Nu postasei eroarea ! incearca asa ! [pawn]public OnPlayerDisconnect(playerid,reason) { new nume[MAX_PLAYER_NAME]; new dstring[100 + MAX_PLAYER_NAME]; //========================================================================// GetPlayerName(playerid, nume, sizeof(nume)); switch(reason) { case 0: format(dstring, sizeof(dstring), "{00CCFF}Jucatorul %s A Iesit De Pe Server (Timeout)", nume); case 1: format(dstring, sizeof(dstring), "{00CCFF}Jucatorul %s A Iesit De Pe Server (Leaving/Crash)", nume); case 2: format(dstring, sizeof(dstring), "{00CCFF}Jucatorul %s A Iesit De Pe Server (Kicked/Banned)", nume); } SendClientMessageToAll(0xFFFFFFAA, dstring); return 1; } [/pawn]