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Problema intalnita (descriere): Am descarcat gamemode UNNIC si imi da urmatoarele errori:
Ero(area / rile) / warning-(ul / urile):

D:\SERVER.UNNIC\gamemodes\yq10571.pwn(5417) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(6513) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(6663) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(14506) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(14510) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(15200) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(15236) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(39820) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(39821) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(45983) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(45984) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(46001) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(46002) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(46018) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(46019) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(46035) : warning 217: loose indentation
D:\SERVER.UNNIC\gamemodes\yq10571.pwn(46036) : warning 217: loose indentation


Liniile de cod / sursa / script-ul(obligatoriu): 5417:     

if(PlayerInfo[playerid][pWantedLevel] >= 1)
    {
        new price = PlayerInfo[playerid][pWantedLevel] * 1000;
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
             if(IsACop(i) && CrimInRange(30.0, playerid,i))
            {
                new string[512];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                PlayerInfo[playerid][pJailed] = 1;
                PlayerInfo[playerid][pJailTime] = (PlayerInfo[playerid][pWantedLevel])*(150);
                format(string, sizeof(string), "Dispecer: %s a intrat in jail [%d puncte wanted] deoarece a folosit comanda /quit in perimetrul unui politist!", sendername, PlayerInfo[playerid][pWantedLevel]);
                SendRadioMessage(1, TEAM_BLUE_COLOR, string);
                SendRadioMessage(2, TEAM_BLUE_COLOR, string);
                SendRadioMessage(3, TEAM_BLUE_COLOR, string);
                format(string, sizeof(string), "Jucatorul %s a intrat in jail (posibil /quit cu wanted) si ai primit %s$!", sendername, FormatNumber(price));
                SCM(i, COLOR_WHITE, string);
                GivePlayerCash(i, price);
                GivePlayerCash(playerid, -price);
                WantedPoints[playerid] = 0;
                PlayerInfo[playerid][pWantedLevel] = 0;
                SetPlayerWantedLevel(playerid, 0);
                Update(playerid,pWantedLevelx);
                Update(playerid,pJailedx);
                Update(playerid,pJailTimex);
                Update(i, pCashx);
                Update(playerid, pCashx);
            }
        }
    }

6513:

			new Float:xx1,Float:yy1,Float:zz1;
        GetPlayerPos(playerid,xx1,yy1,zz1);
        new factiuneid;
        factiuneid = PlayerInfo[playerid][pMember];
  		if(IsPlayerInArea(playerid, 1440.428, -1741.078, 1622.964, -1595.012)) // lspd
	    {
     		if(IsACop(playerid) && PlayerInfo[damagedid][pWantedLevel] > 0)
			{
				return 1;
			}
			if(InWar[factiuneid] == 1)
			{
			    return 1;
			}
			if(GoChase[playerid] != 999)
			{
				return 1;

6663:

			if(tazer[playerid] == 1 && IsACop(playerid) && weaponid == 24)
			{
				if(IsACop(damagedid)) return SendClientMessage(playerid, 0xFFB870FF, "Nu puteti utiliza tazer-ul pe politisti.");
				if(PlayerCuffed[damagedid] == 1) return SendClientMessage(playerid, 0xFFB870FF, "Acest jucator este deja electrocutat.");
				if(PlayerInfo[damagedid][pSleeping] == 1) return SendClientMessage(playerid, 0xFFB870FF, "Jucator electrocutat");
				if(GetDistanceBetweenPlayers(playerid,damagedid) < 15)
				{
					new string[126],sendername[25],giveplayer[25];
					GetPlayerName(playerid,sendername,sizeof(sendername));
					GetPlayerName(damagedid,giveplayer,sizeof(giveplayer));
					format(string, sizeof(string), "* Ai fost electrocutat de %s pentru 8 secunde.", sendername);
					SendClientMessage(damagedid, COLOR_LIGHTBLUE, string);
					format(string, sizeof(string), "* You tazed %s for 8 seconds.", giveplayer);
					SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					format(string, sizeof(string), "* %s shoots with his tazer at %s, and tazed him.", sendername ,giveplayer);
					ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
					GameTextForPlayer(damagedid, "~r~~h~Tazed", 2500, 3);
					TogglePlayerControllable(damagedid, 0);
					PlayerCuffed[damagedid] = 1;
					PlayerCuffedTime[damagedid] = 8;
					SetPlayerHealthEx(damagedid,100);
				}
			}
		}
	}
	return 1;
}

toate errorile sunt la fel , daca ma puteti ajuta sa le rezolv....
Imagini / Video (optional): nu am .....
Ati incercat sa rezolvati singur?: Nu stiu cum.....

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