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Problema /fuelcarsfactions


fytza

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4 answers to this question

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[pawn] if(strcmp(cmd, "/fuelcars", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

        if(PlayerData[playerid][pAdmin] >= 3)

        {

            for(new c=0;c<CAR_AMOUNT;c++)

{

Gas[c] = GasMax;

}

SendClientMessage(playerid, COLOR_GREY, "Toate masinile au fost umplute cu benzina ! ");

        }

        else

        {

            SendError(playerid,cmd);

            return 1;

        }

    }

    return 1;

}[/pawn]

[pawn] if(strcmp(cmd, "/fill", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

        tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

SendUsage(playerid,"/fill [numar litri]");

return 1;

}

moneys = strval(tmp);

new vid;

  new FillUpp;

    vid = GetPlayerVehicleID(playerid);

    FillUpp = GasMax - Gas[vid];

            if(FillUpp < moneys || moneys <= 0)

    {

SendClientMessage(playerid,COLOR_LIGHTRED,"ServeR: Ne pare rau, nu poti introduce in rezervor litri de benzina doriti.");

        return 1;

}

        if(GetPlayerCash(playerid) < moneys * SBizzData[3][sbEntranceCost])

{

  SendClientMessage(playerid, COLOR_LIGHTBLUE, "{DBED15}Angajat peco:{15D4ED} Nu ai destui bani, pentru a achita benzina.");

    return 1;

        }

        GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

if(engine == 1)

{

    SendClientMessage(playerid, COLOR_LIGHTBLUE, "{DBED15}Angajat peco:{15D4ED} Nu alimentam masinile cu motorul in functiune.");

    return 1;

}

if(IsAtGasStation(playerid))

{

    GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~Alimentare masina, te rugam asteapta...",2000,3);

SetTimerEx("Fillup", RefuelWait, false, "i", playerid);

Refueling[playerid] = 1;

CaridRefuel[playerid] = vid;

RefuelPrice[playerid] = moneys * SBizzData[3][sbEntranceCost];

RefuelLitri[playerid] = moneys;

}

else

{

SendClientMessage(playerid, COLOR_GREY, "Nu esti intr-o benzinarie!");

}

}

    return 1;

}[/pawn]

[pawn] if(strcmp(cmd, "/fillcar", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

    if(PlayerData[playerid][pFuel] > 0)

    {

        if(Gas[GetPlayerVehicleID(playerid)] < 81)

        {

        SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai bagat 20% benzina in rezervor din canistra ta");

        Gas[GetPlayerVehicleID(playerid)] += 20;

        PlayerData[playerid][pFuel] = 0;

        format(string, sizeof(string), "UPDATE players SET Fuel='%d' WHERE id=%d", PlayerData[playerid][pFuel], PlayerData[playerid][pSQLID]);

mysql_query(string);

}

else

{

    SendClientMessage(playerid, COLOR_GREY, "Benzina masini tale este peste 80%!");

}

    }

    else

    {

        SendClientMessage(playerid, COLOR_GREY, "Nu ai benzina in canistra!");

    }

}

return 1;

}[/pawn]

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[PAWN]if(strcmp(cmd, "/fuelcarsfactions", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

            if(PlayerData[playerid][pLeader] == 1)

            {

                for(new c = ID MASINA DE INCEPUT PENTRU FACTIUNEA 1;c < ID DE SFARSIT PENTRU FACTIUNEA 1 SI IL ADUNI CU 1; c++)

                    Gas[c] = GasMax;

                SendClientMessage(playerid, COLOR_GREY, "Toate masinile au fost umplute cu benzina ! ");

            }

            else

                return SendError(playerid,cmd);

        }

        return 1;

    }[/PAWN]

De ce nu incerci sa te uiti sa vezi ce trebuie schimbat?

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