La comanda asta trebuia sa pui veh nu vehicleid, pentru ca ai mai sus new veh = GetPlayerVehicleID(playerid); if (PRESSED(KEY_LOOK_BEHIND))
{
new engine,lights,alarm,doors,bonnet,boot,objective;
if(IsPlayerInAnyVehicle(playerid))
{
new veh = GetPlayerVehicleID(playerid);
if(veh != INVALID_VEHICLE_ID)
{
if(EngineStatus[veh] == 0)
{
new string[256];
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
EngineStatus[veh] = 1;
SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {FF0000}pornit {FFFFFF} motorul!");
format(string, sizeof(string), "* %s a pornit motorul.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else if(EngineStatus[veh] == 1)
{
new string[256];
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
EngineStatus[veh] = 0;
SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} motorul!");
format(string, sizeof(string), "* %s a oprit motorul.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
}
return 1;
}