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Gireada

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  1. Gireada's post in Problema salvare mysql was marked as the answer   
    House_IsOwner(playerid, houseid) { if (!PlayerData[playerid][pLogged] || PlayerData[playerid][pID] == -1) return 0; if ((HouseData[houseid][houseExists] && HouseData[houseid][houseOwner] != 0) && HouseData[houseid][houseOwner] == PlayerData[playerid][pID]) return 1; return 0; }  
    House_IsOwner(playerid, houseid) { if (!PlayerData[playerid][pLogged] || PlayerData[playerid][pID] == -1) return 0; if ((HouseData[houseid][houseExists] && HouseData[houseid][houseOwner] != 0) && HouseData[houseid][houseOwner] == GetPlayerSQLID(playerid))
    ) return 1; return 0; }
  2. Gireada's post in Problema plata taximetristi was marked as the answer   
    Vezi cum ce inmulteste variabila unde stocheaza timp cat a mers.
  3. Gireada's post in Crash la comnda /fill was marked as the answer   
    adaugi sub   playerVariables[pMoney]
    GivePlayerMoney(playerid, -businessVariables[11][bEnterPrice]);
  4. Gireada's post in Problema case si bizz-uri was marked as the answer   
    new string2[758]; for(new h = 0; h < sizeof(HouseInfo); h++) { if(HouseInfo[h][hOwned] == 0) { AddStaticPickup(19470, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]); pickups++; format(string2, sizeof(string2), "{FFFFFF}For Sale! \n{FFFFFF}Info: {FFFFFF}%s \n{FFFFFF}Cost: {8080FF}%d $ \n{FFFFFF}Level: {00BF30}%d \n{FFFFFF}Scrie {FF0000}/buyhouse",HouseInfo[h][hDiscription], HouseInfo[h][hValue], HouseInfo[h][hLevel]); } if(HouseInfo[h][hOwned] == 1) { AddStaticPickup(1314, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]); pickups++; if(HouseInfo[h][hRentabil] == 0) { format(string2, sizeof(string2), "{FFFFFF}Proprietar: {00BF30}%s \n{FFFFFF}Cost: {8080FF}%d $ \n{FFFFFF}Level: {00BF30}%d",HouseInfo[h][hOwner], HouseInfo[h][hValue],HouseInfo[h][hLevel]); } else { format(string2, sizeof(string2), "{FFFFFF}Proprietar: {00BF30}%s \n{FFFFFF}Cost: {8080FF}%d $ \n{FFFFFF}Level: {00BF30}%d \n{FFFFFF}Rent: {8080FF}%d $ \n{FFFFFF}Scrie {FF0000}/rentroom",HouseInfo[h][hOwner], HouseInfo[h][hValue],HouseInfo[h][hLevel], HouseInfo[h][hRent]); } } HouseLabel[h] = Create3DTextLabel(string2, 0x008080FF, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez], 40.0, 0, 1); } for(new h = 0; h < sizeof(BizzInfo); h++) { if(BizzInfo[h][bOwned] == 0) { AddStaticPickup(19470, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]); pickups++; format(string2, sizeof(string2), "{2EAD15}%s\n {2EAD15}For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15} /buybiz",BizzInfo[h][bMessage],BizzInfo[h][bLevelNeeded],BizzInfo[h][bBuyPrice]); } if(BizzInfo[h][bOwned] == 1) { AddStaticPickup(1239, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]); pickups++; format(string2, sizeof(string2), "{85CAFF}%s\n {85CAFF}Owner: {FFFFFF}%s\n {85CAFF}Exto: {FFFFFF}%s\n {85CAFF}Level: {FFFFFF}%d\n {85CAFF}Fee: {FFFFFF}%d\n {85CAFF}Valoare: {FFFFFF}%d\n{85CAFF}Press ENTER/F",BizzInfo[h][bMessage],BizzInfo[h][bOwner],BizzInfo[h][bExtortion],BizzInfo[h][bLevelNeeded],BizzInfo[h][bEntranceCost],BizzInfo[h][bBuyPrice]); } BizLabel[h] = Create3DTextLabel(string2, 0x008080FF, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ], 40.0, 0, 1); } for(new h = 0; h < sizeof(SBizzInfo); h++) { if(SBizzInfo[h][sbOwned] == 0) { AddStaticPickup(19470, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]); pickups++; format(string2, sizeof(string2), "{2EAD15}%s\n {2EAD15}For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15} /buybiz",SBizzInfo[h][sbMessage],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbBuyPrice]); } if(SBizzInfo[h][sbOwned] == 1) { AddStaticPickup(1239, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]); pickups++; format(string2, sizeof(string2), "{85CAFF}%s\n {85CAFF}Owner: {FFFFFF}%s\n {85CAFF}Exto: {FFFFFF}%s\n {85CAFF}Level: {FFFFFF}%d\n {85CAFF}Fee: {FFFFFF}%d\n {85CAFF}Valoare: {FFFFFF}%d\n{85CAFF}Press ENTER/F",SBizzInfo[h][sbMessage],SBizzInfo[h][sbOwner],SBizzInfo[h][sbExtortion],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbEntranceCost],SBizzInfo[h][sbBuyPrice]); } SBizLabel[h] = Create3DTextLabel(string2, 0x008080FF, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ], 40.0, 0, 1); }  
  5. Gireada's post in Restrictie. was marked as the answer   
    if(GetSpawnedVeh(playerid) > 0) return SendClientMessage(playerid, -1, "Ai deja o masina cumparata");  
  6. Gireada's post in problema /collecttrash was marked as the answer   
    if(vehicleVariables[newcar][vVehicleJob] == 9 && playerVariables[playerid][pJob] == 9 && work[playerid] == 0)         {             SendClientMessage(playerid, COLOR_YELLOW, "Use /collecttrash to start your job.");         }
  7. Gireada's post in Ajutor restrictie was marked as the answer   
    if(IsAnOwnableCar(vehicleid) && CarInfo[vehicleid][cLock] == 1 && CarInfo[vehicleid][cOwned] == 1) { if(PlayerInfo[playerid][pAdmin] 5 && AdminDuty[playerid] == ) return 1; if(!(IsATccMember(playerid)) && tduty[playerid] == && !(IsInTCCZone(playerid))) return 1; new Float:cx, Float:cy, Float:cz; GetPlayerPos(playerid, cx, cy, cz); SetPlayerPos(playerid, cx, cy, cz); }Am facut cum am inteles, sper sa iti mearga. Daca nu iti merge te rog explica mai bine.
  8. Gireada's post in Problema OnTrailerHooked was marked as the answer   
    Deci dupa ce a raspuns la dialogul DIALOG_TRUCKER, creezi o variabila prin care arati daca a inceput misiunea. De exemplu: new startjob[MAX_PLAYERS];
    Iar la OnPlayerConnect pui
    startjob[playerid] = 0;
    Iar la OnTRailerHooked
    public OnTrailerHooked(playerid, vehicleid, trailerid) {     if(PlayerInfo[playerid][pJob] == 10 && startjob[playerid] == 0)     {         ShowPlayerDialog(playerid, DIALOG_TRUCKER, DIALOG_STYLE_LIST, "Mission Selection","Ocean Dock's (LS)\nDillimore (LS)\nLas Colinas (LS)\nSpinybed (LV)\nLVA Freight Depot (LV)\nRedsands West (LV)","Chose","");     }     return 1; }Iar la dialogul DIALOG_TRUCLER pui startjob[playerid] = 1; si la sfarsitul misiunii pui startjob[playerid] = 0;
  9. Gireada's post in Cum pot schimba spawn civil was marked as the answer   
    Te duci la OnPlayerSpawn si pui SetPlayerPos(playerid, x, y ,z);// x, y, z fiind coordonatele unde vrei sa il spawnezi.
  10. Gireada's post in Problema /invite was marked as the answer   
    In loc de 
    InvitedGang[Player] = PlayerInfo[playerid][GangID];Pui
    InvitedGang[Player] = playerid;
  11. Gireada's post in problema ajutor urgent was marked as the answer   
    http://gtamap.delux-host.com/converter/
  12. Gireada's post in Am nevoie de ajutor. was marked as the answer   
    Da, le pui in folder-ul plugins.
  13. Gireada's post in Eroor - Foreach was marked as the answer   
    Trebuie sa il ai in folderul pawno>includes
  14. Gireada's post in Problema tuning cars was marked as the answer   
    Foloseste functia LinkVehicleToInterior pe vehiculul care intra in tunning,
  15. Gireada's post in array must be indexed (variable "name") was marked as the answer   
    Sterge linia si mai pune odata account = PlayerInfo[pAccount];
  16. Gireada's post in Problema Compliare was marked as the answer   
    Lock pentru neraspundere timp de 48h+
  17. Gireada's post in Intrebare TextDraw was marked as the answer   
    1. Vei primi warning pentru ca nu ai postat dupa model.
    2. I-al de aici : https://www.youtube.com/watch?v=TVSGqqmH3qs http://www.solidfiles.com/d/f99b3d488f/iTD.rar
  18. Gireada's post in CountDown de craciun. was marked as the answer   
  19. Gireada's post in Problema was marked as the answer   
    Lag-ul mai apare de la prea multe variabile pe care nu le folosesti si de la timer-ele care nu iti folosesc dar inca le ai.
  20. Gireada's post in Eroare : Cannot read from file mSelection.inc was marked as the answer   
    Deschizi gamemode-ul sau fs-ul cu pawno care are includerul mSelection
  21. Gireada's post in Problema destroy trailer was marked as the answer   
    La OnVehicleDeath pune doar SetVehicleToRespawn(GetVehicleTrailer(vehicleid))
  22. Gireada's post in Problema GODFATHER was marked as the answer   
    Ai uitat o paranteza deschisa iti spun eu sigur. Daca o rezolvi acele erori nu iti va merge server-ul
  23. Gireada's post in problema icon case was marked as the answer   
    La OnGameModeInit pui:
     
    SetTimer("UpdateHouseIcon", 5000, 1);
     
    Iar asta o pui la sfarsitul gamemode-ului:
    forward UpdateHouseIcon(); public UpdateHouseIcon() { for(new i=0;i<MAX_PLAYERS;i++) { if(IsPlayerConnected(i)) { for(new h = 0; h < sizeof(HouseInfo); h++) { if(HouseInfo[h][hOwned] == 1) { RemovePlayerMapIcon(playerid, h); SetPlayerMapIcon(i, h, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez], 32, COLOR_YELLOW); } if(HouseInfo[h][hOwned] == 0) { RemovePlayerMapIcon(playerid, h); SetPlayerMapIcon(i, h, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez], 31, COLOR_YELLOW); } } } } }
  24. Gireada's post in Restrictie Masina. was marked as the answer   
    http://wiki.sa-mp.com/wiki/SetVehicleParamsEx
  25. Gireada's post in Problema Timer was marked as the answer   
    SetTimerEx("Liberty", 10000, 0, "i", playerid); //5 secunde , nu se repeta, valoarea este integer pt playerid
     
     
    Conteaza daca literele sunt mici sau mari
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