NeLu.
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Tare versiunea 2
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xVip [4 Levele + ZCMD] [200 Downloads] [1050 Views]
NeLu. replied to onix09's topic in Filterscript-uri
Bravo e misto dar cam putine comenzi 3/5 -
Bravo e frumos GM 5/5
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nu e copiat, e facut de mine nu am avut ce face si mam gandit sa fac un text draw poti schimba nu ma supar :wink:
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Sall am facut si eu un Text Draw pt ca nu aveam ce face mia luat 15 minute ca sal fac Poza: Download: [pawn]//========================================================================= new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; new Text:Textdraw7; new Text:Textdraw8; new Text:Textdraw9; new Text:Textdraw10; new Text:Textdraw11; //========================================================================= public OnFilterScriptInit() { Textdraw0 = TextDrawCreate(590.000000, 403.000000, "SA:MP.ro"); TextDrawAlignment(Textdraw0, 3); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 2); TextDrawLetterSize(Textdraw0, 0.500000, 1.500000); TextDrawColor(Textdraw0, 16777215); TextDrawSetOutline(Textdraw0, 1); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(553.000000, 372.000000, "]"); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 0); TextDrawLetterSize(Textdraw1, -0.929999, 2.800000); TextDrawColor(Textdraw1, 16711935); TextDrawSetOutline(Textdraw1, 0); TextDrawSetProportional(Textdraw1, 1); TextDrawSetShadow(Textdraw1, 1); Textdraw2 = TextDrawCreate(515.000000, 387.000000, "]"); TextDrawBackgroundColor(Textdraw2, 255); TextDrawFont(Textdraw2, 0); TextDrawLetterSize(Textdraw2, -0.599999, 1.500000); TextDrawColor(Textdraw2, -65281); TextDrawSetOutline(Textdraw2, 1); TextDrawSetProportional(Textdraw2, 1); Textdraw3 = TextDrawCreate(578.000000, 387.000000, "]"); TextDrawBackgroundColor(Textdraw3, 255); TextDrawFont(Textdraw3, 0); TextDrawLetterSize(Textdraw3, -0.599999, 1.500000); TextDrawColor(Textdraw3, -65281); TextDrawSetOutline(Textdraw3, 1); TextDrawSetProportional(Textdraw3, 1); Textdraw4 = TextDrawCreate(471.000000, 406.000000, "]"); TextDrawBackgroundColor(Textdraw4, 255); TextDrawFont(Textdraw4, 0); TextDrawLetterSize(Textdraw4, 0.500000, 1.000000); TextDrawColor(Textdraw4, 65535); TextDrawSetOutline(Textdraw4, 1); TextDrawSetProportional(Textdraw4, 1); Textdraw5 = TextDrawCreate(594.000000, 406.000000, "]"); TextDrawBackgroundColor(Textdraw5, 255); TextDrawFont(Textdraw5, 0); TextDrawLetterSize(Textdraw5, 0.500000, 1.000000); TextDrawColor(Textdraw5, 65535); TextDrawSetOutline(Textdraw5, 1); TextDrawSetProportional(Textdraw5, 1); Textdraw6 = TextDrawCreate(583.000000, 417.000000, "]"); TextDrawBackgroundColor(Textdraw6, 255); TextDrawFont(Textdraw6, 0); TextDrawLetterSize(Textdraw6, 0.410000, 0.899999); TextDrawColor(Textdraw6, -16776961); TextDrawSetOutline(Textdraw6, 1); TextDrawSetProportional(Textdraw6, 1); Textdraw7 = TextDrawCreate(486.000000, 417.000000, "]"); TextDrawBackgroundColor(Textdraw7, 255); TextDrawFont(Textdraw7, 0); TextDrawLetterSize(Textdraw7, 0.410000, 0.899999); TextDrawColor(Textdraw7, -16776961); TextDrawSetOutline(Textdraw7, 1); TextDrawSetProportional(Textdraw7, 1); Textdraw8 = TextDrawCreate(506.000000, 417.000000, "]"); TextDrawBackgroundColor(Textdraw8, 255); TextDrawFont(Textdraw8, 0); TextDrawLetterSize(Textdraw8, 0.410000, 0.899999); TextDrawColor(Textdraw8, -16711681); TextDrawSetOutline(Textdraw8, 1); TextDrawSetProportional(Textdraw8, 1); Textdraw9 = TextDrawCreate(563.000000, 417.000000, "]"); TextDrawBackgroundColor(Textdraw9, 255); TextDrawFont(Textdraw9, 0); TextDrawLetterSize(Textdraw9, 0.410000, 0.899999); TextDrawColor(Textdraw9, -16711681); TextDrawSetOutline(Textdraw9, 1); TextDrawSetProportional(Textdraw9, 1); Textdraw10 = TextDrawCreate(525.000000, 417.000000, "]"); TextDrawBackgroundColor(Textdraw10, 255); TextDrawFont(Textdraw10, 0); TextDrawLetterSize(Textdraw10, 0.410000, 0.899999); TextDrawColor(Textdraw10, 1717987071); TextDrawSetOutline(Textdraw10, 1); TextDrawSetProportional(Textdraw10, 1); Textdraw11 = TextDrawCreate(544.000000, 417.000000, "]"); TextDrawBackgroundColor(Textdraw11, 255); TextDrawFont(Textdraw11, 0); TextDrawLetterSize(Textdraw11, 0.410000, 0.899999); TextDrawColor(Textdraw11, 1717987071); TextDrawSetOutline(Textdraw11, 1); TextDrawSetProportional(Textdraw11, 1); for(new i; i < MAX_PLAYERS; i ++) { //========================================================================= if(IsPlayerConnected(i)) { TextDrawShowForPlayer(i, Textdraw0); TextDrawShowForPlayer(i, Textdraw1); TextDrawShowForPlayer(i, Textdraw2); TextDrawShowForPlayer(i, Textdraw3); TextDrawShowForPlayer(i, Textdraw4); TextDrawShowForPlayer(i, Textdraw5); TextDrawShowForPlayer(i, Textdraw6); TextDrawShowForPlayer(i, Textdraw7); TextDrawShowForPlayer(i, Textdraw8); TextDrawShowForPlayer(i, Textdraw9); TextDrawShowForPlayer(i, Textdraw10); TextDrawShowForPlayer(i, Textdraw11); } } return 1; //========================================================================= public OnFilterScriptExit() { TextDrawHideForAll(Textdraw0); TextDrawDestroy(Textdraw0); TextDrawHideForAll(Textdraw1); TextDrawDestroy(Textdraw1); TextDrawHideForAll(Textdraw2); TextDrawDestroy(Textdraw2); TextDrawHideForAll(Textdraw3); TextDrawDestroy(Textdraw3); TextDrawHideForAll(Textdraw4); TextDrawDestroy(Textdraw4); TextDrawHideForAll(Textdraw5); TextDrawDestroy(Textdraw5); TextDrawHideForAll(Textdraw6); TextDrawDestroy(Textdraw6); TextDrawHideForAll(Textdraw7); TextDrawDestroy(Textdraw7); TextDrawHideForAll(Textdraw8); TextDrawDestroy(Textdraw8); TextDrawHideForAll(Textdraw9); TextDrawDestroy(Textdraw9); TextDrawHideForAll(Textdraw10); TextDrawDestroy(Textdraw10); TextDrawHideForAll(Textdraw11); TextDrawDestroy(Textdraw11); return 1; } //========================================================================= public OnPlayerConnect(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); TextDrawShowForPlayer(playerid, Textdraw3); TextDrawShowForPlayer(playerid, Textdraw4); TextDrawShowForPlayer(playerid, Textdraw5); TextDrawShowForPlayer(playerid, Textdraw6); TextDrawShowForPlayer(playerid, Textdraw7); TextDrawShowForPlayer(playerid, Textdraw8); TextDrawShowForPlayer(playerid, Textdraw9); TextDrawShowForPlayer(playerid, Textdraw10); TextDrawShowForPlayer(playerid, Textdraw11); return 1; } //================================================================== [/pawn]
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Frumos, bravo!
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Foarte Frumoasa mapa 10/10 :wink:
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asa apare si pe serverul meu
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Descarca dp samp.com serverul oficial 0.3d apoi iei samp-server ,samp-npc.exe, announce.exe si pawno si le pui in serverul tau.
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Galaxy Omega Stunt v0.6 [ZCMD + SSCANF + Dini] -> UPDATE <-
NeLu. replied to Diabolik's topic in Gamemode-uri
Frumusel 4/5 -
cand scriptezi apasa F5 pentru a salva si o sa ti compileze si atunci se face .amx