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Cum creezi o harta -(mapa)-


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Guest big_smooke
Posted

http://gtamap.delux-host.com/converter/  Acesta este pagina unde sa convertesti mapa ta pentru a fi compatibila .

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  • 1 month later...
  • Administrator
Posted

Dupa cum ati observat si voi, http://gtamap.delux-host.com/converter , nu mai functioneaza, asa ca noua adresa pt corvertit este asta:

http://convertffs.com/objects

Am pus si la prima pagina. ;)

logo.png

ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.

Guest cosmion
Posted

nu inteleg pasul 19.....ajutatima va rog.....va multumesc

P.S nu folosesc streamer

Guest cosmion
Posted

nu inteleg pasul 19.....ajutatima va rog.....va multumesc

nu folosesc nici un streamer
  • 2 weeks later...
Posted

cum sa pun masaini direct din map-editor??

Posted

Pai trebuie salvat,ca nu se salveaza singur.

Poate ai modificat gta'u ;daca da,instaleaza'l din nou si nu mai baga moduri...

Posted

1.Eu ti'am zis daca ai bagat moduri in gta,sa il reinstalezi!

2.Ce e asa de greu sa dai pe uninstall?

3.Vezi cum vorbesti ca poate te alegi cu un ban haha.gif

Posted

CreateObject(970, -2098.730225, 33.904259, 199.740540, 0.000000, 0.000000, 0.000000); //
CreateObject(982, -2001.412231, 129.491135, 27.222618, 0.000000, 0.000000, 0.000000); //
CreateObject(982, -2001.312256, 155.265762, 27.222618, 0.000000, 0.000000, 0.000000); //
CreateObject(984, -2001.414673, 174.326004, 27.175743, 0.000000, 0.000000, 0.000000); //
CreateObject(983, -1998.207642, 180.696899, 27.222618, 0.000000, 0.000000, -89.999981276); //
CreateObject(982, -1994.919800, 167.898926, 27.222618, 0.000000, 0.000000, 0.000000); //
CreateObject(982, -1994.918213, 142.238739, 27.222618, 0.000000, 0.000000, 0.000000); //
CreateObject(984, -1994.828979, 123.075546, 27.175743, 0.000000, 0.000000, 0.000000); //
CreateObject(983, -1998.207153, 116.690521, 27.214943, 0.000000, 0.000000, -89.999981276); //
CreateObject(803, -1998.990356, 119.940872, 28.106806, 0.000000, 0.000000, 0.000000); //
CreateObject(803, -1998.123169, 176.022049, 28.106806, 0.000000, 0.000000, 0.000000); //
CreateObject(640, -1996.537354, 161.156677, 27.384533, 0.000000, 0.000000, 0.000000); //
CreateObject(640, -1996.522583, 153.359955, 27.384533, 0.000000, 0.000000, 0.000000); //
CreateObject(640, -1996.330811, 144.761078, 27.376896, 0.000000, 0.000000, 0.000000); //
CreateObject(640, -1996.213989, 133.369354, 27.384533, 0.000000, 0.000000, 0.000000); //
CreateObject(640, -2000.402832, 161.238464, 27.384533, 0.000000, 0.000000, 0.000000); //
CreateObject(640, -2000.177979, 153.265457, 27.384533, 0.000000, 0.000000, 0.000000); //
CreateObject(640, -2000.452026, 143.939636, 27.384533, 0.000000, 0.000000, 0.000000); //
CreateObject(640, -2000.291504, 133.737122, 27.376896, 0.000000, 0.000000, 0.000000); //
CreateObject(638, -1998.402954, 168.275940, 27.384533, 0.000000, 0.000000, -89.999981276); //
CreateObject(638, -1997.977905, 128.857101, 27.384533, 0.000000, 0.000000, -89.999981276); //
CreateObject(644, -1998.217896, 125.221214, 27.196539, 0.000000, 0.000000, 0.000000); //
CreateObject(644, -1998.327881, 172.586411, 27.196539, 0.000000, 0.000000, 0.000000); //
CreateObject(3532, -1998.626587, 137.101288, 27.361958, 0.000000, 0.000000, 0.000000); //
CreateObject(3532, -1998.847778, 145.122757, 27.369595, 0.000000, 0.000000, 0.000000); //
CreateObject(3532, -1998.651611, 152.592957, 27.369595, 0.000000, 0.000000, 0.000000); //
CreateObject(3532, -1998.959961, 161.048141, 27.369595, 0.000000, 0.000000, 0.000000); //
CreateObject(644, -1998.705322, 164.102997, 27.196539, 0.000000, 0.000000, 0.000000); //
CreateObject(644, -1998.592041, 156.348892, 27.196539, 0.000000, 0.000000, 0.000000); //
CreateObject(644, -1998.868042, 147.822586, 27.196539, 0.000000, 0.000000, 0.000000); //
CreateObject(644, -1998.987061, 140.351929, 27.196539, 0.000000, 0.000000, 0.000000); //
CreateObject(644, -1998.998413, 131.468628, 27.196539, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -1987.569214, 198.196259, 27.056660, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -1986.193848, 164.540863, 27.056660, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -1998.376465, 178.871704, 26.908222, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -1986.652222, 149.463898, 27.056660, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -1986.347046, 125.285927, 27.056660, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -1987.110229, 98.133621, 27.056660, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -1997.760132, 122.544380, 27.056660, 0.000000, 0.000000, 0.000000); //
CreateObject(11417, -2018.860352, 133.867493, 32.041698, 0.000000, 0.000000, -78.7500122644); //
CreateObject(11417, -2022.888428, 180.228043, 32.709785, 0.000000, 0.000000, -168.74999354); //
CreateObject(984, -2016.927856, 124.950348, 27.374348, 0.000000, 0.000000, 0.000000); //
CreateObject(983, -2016.933228, 134.401443, 27.422394, 0.000000, 0.000000, 0.000000); //
CreateObject(983, -2016.617920, 153.568665, 27.371056, 0.000000, 0.000000, 0.000000); //
CreateObject(983, -2016.700806, 159.975052, 27.370659, 0.000000, 0.000000, 0.000000); //
CreateObject(983, -2016.789917, 179.519028, 27.390499, 0.000000, 0.000000, 0.000000); //
CreateObject(983, -2019.388306, 182.594971, 27.968945, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2026.696289, 182.684784, 28.519493, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2033.286743, 182.634537, 28.526485, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2019.195068, 137.437027, 27.925915, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2025.277710, 137.401840, 28.526485, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2031.559814, 137.429520, 28.519493, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2034.895874, 140.593109, 28.519493, 0.000000, 0.000000, -180.000019848); //
CreateObject(983, -2019.597900, 176.566422, 28.015594, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2025.948364, 176.491089, 28.519493, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2032.521362, 176.472351, 28.526485, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2035.985962, 179.408722, 28.526485, 0.000000, 0.000000, 0.000000); //
CreateObject(983, -2019.927856, 118.728546, 27.547554, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2034.884033, 134.159515, 28.519493, 0.000000, 0.000000, 0.000000); //
CreateObject(983, -2031.712891, 130.863739, 28.526485, 0.000000, 0.000000, -89.999981276); //
CreateObject(983, -2025.298340, 130.941666, 28.519493, 0.000000, 0.000000, -89.999981276); //
CreateObject(3472, -2033.342773, 179.643646, 28.212091, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -2017.944458, 179.817429, 27.333111, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -2018.310303, 122.759476, 27.414570, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -2032.624023, 132.919968, 28.205097, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -2023.199219, 134.110855, 28.212091, 0.000000, 0.000000, 0.000000); //
CreateObject(1209, -1978.298950, 130.669785, 26.694050, 0.000000, 0.000000, -270.000001124); //
CreateObject(1428, -1980.854004, 130.831085, 28.255356, 0.000000, 0.000000, -89.999981276); //
CreateObject(1428, -1981.419922, 144.502686, 28.255356, 0.000000, 0.000000, -89.999981276); //
CreateObject(3802, -1980.257568, 144.622375, 31.407684, 0.000000, 0.000000, -180.000019848); //
CreateObject(3802, -1980.257568, 130.709091, 31.483788, 0.000000, 0.000000, -191.249988859); //
CreateObject(3806, -1981.436768, 133.292725, 27.535608, 0.000000, 0.000000, -180.000019848); //
CreateObject(3806, -1981.581421, 113.561218, 27.527971, 0.000000, 0.000000, -180.000019848); //
CreateObject(3806, -1981.746826, 166.084274, 27.535608, 0.000000, 0.000000, -180.000019848); //

Cum pun asta in gamemode?:|

  • 4 weeks later...
Posted

nu inteleg la partea cu convertitu bag text sau ce bag? niste poze te rog

  • 2 weeks later...
Guest docker
Posted

ajutama si pe mn un pic zimi cum pot sa rotesc obiectul in sus sau in jos?

;D

Guest docker
Posted

ma da ati putea sami spuneti si mie ceva ca nu prea ma pricep cum pot sa fac o poarta sa se deschida la comanda /opgate si sa se inchida la comanda /clgate scz da sunt incepator si nu prea stiu :D

Guest docker
Posted

nai spus in tutorial cum faci asta a si nu prea am inteles nr 19 :D

Guest
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