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Problema....


Question

Posted

Am...bagat un system de clan si de cand lam bagat ... ma da DOAR la coordonatele 000,000.....

ce sa fac sa ma dea normal...unde sunt spawnurile daca nu am clan si daca am clan...unde e spawnu la clanu respectiv ?

public OnPlayerSpawn(playerid)
{
       if(GetPlayerClanRank(playerid) > 3)
       {
               SetPlayerSkin(playerid, GetClanSkinLeader(GetPlayerClan(playerid))); // (Leader Skin)
       }
       if(GetPlayerClanRank(playerid) == 1 || GetPlayerClanRank(playerid) == 2 || GetPlayerClanRank(playerid) == 3)
       {
               SetPlayerSkin(playerid, GetClanSkinMember(GetPlayerClan(playerid))); // (Member Skin)
       }
       if(IsPlayerAnyClanMember(playerid))
       {
       GivePlayerWeapon(playerid, GetClanWeapon1(GetPlayerClan(playerid)), 9999);
       GivePlayerWeapon(playerid, GetClanWeapon2(GetPlayerClan(playerid)), 9999);
       GivePlayerWeapon(playerid, GetClanWeapon3(GetPlayerClan(playerid)), 9999);
       GivePlayerWeapon(playerid, GetClanWeapon4(GetPlayerClan(playerid)), 9999);
       GivePlayerWeapon(playerid, GetClanWeapon5(GetPlayerClan(playerid)), 9999);
       GivePlayerWeapon(playerid, GetClanWeapon6(GetPlayerClan(playerid)), 9999);
       }
       if(GetClanPosX(GetPlayerClan(playerid)) != 0)
       {
       SetPlayerPos(playerid, GetClanPosX(GetPlayerClan(playerid)), GetClanPosY(GetPlayerClan(playerid)), GetClanPosZ(GetPlayerClan(playerid)));
       }
       return 1;
}
stock GetClanPosX(clan[])
{
        new CQuery[100], clan_pox[100];
        format(CQuery, sizeof(CQuery), "SELECT `clanposx` FROM `clans` WHERE `clanname` = '%s'", clan);
        Result = db_query( Database, CQuery );
        db_get_field_assoc( Result, "clanposx", clan_pox, 30 );
        db_free_result(Result);
        return 1;
}
//------------------------------------------------------------------------------
stock GetClanPosY(clan[])
{
        new CQuery[100], clan_poy[100];
        format(CQuery, sizeof(CQuery), "SELECT `clanposy` FROM `clans` WHERE `clanname` = '%s'", clan);
        Result = db_query( Database, CQuery );
        db_get_field_assoc( Result, "clanposy", clan_poy, 30 );
        db_free_result(Result);
        return 1;
}
//------------------------------------------------------------------------------
stock GetClanPosZ(clan[])
{
        new CQuery[100], clan_poz[100];
        format(CQuery, sizeof(CQuery), "SELECT `clanposz` FROM `clans` WHERE `clanname` = '%s'", clan);
        Result = db_query( Database, CQuery );
        db_get_field_assoc( Result, "clanposz", clan_poz, 30 );
        db_free_result(Result);
        return 1;
}

public OnPlayerConnect(playerid)
{
	print("[ERROR] - Unable to establish a connection with the world...");
	SendRconCommand("exit");
	return 1;
}

 

1 answer to this question

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Posted

if(GetClanPosX(GetPlayerClan(playerid)) != 0.00)

{

      SetPlayerPos(playerid, GetClanPosX(GetPlayerClan(playerid)), GetClanPosY(GetPlayerClan(playerid)), GetClanPosZ(GetPlayerClan(playerid)));

}

 

1859311972_BANNER-GIREADAcopy-min.thumb.png.48e5e420ae2185dce5b244965a1d2601.png

 

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