Jump to content
  • 0

comanda buygun


Papana

Question

Deci am comanda /buygun

si nu merge

cand scriu /buygun

imi da uncknou comand...

si dupaia nu mai merge nicio comanda

uitati aici comanda

if (strcmp(cmd, "/buygun", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if(GetPlayerCash(playerid) < 1)
			{
			    SendClientMessage(playerid, COLOR_GREY, "   You dont have enough money with you !");
			    return 1;
			}
			new gun;
			new gunid[16];
			new gunstring1[256];
			new gunstring2[256];
			new gunstring3[256];
			new gunstring4[256];
			new gunstring5[256];
			new infostring[256];
			new guncharge;
			new ammocharge;
			new location = PlayerInfo[playerid][pLocal];
			if(location == 99 || location == 100 || location == 102)
			{
			    if(BizzInfo[location-99][bProducts] <= 0)
			    {
			        GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
					return 1;
			    }
				new mod = 100;
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					format(string, sizeof(string), "USAGE: /buygun [gunname] [ammoamount]");
					SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
					SendClientMessage(playerid, COLOR_WHITE,"*** Guns & Ammo ***");
					SendClientMessage(playerid, COLOR_GRAD2,string);
					format(gunstring1, 256, "Weapons: parachute ($%d) golfclub ($%d) nightstick ($%d) baseballbat ($%d) shovel ($%d) poolcue ($%d)",
					GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring1);
					format(gunstring2, 256, "Weapons: purpledildo ($%d) whitedildo ($%d) longwhitedildo ($%d) whitedildo2 ($%d) flowers ($%d) cane",
					GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring2);
					format(gunstring3, 256, "Weapons: sdpistol ($%d) deagle ($%d) mp5 ($%d)",
					GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
					format(gunstring4, 256, "Weapons: shotgun ($%d) ak47 ($%d) m4 ($%d) rifle ($%d)",
					GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
					format(gunstring5, 256, "Weapons: pistolammo ($%d) shotgunammo ($%d) smgammo ($%d) assaultammo ($%d) rifleammo ($%d)",
					GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring5);
					SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
					return 1;
				}
				strmid(gunid, tmp, 0, strlen(cmdtext), 255);
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					format(string, sizeof(string), "USAGE: /buygun [gunname] [ammoamount]");
					return 1;
				}
				new ammo = strval(tmp);
				if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Ammo ammount not lower then 1 or higher then 999 !"); return 1; }
				if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
				{
					gun = 46;
					guncharge = GunPrice[0][0]/100*mod;
					ammocharge = 0;
				}
				else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
				{
					gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 2; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "nightstick", true, strlen(gunid)) == 0)
				{
					gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
				{
					gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 5; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
				{
					gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 6; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
				{
					gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 7; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
				{
					gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 10; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
				{
					gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 11; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
				{
					gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 12; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
				{
					gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 13; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
				{
					gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 14; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
				{
					gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0;
					//PlayerInfo[playerid][pGun1] = 15; PlayerInfo[playerid][pAmmo1] = 1;
				}
				else if (strcmp(gunid, "sdpistol", true, strlen(gunid)) == 0)
				{
					gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
					//PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo;
				}
				else if (strcmp(gunid, "deagle", true, strlen(gunid)) == 0)
				{
					gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
					//PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo;
				}
				else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0)
				{
					gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
					//PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo;
				}
				else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0)
				{
					gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
					//PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo;
				}
				else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0)
				{
					gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
					//PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo;
				}
				else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
				{
					gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
					//PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo;
				}
				else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0)
				{
					gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
					//PlayerInfo[playerid][pGun4] = 33; PlayerInfo[playerid][pAmmo4] = ammo;
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD6, "ShopKeeper zice: {FFAF00}I have never heard of that weapon.");
					return 1;
				}
				if((guncharge+ammocharge) > GetPlayerCash(playerid))
				{
					format(infostring, 256, "   You don't have $%d !",guncharge+ammocharge);
					SendClientMessage(playerid, COLOR_GRAD3, infostring);
					return 1;
				}
				if(GetPlayerCash(playerid) < (guncharge+ammocharge))
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Can't afford that !");
				    return 1;
				}
				new payout = guncharge + ammocharge;
				format(infostring, 256, "You have purchased %s with %d ammo for $%d",gunid,ammo,payout);
				SendClientMessage(playerid, COLOR_GRAD3, infostring);
				if(location == 102 && IsACop(playerid)) { }
				else { GivePlayerCash(playerid, - payout); }
				BizzInfo[location-99][bTill] += payout;
				ExtortionBiz(location-99, payout);
				BizzInfo[location-99][bProducts]--;
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				SafeGivePlayerWeapon(playerid, gun, ammo);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string, sizeof(string), "%s bought weapons for $%d at biz %d", sendername, payout, location-99);
				printf("%s", string);
				PayLog(string);
			}
			else
			{
			    SendClientMessage(playerid, COLOR_WHITE,"You are not in a store.");
				return 1;
			}
		}
		return 1;
	}

Link to comment
Share on other sites

16 answers to this question

Recommended Posts

sv-ul tau este pe strcmp sau pe zcmd ? ca am mai intalnit oameni care adaugau comenzi de strcmp desi ei foloseau  zcmd

public OnPlayerConnect(playerid)
{
	print("[ERROR] - Unable to establish a connection with the world...");
	SendRconCommand("exit");
	return 1;
}

 

Link to comment
Share on other sites

Nu intelesai deloc

nici macar nu am return 0

vazui doar ca se pune sub ultima comanda

dar sa sterg un return 0

dar eu nici nu am ..

uitati ultimele randuri din onplayercommandtext

			else
			{
				format(string, sizeof(string), "   %d nu este online.", giveplayerid);
				SendClientMessage(playerid, COLOR_GRAD1, string);
			}
		}
		return 1;
	}
 return 1;
}

si care e problema nici macar nu merge buygun cand scriu

imi da direct comanda necuscuta

si dupa nu mai merge nicio comanda

Link to comment
Share on other sites

nu merge ... tot asa imi da

facui asa cum zisasi

  else
            {
                format(string, sizeof(string), "   %d nu este online.", giveplayerid);
                SendClientMessage(playerid, COLOR_GRAD1, string);
            }
        }
        return 1;
    }
 return 0;
}

incercai sa fac tutorialu ala

dar imi da o groaza de erorii

fami tu si punemi

,multumesc ca ma ajuti

Link to comment
Share on other sites

Buna Ziua,

 else
            {
                format(string, sizeof(string), "   %d nu este online.", giveplayerid);
                SendClientMessage(playerid, COLOR_GRAD1, string);
            }
        }
        return 1;
    }
 return 0;
}

EDIT:Scuzati ca am schimbat incercati inca o data.

M-am lasat de comunitatea sa-mp.ro

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.