Daca nu stii , dc mai raspunzi sa faci +1 ? On : Incerca asa la OnFilterScriptExit [pawn]public OnFilterScriptExit() { //-------------------------------------------------------------------------- BUD::Exit(); KillTimer(PingTimer); KillTimer(GodTimer); //-------------------------------------------------------------------------- for(new i = 0; i <= MAX_HOUSES-1; i++) { DestroyPickup(HousePickup); } //-------------------------------------------------------------------------- BuildCreatedVehicle = (BuildCreatedVehicle == 0x01) ? (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00) : (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00); KillTimer(rCounter); KillTimer(CountTimer); Loop(i, MAX_PLAYERS) { DisablePlayerRaceCheckpoint(i); PlayerTextDrawDestroy(i, RInfo[0]); PlayerTextDrawDestroy(i, RInfo[1]); PlayerTextDrawDestroy(i, RInfo[2]); PlayerTextDrawDestroy(i, RInfo[3]); PlayerTextDrawDestroy(i, RInfo[4]); PlayerTextDrawDestroy(i, RInfo[5]); PlayerTextDrawDestroy(i, RInfo[6]); PlayerTextDrawDestroy(i, RInfo[7]); DestroyVehicle(CreatedRaceVeh); Joined = false; KillTimer(InfoTimer); } JoinCount = 0; FinishCount = 0; return 1; }[/pawn] PS : Revin si cu OnPlayerSpawn imd !