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Question
Davidoff7776
Salut! Am si eu aceasta functie pe gm burned:
function DespawnVehicle(carid) { new dbid = FindSpawnID(carid); if(CarInfo[dbid][Spawned] != 0) DestroyPlayerCar(dbid); printf("Vehicle %d despawned. [db: %d]", carid, dbid); return 1; }si as dori sa adaug o verificare cum ca daca masina este folosita sa returneze 1 dar nu prea stiu cum sa fac asta
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