Rio
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Everything posted by Rio
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Este un gamemode vechi cu foarte multe buguri.
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Foarte frumos, iti urez mult succes si sper sa-l termini cat mai repede.
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Am auzit ca e frumos filmul, insa n-am apucat sa ma uit la el.
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Nume: Rio Problemă întâlnită: Bun, deci eu vreau ca atunci cand dau startwar 1 sa clipeasca zona care o fac eu. Chiar nu am idee ce am gresit Ce am încercat până acum: [pawn]new gzwar1; gzwar1 = GangZoneCreate(-1748.499023, 1294.450561, -1580.499023, 1518.450561); - ongamemodeinit GangZoneFlashForAll(gzwar1,COLOR_RED); - asta e pusa la startwar 1[/pawn] Codul sursa/Log/Altele: am postat mai sus Am pus GangZoneFlashForAll la comanda /rac, si asa merge. Dar la startwar nici decum, habar nu am care ar fi problema..
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faci cu dialog, asa inveti amice. nu cersesti .
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Nu mi se pare cine stie ce.. 2/5
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Salut, as dori sa fac atunci cand adminul da /aod , si un player vine si trage in el acelui player sa ii scada -10 hp + sa-i trimita un mesaj. Chiar nu am idee cum
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da-ne public SetPlayerSpawn
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folosesti SetPlayerSkin(playerid, id skin); if(strcmp(cmdtext, "/aod", true) == 0) { SetPlayerSkin(playerid, 217); return 1; } return 0; } uite aici un model facut aiurea, in rest ti-l faci tu..
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ai cumva multe objecte pe mapa?
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ai serverul pe mysql?
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in GM, deoarece cu fs-urile ai mult de treaba + ca e mai usor si tp tine in gm.
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da normal ca am, am inca de multe ori, asa e de la gm
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nu, asta e singura linie din gm de genul
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foarte reusit, o sa-l bag si la mine pe server.
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merge dar da un warning warning 219: local variable "string" shadows a variable at a preceding level
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Am o problema cu comanda /gps. [pawn] if(strcmp(cmd,"/gps",true)==0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(PlayerInfo[playerid][pGPS] > 0) { new stringgps[1000], stringg1[512], stringg2[512], stringg3[512], stringg4[512], stringg5[512]; format(stringg1, sizeof(stringg1), "{00BC00}0. {F6F6F6}Primarie\n{00BC00}1. {F6F6F6}Banca LS\n{00BC00}2. {F6F6F6}Discheta LS\n{00BC00}3. {F6F6F6}Discheta SF\n{00BC00}4. {F6F6F6}Discheta LV\n{00BC00}5. {F6F6F6}24/7 Central\n{00BC00}6. {F6F6F6}LSPD"); format(stringg2, sizeof(stringg2), "\n{00BC00}7. {F6F6F6}SFPD\n{00BC00}8. {F6F6F6}LVPD\n{00BC00}9. {F6F6F6}Aeroport LS\n{00BC00}10. {F6F6F6}Aeroport SF\n{00BC00}11. {F6F6F6}Aeroport LV\n{00BC00}12. {F6F6F6}Aeroport parasit\n{00BC00}13. {F6F6F6}Gun shop Los Santos\n{00BC00}14. {F6F6F6}Gun shop San Fierro"); format(stringg3, sizeof(stringg3), "\n{00BC00}15. {F6F6F6}Binco LS - /clothes\n{00BC00}16. {F6F6F6}Materials shop\n{00BC00}17. {F6F6F6}Materials get\n{00BC00}18. {F6F6F6}Materials deliver\n{00BC00}19. {F6F6F6}Rent Car LS"); format(stringg4, sizeof(stringg4), "\n{00BC00}20. {F6F6F6}Rent Car SF\n{00BC00}21. {F6F6F6}Job Trucker\n{00BC00}22. {F6F6F6}Job Farmer\n{00BC00}23. {F6F6F6}Job Garbage Collector\n{00BC00}24. {F6F6F6}Job Arms Dealer\n{00BC00}25. {F6F6F6}Job Drugs Dealer\n{00BC00}26. {F6F6F6}Job Car Dealer"); format(stringg5, sizeof(stringg5), "\n{00BC00}27. {F6F6F6}Job Bus Driver\n{00BC00}28. {F6F6F6}Job Car Jacker\n{00BC00}29. {F6F6F6}Job Bodyguard\n{00BC00}30. {F6F6F6}Job Paperboy\n{00BC00}31. {F6F6F6}Job Mechanic\n{00BC00}32. {F6F6F6}Job Whore\n{00BC00}33. {F6F6F6}Job Boxer\n{00BC00}34. {F6F6F6}Job Lawyer"); format(stringgps, sizeof(stringgps), "%s%s%s%s",stringg1,stringg2,stringg3,stringg4,stringg5); ShowPlayerDialog(playerid, 350, DIALOG_STYLE_LIST, "{DC0C0C}NEXTGAMES {F6F6F6}GPS", stringgps, "Alege", "Iesi"); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, COLOR_WHITE, "{00BC00}GPS: {FFFFFF}Alege locatia..."); } } }[/pawn] daca las ultimul rand cu locatiile stringg5 si dau gps pe server nu merge dar daca scot tot cu stringg5 merge. Se compileaza si nu da errori nici warninguri
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va careva uploadati gm`ul, e foarte frumos.
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copiat de pe Galaxy Omega GF
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mie nu-mi merge linkul de download
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Nu inteleg de ce ai pus armele la civili. Este bug la tableta, cand dai /telefon si dupa tasta esc se inchide serverul. Cand dai /bere iti da drujba si multe alte buguri. Mai bine l-ai face majoritatea in engleza, asa e aiurea in romana. /dute /sarma /adaibani =))
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Nu se poate sa ramana acelasi radio cand iesi / intri.
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Data trecuta nu am testat comanda, uite acum am testat si merge , am mai adaugat ceva [pawn] if(strcmp(cmd, "/goto", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{B580FE}Foloseste:{FFFFFF} /goto [playerid/PartOfName]"); return 1; } new Float:plocx,Float:plocy,Float:plocz; new plo; plo = ReturnUser(tmp); new playa; playa = ReturnUser(tmp); if (IsPlayerConnected(plo)) { if(plo != INVALID_PLAYER_ID) { if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1) { if(Spectate[playerid] != 255) { Spectate[playerid] = 256; } GetPlayerPos(plo, plocx, plocy, plocz); if(PlayerInfo[plo][pInt] > 0) { SetPlayerInterior(playerid,PlayerInfo[plo][pInt]); PlayerInfo[playerid][pInt] = PlayerInfo[plo][pInt]; PlayerInfo[playerid][pLocal] = PlayerInfo[plo][pLocal]; } if(PlayerInfo[plo][pInt] == 10 && PlayerInfo[plo][pLocal] == 500) { SendClientMessage(playerid, COLOR_GRAD2, "You can`t go to this player"); return 1; } if(PlayerInfo[playerid][pInt] == 0) { SetPlayerInterior(playerid,0); } if(plocz > 530.0 && PlayerInfo[plo][pInt] == 0) //the highest land point in sa = 526.8 { SetPlayerInterior(playerid,1); PlayerInfo[playerid][pInt] = 1; } if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, plocx, plocy+4, plocz); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; } else { SetPlayerPos(playerid,plocx,plocy+2, plocz); } GetPlayerName(playa, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), " Ai fost teleportat la %s",giveplayer); SendClientMessage(plo, COLOR_GREY, string); if (PlayerInfo[playerid][pAdmin] >= 1) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), " Admin {F81414}%s {AFAFAF}has teleported at you!",sendername); SendClientMessage(plo, COLOR_GREY, string); format(string,sizeof(string), "INFO: %s has teleported to %s",sendername, giveplayer); ABroadCast(COLOR_LIGHTRED,string, 5); } if (PlayerInfo[playerid][pHelper] >= 1) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string,sizeof(string), "INFO: %s has teleported to %s",sendername, giveplayer); ABroadCast(COLOR_LIGHTRED,string, 5); format(string, sizeof(string), " Helper {F81414}%s {AFAFAF}has teleported at you!",sendername); SendClientMessage(plo, COLOR_GREY, string); } SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(plo)); HouseEntered[playerid] = HouseEntered[plo]; } else { SendClientMessage(playerid, COLOR_GRAD1, " Nu ai rangul administrativ necesar!"); } } } else { format(string, sizeof(string), " %d is not an active player.", plo); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; }[/pawn]