVariables[house][hHouseExteriorPos][0], houseVariables[house][hHouseExteriorPos][1], houseVariables[house][hHouseExteriorPos][2], 5.0); format(string, sizeof(string), "~r~Ai castigat ~n~~w~ $15000!"); GameTextForPlayer(playerid, string, 3000, 1); } } return 1; }
-
Cam simplu dar frumos 5/5 incearca sa faci mai multe si te vei perfectiona.
-
Cautam de ceva timp asa ceva mersi....ma intreb cum a ajuns asta primul topic :huh:
-
Poate acel system avea legatura cu masinile de la case si masinile de la factiuni.
-
Pare bun,4/5 ;)
-
5/5 frumos.
-
Personal Vehicle System v5(update) 16.04.2013
MytzaMytz replied to Gireada's topic in Filterscript-uri
Are buguri. :-( -
Incaerca acum: [pawn]public OnPlayerDisconnect(playerid, reason) { gActivePlayers[playerid]--; numplayers--; if(reason == 0) { PlayerInfo[playerid][pCrashed] = 1; for(new slot = 0; slot != 12; slot++) { new wep, ammo; GetPlayerWeaponData(playerid, slot, wep, ammo); if(wep != 0 && ammo != 0) { if(PlayerInfo[playerid][pGun1] == 0) { PlayerInfo[playerid][pGun1] = wep; PlayerInfo[playerid][pAmmo1] = ammo; } else if(PlayerInfo[playerid][pGun2] == 0) { PlayerInfo[playerid][pGun2] = wep; PlayerInfo[playerid][pAmmo2] = ammo; } else if(PlayerInfo[playerid][pGun3] == 0) { PlayerInfo[playerid][pGun3] = wep; PlayerInfo[playerid][pAmmo3] = ammo; } else if(PlayerInfo[playerid][pGun4] == 0) { PlayerInfo[playerid][pGun4] = wep; PlayerInfo[playerid][pAmmo4] = ammo; } } } } OnPlayerUpdate(playerid); PlayerInfo[playerid][pWL] = GetPlayerWantedLevel(playerid); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(TaxiAccepted < 999) { if(TaxiAccepted == playerid) { TaxiAccepted = 999; GameTextForPlayer(i, "~w~Taxi Caller~n~~r~Left the game", 5000, 1); TaxiCallTime = 0; DisablePlayerCheckpoint(i); } } else if(BusAccepted < 999) { if(BusAccepted == playerid) { BusAccepted = 999; GameTextForPlayer(i, "~w~Bus Caller~n~~r~Left the game", 5000, 1); BusCallTime = 0; DisablePlayerCheckpoint(i); } } } } /*if(GettingCK[playerid] < 999) { if(IsPlayerConnected(GettingCK[playerid])) { SendClientMessage(GettingCK[playerid], COLOR_YELLOW, "Your Character Kill has left the server, try again later."); OnCK[GettingCK[playerid]] = 999; } }*/ if (GetPlayerVehicleID(playerid) == 131) SetVehicleToRespawn(131); OnPlayerUpdate(playerid); //---------------------------------------------------------- if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999) { if(IsPlayerConnected(TransportDriver[playerid])) { new string[64]; TransportMoney[TransportDriver[playerid]] += TransportCost[playerid]; TransportTime[TransportDriver[playerid]] = 0; TransportCost[TransportDriver[playerid]] = 0; format(string, sizeof(string), "~w~Passenger left~n~~g~Earned $%d",TransportCost[playerid]); GameTextForPlayer(TransportDriver[playerid], string, 5000, 1); } } if(GotHit[playerid] > 0) { if(GetChased[playerid] < 999) { if(IsPlayerConnected(GetChased[playerid])) { SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Your Hit has left the server."); GoChase[GetChased[playerid]] = 999; } } } if(PlayerPaintballing[playerid] != 0) { PaintballPlayers --; } if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0) { KartingPlayers --; } if(PlayersChannel[playerid] < 999) { IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1; } if(HireCar[playerid] != 299) { gLastDriver[HireCar[playerid]] = 300; gCarLock[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); if(reason != 0) { SetVehicleToRespawn(HireCar[playerid]); } } if(GangCar[playerid] != 512) { gLastDriver[GangCar[playerid]] = 520; gCarLock[GangCar[playerid]] = 0; UnLockCar(GangCar[playerid]); } if (gLastCar[playerid] > 0) { gLastDriver[gLastCar[playerid]] = 300; if(PlayerInfo[playerid][pPhousekey] != gLastCar[playerid]-1) { gCarLock[gLastCar[playerid]] = 0; UnLockCar(gLastCar[playerid]); } } if(PlayerBoxing[playerid] > 0) { if(Boxer1 == playerid) { if(IsPlayerConnected(Boxer2)) { PlayerBoxing[boxer2] = 0; SetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186); SetPlayerInterior(Boxer2, 5); PlayerInfo[boxer2][pInt] = 5; GameTextForPlayer(Boxer2, "~r~Match interupted", 5000, 1); } } else if(Boxer2 == playerid) { if(IsPlayerConnected(Boxer1)) { PlayerBoxing[boxer1] = 0; SetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186); SetPlayerInterior(Boxer1, 5); PlayerInfo[boxer2][pInt] = 5; GameTextForPlayer(Boxer1, "~r~Match interupted", 5000, 1); } } InRing = 0; RoundStarted = 0; Boxer1 = 255; Boxer2 = 255; TBoxer = 255; } if(TransportDuty[playerid] == 1) { TaxiDrivers -= 1; } else if(TransportDuty[playerid] == 2) { BusDrivers -= 1; } if(PlayerInfo[playerid][pJob] == 11) { if(JobDuty[playerid] == 1) { Medics -= 1; } } else if(PlayerInfo[playerid][pJob] == 7) { if(JobDuty[playerid] == 1) { Mechanics -= 1; } } else if(PlayerInfo[playerid][pJob] == 17) { if(JobDuty[playerid] == 1) { PizzaBoys -= 1; } } if (PlayerInfo[playerid][pRoadblock] != 0) { RemoveRoadblock(playerid); } BusrouteEast[playerid][0] = 0; BusrouteWest[playerid][0] = 0; TextDrawDestroy(Textdraw42[playerid]); TextDrawDestroy(Textdraw41[playerid]); ttroute[playerid] = 0; return 1; }[/pawn]
-
Ti-am dat add pe mess,accepta si te rezolv eu..lasal pe asta....