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problema gm/fs


preda_tor95

Question

Salut...Am inceput sa transform un gm in fs...

Am inceput sa sterg niste lucruri din gm-ul pe care il vreau ca fs,,,dar acum imi da niste erori..astea is primele erori..dupa astea poate mai apar si altele..

erori:

F:\gm pt modific\newlvlss.pwn(1032) : error 029: invalid expression, assumed zero

F:\gm pt modific\newlvlss.pwn(1032) : warning 215: expression has no effect

F:\gm pt modific\newlvlss.pwn(1032) : error 001: expected token: ";", but found "]"

F:\gm pt modific\newlvlss.pwn(1032) : error 029: invalid expression, assumed zero

F:\gm pt modific\newlvlss.pwn(1032) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

4 Errors.

liniile:

//------------------------------------------------------------------------------------------------------

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

{

if(gTeam[playerid] >= 1||gTeam[playerid] >= 3||gTeam[playerid] >= 4)

{

        if(PlayerInfo[playerid][pSala] < 1)

    {

      if (IsASala(vehicleid) && !ispassenger)

  {

  if(PlayerInfo[playerid][pSala] < 1) {}

      else

  {

  SendClientMessage(playerid, COLOR_GREY, "  Nu ai dat pentru examenul de condus !");

  }

      }

    }

if (IsACopCar(vehicleid) && !ispassenger)

{

if(PlayerInfo[playerid][pLeader]==1||PlayerInfo[playerid][pLeader]==2||PlayerInfo[playerid][pLeader]==3||PlayerInfo[playerid][pLeader]==18||PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pMember]==3||PlayerInfo[playerid][pMember]==18) {}

    else {

//WantedPoints[playerid]+=2;

//SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");

new Float:cx, Float:cy, Float:cz;

GetPlayerPos(playerid, cx, cy, cz);

SetPlayerPos(playerid, cx,  cy, cz);

}

}

if (IsAnAmbulance(vehicleid) && !ispassenger)

{

    if(PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4) { }

    else { WantedPoints[playerid]+=2; SetPlayerCriminal(playerid,255, "Stealing An Ambulance"); }

}

if((vehicleid == cripz1 || vehicleid == cripz2 || vehicleid == cripz3 || vehicleid == cripz4 || vehicleid == cripz5 || vehicleid == cripz6) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==5||PlayerInfo[playerid][pLeader]==5) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == tow1 || vehicleid == tow2 || vehicleid == tow3 || vehicleid == tow4 || vehicleid == tow5 || vehicleid == tow6) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==6 ||PlayerInfo[playerid][pLeader]==6) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == mayor1 || vehicleid == mayor2 || vehicleid == mayor3 || vehicleid == mayor4 || vehicleid == mayor5 || vehicleid == mayor6) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==7 ||PlayerInfo[playerid][pLeader]==7) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == hitman1 || vehicleid == hitman2 || vehicleid == hitman3 || vehicleid == hitman4 || vehicleid == hitman5 || vehicleid == hitman6 || vehicleid == hitman7) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==8 ||PlayerInfo[playerid][pLeader]==8) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == news1 || vehicleid == news2 || vehicleid == news3 || vehicleid == news4) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==9 ||PlayerInfo[playerid][pLeader]==9) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == taxi1 || vehicleid == taxi2 || vehicleid == taxi3 || vehicleid == taxi4 || vehicleid == taxi5 || vehicleid == taxi6 || vehicleid == taxi7 || vehicleid == taxi8 || vehicleid == taxi9 || vehicleid == taxi10 || vehicleid == taxi1 || vehicleid == taxi12) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==10||PlayerInfo[playerid][pLeader]==10) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == gtt1 || vehicleid == gtt2 || vehicleid == gtt3 || vehicleid == gtt4 || vehicleid == gtt5 || vehicleid == gtt6 || vehicleid == gtt7 || vehicleid == gtt8 || vehicleid == gtt9) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==11||PlayerInfo[playerid][pLeader]==11) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == gti1 || vehicleid == gti2 || vehicleid == gti3 || vehicleid == gti4 || vehicleid == gti5 || vehicleid == gti6 || vehicleid == gti7 || vehicleid == gti8) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==12 ||PlayerInfo[playerid][pLeader]==12) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == grove1 || vehicleid == grove2 || vehicleid == grove3 || vehicleid == grove4 || vehicleid == grove5 || vehicleid == grove6) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==13||PlayerInfo[playerid][pLeader]==13) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == ykz1 || vehicleid == ykz2 || vehicleid == ykz3 || vehicleid == ykz4 || vehicleid == ykz5 || vehicleid == ykz6 || vehicleid == ykz7 || vehicleid == ykz8) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==14||PlayerInfo[playerid][pLeader]==14) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == paterno1 || vehicleid == paterno2 || vehicleid == paterno3 || vehicleid == paterno4 || vehicleid == paterno5 || vehicleid == paterno6 || vehicleid == paterno7 || vehicleid == paterno8) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==15||PlayerInfo[playerid][pLeader]==15) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == lcn1 || vehicleid == lcn2 || vehicleid == lcn3 || vehicleid == lcn4 || vehicleid == lcn5 || vehicleid == lcn6 || vehicleid == lcn7 || vehicleid == lcn8 || vehicleid == lcn9 || vehicleid == lcn10 || vehicleid == lcn11 || vehicleid == lcn12 || vehicleid == lcn13 || vehicleid == lcn14 || vehicleid == lcn15 || vehicleid == lcn16 || vehicleid == lcn17 || vehicleid == lcn18) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==16||PlayerInfo[playerid][pLeader]==16) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  Aceasta masina apartine Mafiei Rusesti !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if((vehicleid == lcnn1 || vehicleid == lcnn2 || vehicleid == lcnn3 || vehicleid == lcnn4 || vehicleid == lcnn5 || vehicleid == lcnn6 || vehicleid == lcnn7 || vehicleid == lcnn8 || vehicleid == lcnn9 || vehicleid == lcnn10 || vehicleid == lcnn11 || vehicleid == lcnn12 || vehicleid == lcnn13 || vehicleid == lcnn14) && !ispassenger)

{

if(PlayerInfo[playerid][pMember]==16||PlayerInfo[playerid][pLeader]==16) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  Aceasta masina apartine Mafiei Rusesti !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

}

if(vehicleid == Bank1 || vehicleid == Bank2 || vehicleid == Bank3 || vehicleid == Bank5 || vehicleid == Bank6 || vehicleid == Bank7 || vehicleid == Bank8 || vehicleid == Bank9 || vehicleid == Bank10 || vehicleid == Bank11)

        {

            if(PlayerInfo[playerid][pMember]==17||PlayerInfo[playerid][pLeader]==17) { }

    else {

SendClientMessage(playerid, COLOR_GREY, "  You don't have keys of this car !");

new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

}

        }

if (IsAnAmbulance(vehicleid) && !ispassenger)

{

    if(PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4) { }

    else

{

            }

}

if(IsAnOwnableCar(vehicleid) && CarInfo[vehicleid][cLock] == 1 && CarInfo[vehicleid][cOwned] == 1)

{

    if(PlayerInfo[playerid][pAdmin] >= 1340) { }

                        new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx, cy, cz);

    return 1;

}

}

return 1;

}

//000000000000000000

eroarea este la aceasta linie:

if(PlayerInfo[playerid][pSala] < 1)

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