Schimba "public"-ul OnPlayerUpdate pe care il ai acum, cu asta: public OnPlayerUpdate ( playerid ) { if ( IsPlayerInRangeOfPoint ( playerid , 2.3 , 1405.4153 , 653.1323 , 10.3989 ) && PLAYER_STATE_DRIVER && TimerEx [ playerid ] == 0 ) { if ( GetPlayerSpeed ( playerid ) > 70 ) { new string [ 128 ] ; format ( string , sizeof ( string ) , ""B"POLITIA: "W"Ai fost prins de radar avand viteza de "B"%d Km/Hour!" , GetPlayerSpeed ( playerid ) ) ; SendClientMessage ( playerid , -1 , string ) ; SetPlayerWantedLevel ( playerid , GetPlayerWantedLevel ( playerid ) + 1 ) ; TimerEx [ playerid ] = SetTimerEx ( "TimerEx1" , 60000 , true , "i" , playerid ) ; } } return ( 1 ) ; } Si adauga asta la pe la sfarsitul modului de joc: forward TimerEx1 ( playerid ) ; public TimerEx1 ( playerid ) { TimerEx [ playerid ] = 0 ; return ( 1 ) ; }