Jump to content

mush

Membru
  • Posts

    36
  • Joined

  • Last visited

    Never

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

mush's Achievements

Enthusiast

Enthusiast (6/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

-2

Reputation

  1. Mersi, am sa fac si statuia libertatii dar mai incolo. P.S. tiam trimis un mesaj pe privat
  2. mush

    Valea Regilor

    Este o mapa simpla, am stat la ea 2-3 ore. Sper sa va placa. Video: PasteBin: http://pastebin.com/gUqwkDxq
  3. Este o barca facuta de plictiseala. Album poze : http://imgur.com/a/uBAQF
  4. Nume: Mush Problem? întâlnit?: Am un sistem de masini personale, cand cumpar masina cu numele meu si schimb numele intru in ea imi apare ca este a altuia dar nu ma da afara ci ma lasa sa o conduc. Ce am încercat pân? acum: Am pus: [pawn]new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); if(strcmp(sendername,"%s",true, CarInfo[newcar][cOwner]))[/pawn] si [pawn]RemovePlayerFromVehicle(playerid);[/pawn] Dar tot degeaba, acuma ma da afara chiar daca masina este a mea. Codul sursa/Log/Altele: [pawn]public OnPlayerStateChange(playerid, newstate, oldstate) { new string[128]; new vehicle = GetPlayerVehicleID(playerid); new newcar = GetPlayerVehicleID(playerid); if(newstate == PLAYER_STATE_DRIVER) { if(IsAnOwnableCar(newcar)) { if(CarInfo[newcar][cOwned]==0) { TogglePlayerControllable(playerid, 0); format(string,sizeof(string),"%s Price: %d /v buy to buy this vehicle",CarInfo[newcar][cDescription],CarInfo[newcar][cValue]); SendClientMessage(playerid, COLOR_BLUE, string); SendClientMessage(playerid, COLOR_BLUE, "or press Enter to exit this vehicle"); } if(CarInfo[newcar][cOwned]==1) { new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); if(strcmp(sendername,"%s",true, CarInfo[newcar][cOwner])) format(string,sizeof(string),"Vehicle registered to %s",CarInfo[newcar][cOwner]); SendClientMessage(playerid, COLOR_BLUE, string); RemovePlayerFromVehicle(playerid); if(PlayerInfo[playerid][pPcarkey] == vehicle) { } else if(PlayerInfo[playerid][pPcarkey2] == vehicle) { } else if(PlayerInfo[playerid][pPcarkey3] == vehicle) { } else { if(IsPlayerAdmin(playerid)) { SendClientMessage(playerid, COLOR_GREY, " You can drive this car because you are admin"); } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY, "You don't have a key of this vehicle"); } } } } } return 1; }[/pawn] Tot scriptu: http://www.4shared.com/get/LVsQZeIlce/carownership.html
  5. Creatiile Mele [img width=500 height=281] [img width=500 height=281]
  6. Salut ma puteti ajuta si pe mine cu ceva va rog. Scriptu de mai jos e unu de masini personale si cand il deschid masinile create mi se baga ca si ID 1 dar vreau sa se incarce de la ID 800 pt ca cele de la ID 1 sunt de la case si sunt blocate, iar dacal introduc in gamemode imi da multe errori. Daca ati putea pune ca masinile care se incarca din fisier scriptfiles sa se puna dupa ID car 800 Va multumesc Script: http://www.4shared.com/file/3nckUcSQce/vehsistem.html?
  7. warning 217: loose indentation posibil sa fie din cauza distantei dintre bara si functii
  8. mush

    Eroare Compilare

    linia 155 #define MAX_COMMAND_FREQUENCY 4 linia 313 new linia 336 {"Go to /dilli"}, linia 338 {"Go to /derby"}, dar degeaba ca vad ca imi da de la streamer.inc si am facut pudate si la ala, si dupa am pus altu si la amndoua la fel imi da
  9. Nume: Mush Problem? întâlnit?: 2 erori si 2 warninguri Ce am încercat pân? acum: am facut update la streamer Codul sursa/Log/Altele: [pawn]C:\Users\Alex\Desktop\Server Stunt\pawno\include\streamer.inc(155) : error 017: undefined symbol "OBJECT_MATERIAL_SIZE_256x128" C:\Users\Alex\Desktop\Server Stunt\pawno\include\streamer.inc(313) : warning 235: public function lacks forward declaration (symbol "OnPlayerEditObject") C:\Users\Alex\Desktop\Server Stunt\pawno\include\streamer.inc(336) : warning 235: public function lacks forward declaration (symbol "OnPlayerSelectObject") C:\Users\Alex\Desktop\Server Stunt\pawno\include\streamer.inc(338) : error 017: undefined symbol "SELECT_OBJECT_PLAYER_OBJECT" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.[/pawn]
  10. mush

    Eroare Compilare

    Da ms am facut update la streamer atat
  11. Am dar sa compilez un gm si mia dat asta C:\Users\Alex\Desktop\GM+Update+PickUp\gamemodes\pro.pwn(14866) : error 021: symbol already defined: "OnPlayerUpdate" Am cautat peste tot OnPlayerUpdate, si sunt salvarile pe care le face srv in legatura cu conturile care se inregistreaza sau casele care se cumpara / vand Codul de unde provine sursa [pawn]public OnPlayerUpdate(playerid) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid]) { new string3[32]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "users/%s.ini", playername3); new File: hFile = fopen(string3, io_write); if (hFile) { new var[32]; format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var); format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var); format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var); format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var); format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var); format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); format(var, 32, "Age=%d\n",PlayerInfo[playerid] );fwrite(hFile, var); format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var); format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var); format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var); format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var); format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var); format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var); format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 32, "WantedLevel=%d\n",WantedLevel[playerid]);fwrite(hFile, var); format(var, 32, "WantedPoints=%d\n",WantedPoints[playerid]);fwrite(hFile, var); format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var); format(var, 128, "DDHManager=%d\n",PlayerInfo[playerid][pDMH]);fwrite(hFile, var); format(var, 128, "DDHTicket=%d\n",PlayerInfo[playerid][pDMHTK]);fwrite(hFile, var); format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var); format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var); format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var); format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var); format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var); format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var); format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var); format(var, 32, "CompMission=%d\n",PlayerInfo[playerid][pCompMission]);fwrite(hFile, var); format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var); format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var); format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var); format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var); format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var); format(var, 32, "SafeMats=%d\n",PlayerInfo[playerid][pBoxMats]);fwrite(hFile, var); format(var, 32, "SafeDrugs=%d\n",PlayerInfo[playerid][pBoxDrugs]);fwrite(hFile, var); format(var, 32, "HealKit=%d\n",PlayerInfo[playerid][pKit]);fwrite(hFile, var); format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var); format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var); format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var); format(var, 32, "ClubRank=%d\n",PlayerInfo[playerid][pCRank]);fwrite(hFile, var); format(var, 32, "SpawnLocation=%d\n",PlayerInfo[playerid][pSpawnLoc]);fwrite(hFile, var); format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var); format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var); format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var); format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var); format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var); format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var); format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var); format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var); format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var); format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var); format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var); format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var); format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var); format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var); format(var, 32, "AD=%d\n",PlayerInfo[playerid][pAD]);fwrite(hFile, var); format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var); format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var); format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var); format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var); format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var); format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var); format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var); format(var, 32, "Rob=%d\n",PlayerInfo[playerid][pRob]);fwrite(hFile, var); format(var, 32, "BG=%d\n",PlayerInfo[playerid][pBG]);fwrite(hFile, var); format(var, 32, "Zavez=%d\n",PlayerInfo[playerid][pZavez]);fwrite(hFile, var); // format(var, 32, "Car=%d\n",PlayerInfo[playerid][pCar]);fwrite(hFile, var); //format(var, 32, "Car2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var); // format(var, 32, "Car3=%d\n",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var); format(var, 32, "CLUBMember=%d\n",PlayerInfo[playerid][pCLUB]);fwrite(hFile, var); format(var, 32, "Locked=%d\n",PlayerInfo[playerid][pLocked]);fwrite(hFile, var); format(var, 32, "Fightstyles=%d\n",PlayerInfo[playerid][pFstyles]);fwrite(hFile, var); format(var, 32, "Walkstyles=%d\n",PlayerInfo[playerid][pWstyles]);fwrite(hFile, var); if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0)) { PlayerInfo[playerid][pPos_x] = 2246.6; PlayerInfo[playerid][pPos_y] = -1161.9; PlayerInfo[playerid][pPos_z] = 1029.7; } if(Spectate[playerid] != 255) { PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx]; PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy]; PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz]; PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; } format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var); format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var); format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var); format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var); format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var); format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var); format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var); format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var); format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var); format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var); format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var); format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var); format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var); format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var); format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var); format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var); format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var); format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var); format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var); format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var); format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var); format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var); format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var); format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var); format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var); format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var); format(var, 32, "FacWarns=%d\n",PlayerInfo[playerid][pFACWarns]);fwrite(hFile, var); format(var, 32, "AWarns=%d\n",PlayerInfo[playerid][pAWarns]);fwrite(hFile, var); format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var); if(PlayerInfo[playerid][pDonateRank] < 1) { PlayerInfo[playerid][pFuel] = 0; } format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var); format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var); format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var); //format(var, 32, "Crack=%d\n",PlayerInfo[playerid][pCrack]);fwrite(hFile, var); format(var, 64, "Passport=%d\n",PlayerInfo[playerid][pPassport]);fwrite(hFile, var); format(var, 32, "CabinetTime=%d\n",PlayerInfo[playerid][pCabinetTime]);fwrite(hFile, var); format(var, 32, "AdminSec=%d\n",PlayerInfo[playerid][pSec]);fwrite(hFile, var); format(var, 32, "Bounty=%d\n",PlayerInfo[playerid][pBounty]);fwrite(hFile, var); format(var, 32, "FamilyMuted=%d\n",PlayerInfo[playerid][pFMuted]);fwrite(hFile, var); format(var, 32, "FamilyMuteTime=%d\n",PlayerInfo[playerid][pFMuteTime]);fwrite(hFile, var); fclose(hFile); } } } return 1; }[/pawn]
  12. Salut am incercat sa compilez un script si mia dat o eroare si un warn. Am cautat solutii dar nu am gasit nimic. [pawn]C:\Users\Alex\Desktop\mush\pawno\include\streamer.inc(305) : warning 202: number of arguments does not match definition C:\Users\Alex\Desktop\mush\pawno\include\streamer.inc(312) : error 025: function heading differs from prototype[/pawn]
  13. mush

    Erori

    Problema rezolvata trebuia pus doat Player to pont si tot ce era acolo intre paranteze ()
  14. mush

    Erori

    Salut am adaugat cateva barieri in gm si mia dat erorile astea, Ma puteti ajuta va rog. Erorile: [pawn]C:\Users\Alex\Desktop\mush\cg.pwn(74740) : error 001: expected token: "*then", but found "{" C:\Users\Alex\Desktop\mush\cg.pwn(74745) : error 001: expected token: "*then", but found "{" C:\Users\Alex\Desktop\mush\cg.pwn(74750) : error 001: expected token: "*then", but found "{" C:\Users\Alex\Desktop\mush\cg.pwn(74755) : error 001: expected token: "*then", but found "{"[/pawn] Poza cu liniile
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.