if(strcmp(cmd, "/getallhere", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 5)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
new Float:ix, Float:iy, Float:iz;
GetPlayerPos(playerid, ix, iy, iz);
SetPlayerInterior(i, GetPlayerInterior(playerid));
SetPlayerPos(i, ix, iy, iz+1);
GetPlayerName(playerid, sendername, sizeof(sendername));
}
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Nu ai acces la aceasta comanda!");
}
format(string, 256, "Administrator %s has teleported everyone to himself.", sendername);
BroadCast(COLOR_LIGHTRED,string);
printf("[Warning] %s has teleported all players to him", sendername);
ABroadCast(COLOR_LIGHTRED,string,1);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Must be logged in to use this command!");
}
return 1;
}