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Map Spawn Civil


Uzzi25

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Salut sunt Uzzi25 si astazi va prezint o simpla mapa pentru spawn civil !!

Timp de Lucru: 10-15 minute (Numai 5 sa gasesc obiectele :))) )

Poze:

TctLSVl.jpg

9B7Utan.jpg

RS6Hnxz.jpg

RS6Hnxz.jpg

Download MAP: http://pastebin.com/0VHtEYs4

PS:Stiu ca nu este cine sti ce pe parcurs voi crea mape mai complexe !

Urmatoarea MAPA=>Dealership

 

 

  • Upvote 2

2c4AJX1.png

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3/5 mapa basic de stunt prea multe luminite!

Liber ca pasarea cerului.

#DELETEBUGGED #FUCKBUGGGED

P.S.:Tu plodule, da tu plodule nu te gandii ca am ciuda pe bugged, nu eu am ciuda pe faptul ca acapareaza din ce in ce mai mult mintile copiilor mai straluciti si ii transforma in scammer si viitori boschetari. Hai sa schimbam ceva! Hai sa schimbam Romania!

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Timp de Lucru: 10-15 minute (Numai 5 sa gasesc obiectele :))) )


Daca doresti sa faci ceva calitativ nu se lucreaza 10-15 minute.

Script Developer at Gta-Onyx.com

Creatiile mele:

Gamemode: Gta-Onyx #Build 10.5b

Gamemode: Country-Life v10 Final

Gamemode: Dream-Times v3.3.4 Final

Gamemode: Cartierul V1 (Curand)

AntiCheat Shock Final

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  • 1 year later...

Am o intrebare unde pun astea??

 

  1. RemoveBuildingForPlayer(playerid, 620, 1368.2656, -2269.0781, 11.2969, 0.25);
  2. RemoveBuildingForPlayer(playerid, 620, 1392.8906, -2302.8594, 11.2969, 0.25);
  3. RemoveBuildingForPlayer(playerid, 620, 1392.8906, -2269.0781, 11.2969, 0.25);
  4. RemoveBuildingForPlayer(playerid, 620, 1418.0000, -2302.8594, 11.2969, 0.25);
  5. RemoveBuildingForPlayer(playerid, 620, 1418.0000, -2269.0781, 11.2969, 0.25);
  6. RemoveBuildingForPlayer(playerid, 712, 1570.5625, -2213.3359, 21.6484, 0.25);
  7. CreateObject(19943, 1438.98596, -2282.16553, 12.33870,   0.00000, 0.00000, 0.00000);
  8. CreateObject(19943, 1438.82788, -2291.99170, 12.33870,   0.00000, 0.00000, 0.00000);
  9. CreateObject(19324, 1450.55591, -2282.60107, 13.17540,   0.00000, 0.00000, -91.00000);
  10. CreateObject(19324, 1450.59375, -2291.19043, 13.17540,   0.00000, 0.00000, -91.00000);
  11. CreateObject(19865, 1448.78284, -2282.27319, 12.49730,   0.00000, 0.00000, 91.00000);
  12. CreateObject(19865, 1444.00330, -2282.34961, 12.49730,   0.00000, 0.00000, 91.00000);
  13. CreateObject(19865, 1441.32520, -2282.34473, 12.49730,   0.00000, 0.00000, 91.00000);
  14. CreateObject(19865, 1449.19250, -2291.70410, 12.49730,   0.00000, 0.00000, -91.00000);
  15. CreateObject(19865, 1444.38013, -2291.68481, 12.49730,   0.00000, 0.00000, -91.00000);
  16. CreateObject(19865, 1441.29639, -2291.69458, 12.49730,   0.00000, 0.00000, -91.00000);
  17. CreateObject(19376, 1446.17273, -2287.03735, 12.61030,   0.00000, 89.24000, 0.00000);
  18. CreateObject(18761, 1438.54407, -2286.91650, 14.67490,   -0.06000, 0.24000, -90.82000);
  19. CreateObject(19865, 1438.77417, -2279.72998, 12.49730,   0.00000, 0.00000, -4.00000);
  20. CreateObject(19865, 1438.61768, -2294.11182, 12.49730,   0.00000, 0.00000, -4.00000);
  21. CreateObject(18655, 1440.74695, -2282.30054, 13.76530,   0.00000, 0.00000, 127.00000);
  22. CreateObject(18655, 1441.29932, -2291.66333, 13.76530,   0.00000, 0.00000, -105.00000);
  23. CreateObject(19129, 1442.46008, -2286.90918, 12.52400,   0.00000, 0.00000, 0.00000);
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cauta in gamemode prima data RemoveBuildingForPlayer si adaugi acolo. La fel si cu CreateObject

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k35T5Nb.png                                                                                                                                                                                                                                                                                                I0aS856.gif

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