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catalin9325

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catalin9325 last won the day on March 13 2016

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About catalin9325

  • Birthday 09/05/1992

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  1. Salut?Ma poti ajuta cu ceva?

  2. if (newkeys & KEY_SECONDARY_ATTACK) { new string[300]; if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) { if(IsPlayerConnected(playerid)) { for(new i = 1; i < sizeof(HouseInfo); i++) { if(IsPlayerInRangeOfPoint(playerid,2,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez])) { if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0) { SetPlayerInterior(playerid,HouseInfo[i][hInterior]); SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]); GameTextForPlayer(playerid, "~w~Welcome Home", 5000, 1); PlayerInfo[playerid][pInt] = HouseInfo[i][hInterior]; PlayerInfo[playerid][pLocal] = i; SetPlayerVirtualWorld(playerid,HouseInfo[i][hVirtual]); InHouse[playerid] = i; } else { GameTextForPlayer(playerid, "~r~~h~Locked", 5000, 1); } } } for(new i = 1; i < sizeof(BizzInfo); i++) { if (IsPlayerInRangeOfPoint(playerid,2,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ])) { if(GetPlayerCash(playerid) >= BizzInfo[i][bEntranceCost]) { if(BizzInfo[i][bLocked] == 1) { GameTextForPlayer(playerid, "~r~~h~Closed", 5000, 1); return 1; } if(BizzInfo[i][bProducts] == 0) { GameTextForPlayer(playerid, "~r~~h~Out Of Stock", 5000, 1); return 1; } GivePlayerCash(playerid,-BizzInfo[i][bEntranceCost]); BizzInfo[i][bTill] += BizzInfo[i][bEntranceCost]; BizzInfo[i][bProducts]--; if(i == 1) { SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /deposit /withdraw /transfer"); } else if(i == 3) { PlayAudioStreamForPlayer(playerid,alhamusic); } SetPlayerInterior(playerid,BizzInfo[i][bInterior]); SetPlayerPos(playerid,BizzInfo[i][bExitX],BizzInfo[i][bExitY],BizzInfo[i][bExitZ]); PlayerInfo[playerid][pInt] = BizzInfo[i][bInterior]; PlayerInfo[playerid][pLocal] = i+99; SetPlayerVirtualWorld(playerid,BizzInfo[i][bVirtual]); InBussines[playerid] = i; Update(playerid, pCashx); new str1[184]; format(str1,sizeof(str1),"UPDATE `bizz` SET `Till`='%d' WHERE `ID`='%d'",BizzInfo[i][bTill],i); mysql_query(SQL,str1); } else { GameTextForPlayer(playerid, "~r~~h~You dont have the cash", 5000, 1); } } else if (IsPlayerInRangeOfPoint(playerid, 3.0, 372.1428,-133.4084,1001.4922) || IsPlayerInRangeOfPoint(playerid, 3.0, 364.0373,-74.4941,1001.5078) || IsPlayerInRangeOfPoint(playerid, 3.0, 365.2555,-10.0642,1001.8516)) { if(AreFaina[playerid] > 0) { new money,faina = AreFaina[playerid]; if(PlayerInfo[playerid][pFarmSkill] == 1) { money = 1 + random(998) + faina*1000; } else if(PlayerInfo[playerid][pFarmSkill] == 2) { money = 1 + random(998) + faina*1000; } else if(PlayerInfo[playerid][pFarmSkill] == 3) { money = 1 + random(998) + faina*1000; } else if(PlayerInfo[playerid][pFarmSkill] == 4) { money = 1 + random(998) + faina*1000; } else if(PlayerInfo[playerid][pFarmSkill] >= 5) { money = 1 + random(998) + faina*1000; } PlayerInfo[playerid][pFarmTimes]++; PlayerInfo[playerid][pFarmRem]--; AreFaina[playerid] = 0; GivePlayerCash(playerid, money); Update(playerid, pCashx); Update(playerid, pFarmTimesx); Update(playerid, pFarmRemx); if(PlayerInfo[playerid][pFarmSkill] <= 5) { if(PlayerInfo[playerid][pFarmRem] <= 0) { PlayerInfo[playerid][pFarmSkill]++; if(PlayerInfo[playerid][pFarmSkill] == 1) { PlayerInfo[playerid][pFarmRem] = 50; } else if(PlayerInfo[playerid][pFarmSkill] == 2) { PlayerInfo[playerid][pFarmRem] = 100; } else if(PlayerInfo[playerid][pFarmSkill] == 3) { PlayerInfo[playerid][pFarmRem] = 200; } else if(PlayerInfo[playerid][pFarmSkill] == 4) { PlayerInfo[playerid][pFarmRem] = 400; } Update(playerid,pFarmSkillx); Update(playerid,pFarmRemx); format(string,sizeof(string),"Felicitari! Ai acum skill %d pentru acest job!",PlayerInfo[playerid][pFarmSkill]); SendClientMessage(playerid, COLOR_YELLOW, string); } } if(PlayerInfo[playerid][pPremiumAccount] == 0) { format(string,sizeof(string),"(+) Ai castigat %s$ pentru munca depusa.",FormatNumber(money)); } else { new bonus; bonus = 20000 + random(20000); format(string,sizeof(string),"(+) Ai castigat %s$ pentru munca depusa. + $%s deoarece detii cont premium.",FormatNumber(money),FormatNumber(bonus)); GivePlayerCash(playerid, bonus); } SendClientMessage(playerid, COLOR_GREEN, string); } } } if (IsPlayerInRangeOfPoint(playerid,2,1798.5801,-1578.1804,14.0827)) // jail ls { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1756.4181,-1577.8954,1742.5309+0.5); GameTextForPlayer(playerid, "~w~Los Santos Jail", 5000, 1); PlayerInfo[playerid][pInt] = 0; TogglePlayerControllable(playerid, 0); SetTimerEx("UnFreezeStation", 200, 0, "i", playerid); } else if (IsPlayerInRangeOfPoint(playerid,5,1284.6664,-1585.4332,13.5469)) // magazin haine { SetPlayerInterior(playerid,15); SetPlayerPos(playerid,207.737991,-109.019996,1005.132812); PlayerInfo[playerid][pInt] = 15; } else if (IsPlayerInRangeOfPoint(playerid,2,1397.0253,-1571.0708,14.2703)) // tribunal { SetPlayerInterior(playerid,5); SetPlayerPos(playerid,322.2210,303.0282,999.1484); PlayerInfo[playerid][pInt] = 5; } else if (IsPlayerInRangeOfPoint(playerid,2,1154.4084,-1457.9646,15.7969)) // 24/7 { SetPlayerInterior(playerid,6); SetPlayerPos(playerid,-26.691598,-55.714897,1003.546875); GameTextForPlayer(playerid, "~w~24/7", 5000, 1); PlayerInfo[playerid][pInt] = 6; if(PlayerInfo[playerid][pFishes] >= 1) { ShowPlayerDialog(playerid, DIALOG_FISH, DIALOG_STYLE_MSGBOX, "Sell Fish", "Doresti sa vinzi pestele unui magazin 24/7?", "Da", "Refuza"); return 1; } } else if (IsPlayerInRangeOfPoint(playerid,2,1090.7542,-1476.3380,22.7465)) //tatto { SetPlayerInterior(playerid,16); SetPlayerPos(playerid,-204.439987,-26.453998,1002.273437); GameTextForPlayer(playerid, "~r~Tatto", 5000, 1); PlayerInfo[playerid][pInt] = 16; } else if (IsPlayerInRangeOfPoint(playerid,2,1765.1732,-1569.0253,1742.4930)) // enter visit { SetPlayerPos(playerid,1764.3419,-1567.7599,1742.4967); } else if (IsPlayerInRangeOfPoint(playerid,2,2166.4771,-1671.7883,15.0743)) // drugs house { SetPlayerInterior(playerid,5); SetPlayerPos(playerid,318.5867,1115.4735,1083.8828); PlayerInfo[playerid][pInt] = 5; } else if (IsPlayerInRangeOfPoint(playerid,2,1654.2711,-1655.8234,22.5156)) //nr { if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,-2027.0515,-104.5211,1035.1719); PlayerInfo[playerid][pInt] = 3; InHQ[playerid] = 9; } } else if (IsPlayerInRangeOfPoint(playerid,2,1010.4858,-1431.4125,13.5469)) //tow { if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) { SetPlayerInterior(playerid,1); SetPlayerPos(playerid,626.3122,-11.8606,1000.9219); PlayerInfo[playerid][pInt] = 1; InHQ[playerid] = 8; SetPlayerVirtualWorld(playerid, 10); } } else if (IsPlayerInRangeOfPoint(playerid,2,1219.1741,-1812.8552,16.5938)) //SI { if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,1494.2838,1304.3364,1093.2891); PlayerInfo[playerid][pInt] = 3; SetPlayerVirtualWorld(playerid, 3); InHQ[playerid] = 12; } } else if (IsPlayerInRangeOfPoint(playerid,2,-49.9090,-269.3631,6.6332))//hitman { if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11) { SetPlayerInterior(playerid,1); SetPlayerPos(playerid,964.1824,2107.4583,1011.0303); PlayerInfo[playerid][pInt] = 1; InHQ[playerid] = 11; } } else if (IsPlayerInRangeOfPoint(playerid,2,1778.7770,-1663.0298,14.4374)) //LS TAXI { if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,1494.2838,1304.3364,1093.2891); PlayerInfo[playerid][pInt] = 3; SetPlayerVirtualWorld(playerid, 5); InHQ[playerid] = 13; } } else if (IsPlayerInRangeOfPoint(playerid,2,1173.2563,-1323.3102,15.3943)) //fireman / paramedic { if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,1494.2838,1304.3364,1093.2891); PlayerInfo[playerid][pInt] = 3; SetPlayerVirtualWorld(playerid, 7); InHQ[playerid] = 14; } } else if (IsPlayerInRangeOfPoint(playerid,2,2307.2935,-1786.0671,13.5557)) // b'dub house { SetPlayerInterior(playerid,3); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /getdrugs"); SetPlayerPos(playerid,1527.229980,-11.574499,1002.097106); GameTextForPlayer(playerid, "~w~B'Dub House", 5000, 1); PlayerInfo[playerid][pInt] = 3; } else if (IsPlayerInRangeOfPoint(playerid,2,2183.1658,-2667.9888,17.8828)) // armoury NG { if (IsACop(playerid)) { SetPlayerInterior(playerid,10); SetPlayerPos(playerid,246.5872,109.0304,1003.2188); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /duty"); GameTextForPlayer(playerid, "~w~National Guard Armoury", 5000, 1); PlayerInfo[playerid][pInt] = 10; SetPlayerVirtualWorld(playerid, 4); InHQ[playerid] = 3; } } else if (IsPlayerInRangeOfPoint(playerid,2,1568.6251,-1690.5358,5.8906)) // police armoury { if (IsACop(playerid)) { SetPlayerInterior(playerid,10); SetPlayerPos(playerid,246.5872,109.0304,1003.2188); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /duty"); GameTextForPlayer(playerid, "~w~Police Armoury", 5000, 1); PlayerInfo[playerid][pInt] = 10; InHQ[playerid] = 1; } } else if (IsPlayerInRangeOfPoint(playerid,2,1122.9225,-1127.9012,23.8047)) // LOTTO { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,834.1988,7.1422,1004.1870); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /bet"); GameTextForPlayer(playerid, "~r~Lotto Los Santos", 5000, 1); PlayerInfo[playerid][pInt] = 3; } else if (IsPlayerInRangeOfPoint(playerid,2,2112.8286,-1211.8368,23.9634)) // Sub urban { SetPlayerInterior(playerid,1); SetPlayerPos(playerid,203.7114,-48.8409,1001.8047); GameTextForPlayer(playerid, "~w~Suburban", 5000, 1); PlayerInfo[playerid][pInt] = 1; } else if (IsPlayerInRangeOfPoint(playerid,2,1199.3096,-919.4659,43.1129)) // Burger Shot { SetPlayerInterior(playerid,10); SetPlayerPos(playerid,364.0373,-74.4941,1001.5078); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /eat"); GameTextForPlayer(playerid, "~w~Burger shot", 5000, 1); PlayerInfo[playerid][pInt] = 10; } else if (IsPlayerInRangeOfPoint(playerid,2,928.3403,-1352.9470,13.3438)) // Cluckin' Bell { SetPlayerInterior(playerid,9); SetPlayerPos(playerid,365.7158,-9.8873,1001.8516); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /food"); GameTextForPlayer(playerid, "~w~Cluckin' Bell", 5000, 1); PlayerInfo[playerid][pInt] = 9; } else if (IsPlayerInRangeOfPoint(playerid,2,1095.3142,-1451.3650,22.7504)) // clothes Didier sachs { SetPlayerInterior(playerid,14); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /clothes"); SetPlayerPos(playerid,204.2205,-168.3091,1000.5234); PlayerInfo[playerid][pInt] = 14; } else if (IsPlayerInRangeOfPoint(playerid,2,2104.2959,-1806.5341,13.5547)) { SetPlayerInterior(playerid,5); SetPlayerPos(playerid,372.1428,-133.4084,1001.4922); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /mananca"); GameTextForPlayer(playerid, "~w~Well stacked pizza", 5000, 1); PlayerInfo[playerid][pInt] = 5; } else if (IsPlayerInRangeOfPoint(playerid,2,2229.3289,-1722.0793,13.5625)) { SetPlayerInterior(playerid,5); SetPlayerPos(playerid,772.111999,-3.898649,1000.728820); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /buyfightstyle"); GameTextForPlayer(playerid, "~w~Ls Gym", 5000, 1); PlayerInfo[playerid][pInt] = 5; } else if (IsPlayerInRangeOfPoint(playerid,2,1456.9822,-1138.0355,23.9778)) { SetPlayerInterior(playerid,18); SetPlayerPos(playerid,161.391006,-93.159156,1001.804687); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /buyskin | /buyhat | /buyglasses"); GameTextForPlayer(playerid, "~w~Zip", 5000, 1); GivePlayerCash(playerid, -BizzInfo[9][bEntranceCost]); PlayerInfo[playerid][pInt] = 18; } else if (IsPlayerInRangeOfPoint(playerid,2,161.391006,-93.159156,1001.804687)) { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1456.9822,-1138.0355,23.9778); PlayerInfo[playerid][pInt] = 0; } else if (IsPlayerInRangeOfPoint(playerid,2,1022.6592,-1122.1024,23.8717)) { SetPlayerInterior(playerid,10); SetPlayerPos(playerid,2015.4500,1017.0900,996.8750); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /dice | /barbut | /pacanele"); GameTextForPlayer(playerid, "~w~Casino", 5000, 1); PlayerInfo[playerid][pInt] = 10; } else if (IsPlayerInRangeOfPoint(playerid,2,1833.0640,-1842.5887,13.5781)) { SetPlayerInterior(playerid,4); SetPlayerPos(playerid,-27.312299,-29.277599,1003.557250); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /buy"); GameTextForPlayer(playerid, "~w~24/7", 5000, 1); PlayerInfo[playerid][pInt] = 4; if(PlayerInfo[playerid][pFishes] >= 1) { ShowPlayerDialog(playerid, DIALOG_FISH, DIALOG_STYLE_MSGBOX, "Sell Fish", "Doresti sa vinzi pestele unui magazin 24/7?", "Da", "Refuza"); return 1; } } else if (IsPlayerInRangeOfPoint(playerid,2,1481.1063,-1771.2532,18.7958)) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,387.7978,173.8582,1008.3828); GameTextForPlayer(playerid, "~w~Bun venit in primarie", 5000, 1); PlayerInfo[playerid][pInt] = 3; } else if (IsPlayerInRangeOfPoint(playerid,1,306.1372,-141.8831,1004.0547))//gunshopusa 1 { SetPlayerPos(playerid,304.0046,-141.7622,1004.0625); } else if (IsPlayerInRangeOfPoint(playerid,1,300.4256,-141.7166,1004.0625))//gunshopusa 2 { SetPlayerPos(playerid,299.1350,-141.8335,1004.0547); } else if (IsPlayerInRangeOfPoint(playerid,2,1315.5227,-898.4055,39.5781)) { SetPlayerInterior(playerid,10); SetPlayerPos(playerid,6.091179,-29.271898,1003.549438); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /buy"); GameTextForPlayer(playerid, "~w~24/7", 5000, 1); PlayerInfo[playerid][pInt] = 10; if(PlayerInfo[playerid][pFishes] >= 1) { ShowPlayerDialog(playerid, DIALOG_FISH, DIALOG_STYLE_MSGBOX, "Sell Fish", "Doresti sa vinzi pestele unui magazin 24/7?", "Da", "Refuza"); return 1; } } else if (IsPlayerInRangeOfPoint(playerid,2,-1861.6565,70.4862,1055.1891)) { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1742.9548,-1861.9777,13.5769); GameTextForPlayer(playerid, "~w~Spawn Ls", 5000, 1); PlayerInfo[playerid][pInt] = 0; } else if (PlayerToPoint(2,playerid,1553.1854,-1675.8188,16.1953)) { SetPlayerPos(playerid,246.7732,65.1425,1003.6406); SetPlayerInterior(playerid,6); format(string, sizeof(string), "~w~Inside the ~w~LSPD"); GameTextForPlayer(playerid, string, 1000, 1); SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /duty, /clear, /surrender"); return 1; } else if (PlayerToPoint(2,playerid,627.8763,-571.7816,17.4966)) { if(IsACop(playerid)) { SetPlayerPos(playerid,238.5496,139.3451,1003.0234); SetPlayerInterior(playerid,3); format(string, sizeof(string), "~w~FBI"); GameTextForPlayer(playerid, string, 1000, 1); return 1; } } else if (PlayerToPoint(2,playerid,234.6226,159.6657,1003.0300)) { if(IsACop(playerid)) { SetPlayerPos(playerid,609.5309,-580.7529,26.1432); SetPlayerInterior(playerid,0); format(string, sizeof(string), "~w~Triaj"); GameTextForPlayer(playerid, string, 1000, 1); return 1; } } else if (PlayerToPoint(2,playerid,235.1525,164.2152,1003.0234)) { if(IsACop(playerid)) { SetPlayerPos(playerid,315.4014,-1523.9152,76.5391); SetPlayerInterior(playerid,0); format(string, sizeof(string), "~w~Acoperis"); GameTextForPlayer(playerid, string, 1000, 1); return 1; } } else if (IsPlayerInRangeOfPoint(playerid,2,1248.0511,-1560.6572,13.5635)) { if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7) { SetPlayerInterior(playerid,5); SetPlayerPos(playerid,1262.1383,-785.3315,1091.9063); GameTextForPlayer(playerid, "~w~Guvernul Romaniei", 5000, 1); PlayerInfo[playerid][pInt] = 5; SetPlayerVirtualWorld(playerid, 3); InHQ[playerid] = 7; } } else if (IsPlayerInRangeOfPoint(playerid,2,1123.9885,-2037.0662,69.8855))//The Triad's Mafia { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { GameTextForPlayer(playerid, "~g~Los Santos Vagos", 1000, 1); SetPlayerInterior(playerid,12); PlayerInfo[playerid][pInt] = 12; SetPlayerPos(playerid,2324.2273,-1148.8241,1050.7101); if(InWar[PlayerInfo[playerid][pMember]] == 1) { SetPlayerVirtualWorld(playerid, 1024); } else { SetPlayerVirtualWorld(playerid, 0); } InHQ[playerid] = 6; } } else if (IsPlayerInRangeOfPoint(playerid,2,2513.4136,-1650.5186,14.3557))//The Porrello Family { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { GameTextForPlayer(playerid, "~g~Groove Street", 1000, 1); SetPlayerInterior(playerid,3); SetPlayerPos(playerid,940.8331,-18.1071,1000.9297); if(InWar[PlayerInfo[playerid][pMember]] == 1) { SetPlayerVirtualWorld(playerid, 1024); } else { SetPlayerVirtualWorld(playerid, 0); } InHQ[playerid] = 5; } } else if (IsPlayerInRangeOfPoint(playerid,2,690.4044,-1275.9365,13.5599))//The Triad's Mafia { if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) { GameTextForPlayer(playerid, "~g~Ballas Familly", 1000, 1); SetPlayerInterior(playerid,3); PlayerInfo[playerid][pInt] = 3; SetPlayerPos(playerid,964.106994,-53.205497,1001.124572); if(InWar[PlayerInfo[playerid][pMember]] == 1) { SetPlayerVirtualWorld(playerid, 1024); } else { SetPlayerVirtualWorld(playerid, 0); } InHQ[playerid] = 10; } } else if (IsPlayerInRangeOfPoint(playerid,2,1123.9885,-2037.0662,69.8855)) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { SetPlayerInterior(playerid,12); SetPlayerPos(playerid,2324.2273,-1148.8241,1050.7101); GameTextForPlayer(playerid, "~w~Los Santos Vagos HQ", 5000, 1); PlayerInfo[playerid][pInt] = 12; InHQ[playerid] = 6; if(InWar[PlayerInfo[playerid][pMember]] == 1) { SetPlayerVirtualWorld(playerid, 1024); } else { SetPlayerVirtualWorld(playerid, 0); } } } else if (IsPlayerInRangeOfPoint(playerid,2,1073.0619,-344.5148,73.9922)) { if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,1212.019897,-28.663099,1000.953125); PlayerInfo[playerid][pInt] = 3; InHQ[playerid] = 8; } } else if (IsPlayerInRangeOfPoint(playerid,2,1671.5824,-1329.4281,17.4524)) { if(areape == 1) { SetPlayerInterior(playerid,15); SetPlayerPos(playerid,-1423.5153,935.8321,1036.4756); PlayerInfo[playerid][pInt] = 15; } else return SCM(playerid,COLOR_WHITE,"Event area is closed."); } }
  3. Buna seara SA-MP.RO . Intampin o problema la o factiune,cand dau F sau enter nu imi iese din acea factiune,la alte factiuni functioneaza.Mentionez ca folosesc gamemode frz-gaming.Multumesc !
  4. Problema intalnita (descriere): Nu arata textdraw-urile la case si biz-uri Ero(area / rile) / warning-(ul / urile): Liniile de cod / sursa / script-ul(obligatoriu): Daca mi se va cere,voi posta. Imagini / Video (optional):- Ati incercat sa rezolvati singur?: Da..
  5. Problema intalnita (descriere):Am gamemode-ul frz gaming si am nevoie de fisierul components.txtEro(area / rile) / warning-(ul / urile): -mSelection- WARNING: Failed to load list: "components.txt"Liniile de cod / sursa / script-ul(obligatoriu): -Imagini / Video (optional): -Ati incercat sa rezolvati singur?: Da..
  6. Descriere produs: Cont steamCat sunt dispus să plătesc: Maxim 20 euro sau domeniu .roAlte detalii: Seriozitate,nu dau primul.
  7. De unde sa le iau ?... Am mai pus si degeaba..
  8. Problema intalnita (descriere): Imi da mode u knownEro(area / rile) / warning-(ul / urile): YSF,sscanf,mysql failedLiniile de cod / sursa / script-ul(obligatoriu): Nu imi ia scripturileImagini / Video (optional):-Ati incercat sa rezolvati singur?:Da.
  9. Trebuie sa fie compatibila baza de date cu panel-ul respectiv , de conectare te ajut eu .
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