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XFLaviusX

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Everything posted by XFLaviusX

  1. Pai in baza sunt 13 si eu vreau sa o adaug pe a 14- a.
  2. YCMD:factions(playerid, params[], help) { new szDialog[210], szDialog2[1700]; strcat(szDialog2, "Numele factiunii\tMembrii/Locuri\tAplicatii\n"); for(new i = 1; i < 14; i++) { format(szDialog, sizeof(szDialog), "%d. {%s}%s{FFFFFF}\t%s/10\t%s\n", i, ColorFaction[i], FactionName(i), GetFactionMembers(i), GetFactionStatus(i)); strcat(szDialog2, szDialog); } ShowPlayerDialogEx(playerid, DIALOG_FACTIONS, DIALOG_STYLE_TABLIST_HEADERS, "Factiuni:", szDialog2, "Ok", "Close"); return true; } YCMD:jobs(playerid, params[], help) { if(JobWorking[playerid] == 1) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu poti folosi aceasta coamnda cand muncesti."); new szDialog2[1024], szTitle[50], xx, Owner[30]; strcat(szDialog2, "Job name\tLevel\tOwner\tDistance\n"); for(new j = 0; j < MAX_JOBS; j++) { if(strlen(JobInfo[j][jName]) > 1) { if(strcmp(JobInfo[j][jOwner], "None", true) == 0) { Owner = "{BC1D1D}-{FFFFFF}"; } else format(Owner, sizeof(Owner), "%s", JobInfo[j][jOwner]); gString[0] = EOS; format(gString, sizeof(gString), "%s\t%d\t%s\t%0.2fm\n", JobInfo[j][jName],JobInfo[j][jLevel], Owner, GetPlayerDistanceFromPoint(playerid, JobInfo[j][jPosX],JobInfo[j][jPosY],JobInfo[j][jPosZ])); strcat(szDialog2, gString); xx++; } } format(szTitle, sizeof(szTitle), "Jobs: %d", xx); ShowPlayerDialog(playerid, DIALOG_JOBS, DIALOG_STYLE_TABLIST_HEADERS, szTitle, szDialog2, "Ok", "Cancel"); return true; } function PlayersHaveJob(jobid) { new x; foreach(Player, i) { if(IsPlayerConnected(i) && IsPlayerLogged[i] == 1) { if(PlayerInfo[i][pJob] == jobid) x++; } } return x; } Uite bro, poate vezi ceva mai ne la locul lui..
  3. Deci eu stiu ca atunci cand treci o factiune sau un job in baza de date se adauga automat in lista de /factions sau /jobs... dar eu cand trec in baza o factiune/job nou(a) nu se implementeaza pe joc, de ce ? Multumesc pentru atentia acordata.
  4. Gata, asta era!!! Mersi mult, mult, mult de ajutor !!!!
  5. Update: Acum imi apare eroarea asta: C:\Users\OneDrive\Desktop\Chars Gamemode\compiler\include\YSI\y_iterate.inc(73) : fatal error 111: user error: Use `#include <YSI_Data\y_iterate>` Doar am bagat zeex compiler acum...
  6. Intalnesc la foarte, foarte multe gamemode-uri probleme de acest tip.. fatal error 111: user error: Did you do <YSI/y_hooks> instead of the required <YSI\y_hooks>? Va rog ajutati-ma!
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