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Everything posted by Ph0eniX
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Salutare cum fac sa mi se puna Missile la o masina de exemplu Bullet nu vreau sa imi creeze alta masina , daca am deja un bullet sa mi se puna missile uitati aici CMD:vm(playerid,params[]) { DestroyVehicle(Vehicle); RemoveVehicleMissiles(Vehicle); new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); Vehicle = 0; Vehicle = CreateVehicle(541,x,y,z,0.0,-1,-1,1000); AddVehicleMissiles(Vehicle,1.1,0.0,-0.2); PutPlayerInVehicle(playerid,Vehicle,0); return 1; } la Vehicle= este cred nu stiu...ajutatima va rog EDIT: puteti da T/C scuzati pt acest topic:) da am rezolvat dupa 10 minute dp ce am postat
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da da eu nu vreau sa imi creeze masina sau ceva de genu...eu vreau sa adauge missile la masina
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Am 1 warn ... warning 202: number of arguments does not match definition linia AddVehicleMissiles(Vehicle,1.1,0.0,-0.2); si...va rog eu mult daca ati putea sa imitreceti si mie acest system pe ZCMD ca nu ma descurc de loc cu strcmp.. #include <a_samp> #include <VM> new Vehicle; public OnFilterScriptExit() { DestroyVehicle(Vehicle); return 1; } public OnPlayerCommandText(playerid,cmdtext[]) { if(!strcmp(cmdtext,"/vm",true)) { DestroyVehicle(Vehicle); RemoveVehicleMissiles(Vehicle); new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); Vehicle = 0; Vehicle = CreateVehicle(429,x,y,z,0.0,-1,-1,1000); AddVehicleMissiles(Vehicle,1.1,0.0,-0.2); PutPlayerInVehicle(playerid,Vehicle,0); return 1; } return 0; } public OnPlayerKeyStateChange(playerid,newkeys,oldkeys) { VM_OnPlayerKeyStateChange(playerid,newkeys); return 1; } public VM_OnVehicleFire(vehicleid,slot) { return 1; } Mersi :)
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mersi mult gireada:) chiar nu gaseam...si am cautat
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EDIT: FULL DELETED Am bagat systemu de ban si cand aprind sv-ul apare Debug...etc public OnFilterScriptInit() { LoadTempBans(); TempBanUpdate(); print("Temporary Ban System Loaded..."); return 1; }
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nu am niciun warn...asa e la system WARN LA VIP si la ADMIN cand are 3 warnuri sa ia remove
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ms da...eu am nev de ban pe zile daca se poate...nu pe minute
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salutare imi poate modifica si mei va rog eu mult comanda asta...e ban normal (adica permanent) sa fie ban pe timp adica zile de la 1 la 99 CMD:ban(playerid,params[]) { if(AccInfo[playerid][LoggedIn] == 1) { if(AccInfo[playerid][Level] >= 5) { new tmp2[30], string[128], year, month, day, hour, minuite, second, userid, player1, fuuid; //------------------------------------------------------------------ if(sscanf(params, "us[30]", player1, tmp2)) return SendClientMessage(playerid, LIGHTBLUE2, "Usage: /ban [PlayerID] [Reason]") && SendClientMessage(playerid, orange, "Function: Will Ban the specified player"); //------------------------------------------------------------------ if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (AccInfo[player1][Level] != ServerInfo[MaxAdminLevel])) { //-------------------------------------------------------------- if((gettime() - ABanAll[playerid]) < 40) { AccInfo[playerid][BanLimit]++; } else { AccInfo[playerid][BanLimit] = 0; ABanAll[playerid] = gettime(); } //-------------------------------------------------------------- if(AccInfo[playerid][BanLimit] == 4) { fuuid = BUD::GetNameUID(PlayerName2(playerid)); BUD::SetIntEntry(fuuid, "Banned", 1); SendClientMessage(playerid, red, "You have been automatically Banned by our Server (Reason: Ban All Try)!"); BanEx(playerid, "Banned by - Anti-Ban All System"); } //-------------------------------------------------------------- else { getdate(year, month, day); gettime(hour,minuite,second); //---------------------------------------------------------- SendCommandToAdmins(playerid,"Ban"); //---------------------------------------------------------- ASts[playerid][Bans] += 1; //---------------------------------------------------------- SendClientMessageToAll(red, "==============(Ban Details)=============="); if(AccInfo[playerid][Hide] == 1) { format(string, 128, "%s has been Banned", PlayerName2(player1)); } else if(AccInfo[playerid][Hide] == 0) { format(string, 128, "%s has been Banned by %s", PlayerName2(player1), PlayerName2(playerid)); } SendClientMessageToAll(orange, string); format(string, 128, "Reason: %s", tmp2); SendClientMessageToAll(0x00BBF6AA,string); format(string, 128,"Date: %d/%d/%d | Time: %d:%d", day, month, year, hour, minuite); SendClientMessageToAll(orange, string); SendClientMessageToAll(red, "======================================"); //---------------------------------------------------------- SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); SendClientMessage(player1, -1, ""); //---------------------------------------------------------- SendClientMessage(player1, red, "==============(Ban Details)=============="); format(string, 128, "You have been {FF0000}Banned{AFAFAF} by {FF0000}%s", PlayerName2(playerid)); SendClientMessage(player1, grey, string); format(string, 128, "Reason: {FF0000}%s", tmp2); SendClientMessage(player1, grey, string); format(string, 128, "Press {FF0000}F8{AFAFAF} to make an Screenshot! Visit {FF0000}www.RGS-Community.tk{AFAFAF} for UnBan!", day, month, year, hour, minuite); SendClientMessage(player1, grey, string); SendClientMessage(player1, red, "======================================"); //---------------------------------------------------------- format(string, 128,"%s has been Banned by Administrator %s | Reason: %s", PlayerName2(player1), PlayerName2(playerid),tmp2); SaveIn("BanLog", string); //---------------------------------------------------------- userid = BUD::GetNameUID(PlayerName2(player1)); BUD::SetIntEntry(userid, "Banned", 1); return Ban(player1); } return 1; } else return SendClientMessage(playerid, red, "ERROR: Player is not connected or is yourself or is the highest level admin"); } else return SendClientMessage(playerid, red, "ERROR: You must be Level 7 to use this command!"); } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands"); } Multumesc:D
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scz nu am folosit / facut asa ceva in viata mea deci...mai bine las pe cei mai experimentati sa raspunda
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incearca... format(string, sizeof(string), "[ANTI-[color=red][b][i][censured by the system][/i][/b][/color]]: %s s-a connectat ****.", gpInfo[playerid][pName]); si nu am intelez faza cu [ANTI-..... mai exact ce face comanda asta si CMD:hackers ?
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pune doar liniile 62578 62579 si 63217 si scrie de ex linia 62578 : ......
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Salutare cum sa fac cand un admin/vip are 3 warnuri (la VIP / ADM) sa ia remove ? //---------------------------------------------------------------------- if(ASts[playerid][AWarns] == 0) suspend = ""; else if(ASts[playerid][AWarns] == 1) suspend = "{FF0000}(1 Warn)"; else if(ASts[playerid][AWarns] == 2) suspend = "{FF0000}(2 Warns)"; else if(ASts[playerid][AWarns] == 3) suspend = "{FF0000}(3 Warns - Suspended)"; //---------------------------------------------------------------------- if(AccInfo[playerid][pVWarns] == 0) vsuspnd = ""; else if(AccInfo[playerid][pVWarns] == 1)vsuspnd = "{FF0000}(1 Warn)"; else if(AccInfo[playerid][pVWarns] == 2)vsuspnd = "{FF0000}(2 Warns)"; else if(AccInfo[playerid][pVWarns] == 3)vsuspnd = "{FF0000}(3 Warns - Suspended)"; if(ASts[playerid][AWarns] == 3) { AccInfo[playerid][Level] = 0; GameTextForPlayer(playerid, "~r~Admin Level~n~~w~Suspended", 5000, 4); } else if(ASts[playerid][AWarns] == 3) { AccInfo[playerid][Level] = 0; GameTextForPlayer(playerid, "~r~Demoted", 5000, 4); BUD::SetIntEntry(userid, "Admin", 0); BUD::SetIntEntry(userid, "AdmWarns", 0); } //-------------------------------------------------------------------------- if(AccInfo[playerid][pVWarns] == 3) { AccInfo[playerid][pVip] = 0; GameTextForPlayer(playerid, "~r~VIP Level~n~~w~Suspended", 5000, 4); } else if(AccInfo[playerid][pVWarns] == 3) { AccInfo[playerid][pVip] = 0; GameTextForPlayer(playerid, "~r~Demoted", 5000, 4); BUD::SetIntEntry(userid, "Vip", 0); BUD::SetIntEntry(userid, "VipWarns", 0); } sau...spunetimi ce sa va arat , sau sa modific...
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scrie si ce warn e...in + trebuia sa faci la topicul vechi nu sa faci alt topic....
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#include <streamer> Download : http://www.2shared.com/file/eUMak_8X/streamer.html?
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Salutare cum as putea modifica in loc sa apara la "Clan stats" la Kills in loc sa apara killurile care le face toti din clan , sa apara doar killurile care le face respectivul player format(CQuery, 200, "UPDATE `clans` SET `clankills` = '%d' WHERE `clanname` = '%s'", GetClanKills(GetPlayerClan(killerid)) + 1, GetPlayerClan(killerid)); stock GetClanKills(clan[]) { new CQuery[100], clan_kills[100]; format(CQuery, sizeof(CQuery), "SELECT `clankills` FROM `clans` WHERE `clanname` = '%s'", clan); Result = db_query( Database, CQuery ); db_get_field_assoc( Result, "clankills", clan_kills, 30 ); db_free_result(Result); return strval(clan_kills); }
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uitasem sa pun la OnGameModeInit() VEHLST_v1 = LoadModelSelectionMenu("....."); dupa ce m-am uitat acel topic dat de tine miam dat seama mersi
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Salutare la toti am facut ieri un system nou de Vehicles si cand selectez de ex ---> am selectat aceasta si cand dau sami aleg masinile nu imi apare nimica :| ce sa fac ? vreau sa apasa cu mSelection , am pus deja acestea case DIALOG_VID: { if(response) { switch(listitem) { case 0: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 0); case 1: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 1); case 2: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 2); case 3: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 3); case 4: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 4); case 5: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 5); case 6: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 6); case 7: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 7); case 8: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 8); case 9: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 9); case 10: SetTimerEx("DialogVehicles", 250, 0, "id", playerid, 10); } } } public OnPlayerModelSelection(playerid, response, listid, modelid) { if(listid >= VEHLST_v1 && listid <= VEHLST_v11) { if(response) SpawnCarForPlayer(playerid, modelid); } return 1; } public DialogVehicles(playerid, lst) { switch(lst) { case 0: ShowModelSelectionMenu(playerid, VEHLST_v1, "Sports and elegant"); case 1: ShowModelSelectionMenu(playerid, VEHLST_v2, "Motorcycles and bicycles"); case 2: ShowModelSelectionMenu(playerid, VEHLST_v3, "Terrin"); case 3: ShowModelSelectionMenu(playerid, VEHLST_v4, "Aircraft and helicopters"); case 4: ShowModelSelectionMenu(playerid, VEHLST_v5, "Aquatic"); case 5: ShowModelSelectionMenu(playerid, VEHLST_v6, "public Service"); case 6: ShowModelSelectionMenu(playerid, VEHLST_v7, "Industrials"); case 7: ShowModelSelectionMenu(playerid, VEHLST_v8, "Saloons"); case 8: ShowModelSelectionMenu(playerid, VEHLST_v9, "Trucks"); case 9: ShowModelSelectionMenu(playerid, VEHLST_v10, "unique Vehicles"); case 10: ShowModelSelectionMenu(playerid, VEHLST_v11, "RC vehicles"); } return 1; } dar nu merge :| ce sa fac ? celelalte comenzi de genul acesta merg perfect
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Salutare , dece imi da warn-ul acesta ? (12702) : warning 225: unreachable code linia este if(dialogid == Move_Stats) EDIT: si acuma imi apare mereu la orice comanda scriu "you must be loged to use this command"
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sau mai simplu daca vrei sa deschizi direct DB (data base) poti folosi MySQL browser l-am uploadat eu pentru tine bafta http://dc589.2shared.com/download/kmFW_dj_/sqlitebrowser_200_b1_win.rar?tsid=20130914-112642-ac5d95f1
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Am...bagat un system de clan si de cand lam bagat ... ma da DOAR la coordonatele 000,000..... ce sa fac sa ma dea normal...unde sunt spawnurile daca nu am clan si daca am clan...unde e spawnu la clanu respectiv ? public OnPlayerSpawn(playerid) { if(GetPlayerClanRank(playerid) > 3) { SetPlayerSkin(playerid, GetClanSkinLeader(GetPlayerClan(playerid))); // (Leader Skin) } if(GetPlayerClanRank(playerid) == 1 || GetPlayerClanRank(playerid) == 2 || GetPlayerClanRank(playerid) == 3) { SetPlayerSkin(playerid, GetClanSkinMember(GetPlayerClan(playerid))); // (Member Skin) } if(IsPlayerAnyClanMember(playerid)) { GivePlayerWeapon(playerid, GetClanWeapon1(GetPlayerClan(playerid)), 9999); GivePlayerWeapon(playerid, GetClanWeapon2(GetPlayerClan(playerid)), 9999); GivePlayerWeapon(playerid, GetClanWeapon3(GetPlayerClan(playerid)), 9999); GivePlayerWeapon(playerid, GetClanWeapon4(GetPlayerClan(playerid)), 9999); GivePlayerWeapon(playerid, GetClanWeapon5(GetPlayerClan(playerid)), 9999); GivePlayerWeapon(playerid, GetClanWeapon6(GetPlayerClan(playerid)), 9999); } if(GetClanPosX(GetPlayerClan(playerid)) != 0) { SetPlayerPos(playerid, GetClanPosX(GetPlayerClan(playerid)), GetClanPosY(GetPlayerClan(playerid)), GetClanPosZ(GetPlayerClan(playerid))); } return 1; } stock GetClanPosX(clan[]) { new CQuery[100], clan_pox[100]; format(CQuery, sizeof(CQuery), "SELECT `clanposx` FROM `clans` WHERE `clanname` = '%s'", clan); Result = db_query( Database, CQuery ); db_get_field_assoc( Result, "clanposx", clan_pox, 30 ); db_free_result(Result); return 1; } //------------------------------------------------------------------------------ stock GetClanPosY(clan[]) { new CQuery[100], clan_poy[100]; format(CQuery, sizeof(CQuery), "SELECT `clanposy` FROM `clans` WHERE `clanname` = '%s'", clan); Result = db_query( Database, CQuery ); db_get_field_assoc( Result, "clanposy", clan_poy, 30 ); db_free_result(Result); return 1; } //------------------------------------------------------------------------------ stock GetClanPosZ(clan[]) { new CQuery[100], clan_poz[100]; format(CQuery, sizeof(CQuery), "SELECT `clanposz` FROM `clans` WHERE `clanname` = '%s'", clan); Result = db_query( Database, CQuery ); db_get_field_assoc( Result, "clanposz", clan_poz, 30 ); db_free_result(Result); return 1; }
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ok ms...da restu ? EDIT: T/C...
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De 2 ORE MA CHINUI LA UN JEG DE SCRIPT PE MYSQL X( si miam facut mii de draci cine ma poate ajuta sa bag un system in Gamemode sau in FS ? va rog Functii A_DeleteBanIP() A_DeleteBanIP( ip[] ) - Sterge din BAN_LIST tabelul care are 'ip'. Returneaza cu 1. faza asta nu inteleg CUM SA O BAG :-L adica pnm scriu Stock A_DeleteBanIP( ip[]) { Return 1; } ? sau ce ca mai inteleg nimica de 2 ore ma tot enervez cu asta :-L va rog ajutatima si mai e faza asta #define SQL_HOST " " // IPul serverului #define SQL_USER " " // Utilizatorul serverului #define SQL_PASS "" // Parola serverului #define SQL_DB " " // Baza de date a serverului IP-ul serverului...il inteleg utilizatorul sv'ului ? :| nuj , parola sv'ului...pt cei trebe? baza de date a sv'ului... nuj