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Factiuni si Job-uri pe gamemode-ul hpq.


XFLaviusX

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Acum 45 minute, Kira. a spus:

Verifica comanda /jobs sau /factions .In orice caz poti sa o trimiti si aici pt ajutor

YCMD:factions(playerid, params[], help) {
    new szDialog[210], szDialog2[1700];
    strcat(szDialog2, "Numele factiunii\tMembrii/Locuri\tAplicatii\n");
    for(new i = 1; i < 14; i++) {
        format(szDialog, sizeof(szDialog), "%d. {%s}%s{FFFFFF}\t%s/10\t%s\n", i, ColorFaction[i], FactionName(i), GetFactionMembers(i), GetFactionStatus(i));
        strcat(szDialog2, szDialog);
    }
    ShowPlayerDialogEx(playerid, DIALOG_FACTIONS, DIALOG_STYLE_TABLIST_HEADERS, "Factiuni:", szDialog2, "Ok", "Close");
    return true;
}

YCMD:jobs(playerid, params[], help) {
    
    if(JobWorking[playerid] == 1) 
        return SCM(playerid, COLOR_LGREEN, "Eroare: Nu poti folosi aceasta coamnda cand muncesti.");
    
    new szDialog2[1024], szTitle[50], xx, Owner[30];
    strcat(szDialog2, "Job name\tLevel\tOwner\tDistance\n");

    for(new j = 0; j < MAX_JOBS; j++) {
        if(strlen(JobInfo[j][jName]) > 1) {
            if(strcmp(JobInfo[j][jOwner], "None", true) == 0) { 
                Owner = "{BC1D1D}-{FFFFFF}"; 
            } else format(Owner, sizeof(Owner), "%s", JobInfo[j][jOwner]);

            gString[0] = EOS;
            format(gString, sizeof(gString), "%s\t%d\t%s\t%0.2fm\n", JobInfo[j][jName],JobInfo[j][jLevel], Owner, GetPlayerDistanceFromPoint(playerid, JobInfo[j][jPosX],JobInfo[j][jPosY],JobInfo[j][jPosZ]));
            strcat(szDialog2, gString);
            xx++;
        }
    }
    format(szTitle, sizeof(szTitle), "Jobs: %d", xx);
    ShowPlayerDialog(playerid, DIALOG_JOBS, DIALOG_STYLE_TABLIST_HEADERS, szTitle, szDialog2, "Ok", "Cancel");
    return true;
}

function PlayersHaveJob(jobid) {
    new x;
    foreach(Player, i) {
        if(IsPlayerConnected(i) && IsPlayerLogged[i] == 1) {
            if(PlayerInfo[i][pJob] == jobid) x++;
        }
    }
    return x;
}

 

Uite bro, poate vezi ceva mai ne la locul lui..

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YCMD:factions(playerid, params[], help) {
    new szDialog[210], szDialog2[1700];
    strcat(szDialog2, "Numele factiunii\tMembrii/Locuri\tAplicatii\n");
    for(new i = 1; i < 14; i++) {
        format(szDialog, sizeof(szDialog), "%d. {%s}%s{FFFFFF}\t%s/10\t%s\n", i, ColorFaction[i], FactionName(i), GetFactionMembers(i), GetFactionStatus(i));
        strcat(szDialog2, szDialog);
    }

 strcat(szDialog2, "Numele factiunii\tMembrii/Locuri\tAplicatii\n");
    for(new i = 1; i < 14; i++) {

aici ai verificatia daca sunt pana in 14 factiuni , probabil ai mai multe.Inlocuieste 14 cu cate ai

 

 

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Acum 1 minut, Kira. a spus:

YCMD:factions(playerid, params[], help) {
    new szDialog[210], szDialog2[1700];
    strcat(szDialog2, "Numele factiunii\tMembrii/Locuri\tAplicatii\n");
    for(new i = 1; i < 14; i++) {
        format(szDialog, sizeof(szDialog), "%d. {%s}%s{FFFFFF}\t%s/10\t%s\n", i, ColorFaction[i], FactionName(i), GetFactionMembers(i), GetFactionStatus(i));
        strcat(szDialog2, szDialog);
    }

 strcat(szDialog2, "Numele factiunii\tMembrii/Locuri\tAplicatii\n");
    for(new i = 1; i < 14; i++) {

aici ai verificatia daca sunt pana in 14 factiuni , probabil ai mai multe.Inlocuieste 14 cu cate ai

 

 

Pai in baza sunt 13 si eu vreau sa o adaug pe a 14- a.

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