DarkyTheAngel
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Everything posted by DarkyTheAngel
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Esti un "nestiutor" .Ti-ar zice si Rock dar el nu mai are cont . P.S: Rog un moderator pe aceasta sectiune sa inchida acest topic ca, vad ca se lasa cu "scanteie" .
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error 018: initialization data exceeds declared size
DarkyTheAngel replied to crazyzee's question in Arhivă probleme
Schimba linia cu asta: new WinterWeather [ ] = { 1 , 4 , 5 , 7 , 8 , 9 , 12 , 15 , 17 , 20 , 25 , 27 , 30 } ; -
Nu se mai vad masinile , casele etc...
DarkyTheAngel replied to Don_Bonanno's question in Arhivă probleme
Pai nu vad nimic in neregula, si cred ca nu ai tu toate masinile in script.Verifica scriptul.Cauta CreateVehicle, AddStaticVehicle si AddStaticVehicleEx. -
Nu se mai vad masinile , casele etc...
DarkyTheAngel replied to Don_Bonanno's question in Arhivă probleme
Nu cred ca e de la asta.Iti face chestia asta de mult timp? Verifica plugin-urile si fale update si posteaza server.cfg si server_log.txt. -
De exemplu: SPD ( playerid , 14 ... Acel "14" poti sa il schimbi in oricare alt numar (asta inseamna sa schimbi id-ul dialogului): SPD ( playerid , 999 ...
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Poate vrei sa spui: "sa urc baza de date in phpMyAdmin".Apropo, vezi ca ai facut reclama, asta inseamna ca sunt obligat sa iti sterg url-ul postat si sa iti inchid topicul. Topic Locked!
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Nu se mai vad masinile , casele etc...
DarkyTheAngel replied to Don_Bonanno's question in Arhivă probleme
Ai facut vre-o schimbare modului de joc in ultima vreme? -
Pune: forward ShowStats ( playerid , targetid ) ; Inainte de: public ShowStats ( playerid , targetid )
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if ( newstate == PLAYER_STATE_DRIVER ) { if ( vehicleid == rhaskoscar3 ) { new name [ MAX_PLAYER_NAME ] ; GetPlayerName ( playerid , name , sizeof ( name ) ) ; if ( strcmp ( name , "Rhaskos" , true ) == 0 ) { return ( 1 ) ; } else { #define SCM SendClientMessage RemovePlayerFromVehicle ( playerid ) ; SCM ( playerid , -1 , "Aceasta masina este al lui Rhaskos." ) ; SCM ( playerid , -1 , "Daca vrei si tu una doneaza 3 euro." ) ; } } }
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if ( strcmp ( cmd , "/skin" , true ) == 0 ) { if ( DM [ playerid ] == 1 ) return SCM ( playerid , -1 , "ERROR: Nu poti folosi comenzi in deathmatch." ) ; if ( DM [ playerid ] == 0 ) { new skinid ; if ( sscanf ( cmdtext , "d" , skinid ) ) return SCM ( playerid , -1 , "USAGE: /skin [skinid]" ) ; if ( skinid > 300 ) return SCM ( playerid , -1 , "USAGE: /skin [0-300]" ) ; SetPlayerSkin ( playerid , skinid ) ; } } return ( 1 ) ; } if ( strcmp ( cmd , "/vw" , true ) == 0 ) { if ( DM [ playerid ] == 1 ) return SCM ( playerid , -1 , "ERROR: Nu poti folosi comenzi in deathmatch." ) ; if ( DM [ playerid ] == 0 ) { new vid ; if ( sscanf ( cmdtext , "d" , vid ) ) return SCM ( playerid , -1 , "USAGE: /vw [virtualworld]" ) ; SetPlayerVirtualWorld ( playerid , vid ) ; } } return ( 1 ) ; } EDIT: Se pare ca xxSPEEDYxx a fost mai rapid .
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Erare ciudata(scuzati deranjul provocat)
DarkyTheAngel replied to burnfire's question in Arhivă probleme
CMD:para( playerid , params [ ] ) { #define SCM SendClientMessage GivePlayerWeapon ( playerid , 46 , 9999 ) ; new Float:pos [ 3 ] ; GetPlayerPos ( playerid , pos [ 0 ] , pos [ 1 ] , pos [ 2 ] ) ; SetPlayerPos ( playerid , pos [ 0 ] , pos [ 1 ] , pos [ 2 ] + 10 ) ; SCM ( playerid , 0x630066FF , "GO!GO!GO!" ) ; return ( 1 ) ; } -
Da, poti pune. 0 - culoare 1 - culoare 15 - timpul de generare fara un sofer
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Nu cred ca este de la placa video.Depinde de rezolutie pe care ai bagat-o.
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Ai incercat sa folosesti in joc /loadfs ...?
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if(strcmp(cmd, "/v", true) == 0 || strcmp(cmd, "/vehicle", true) == 0) // By LordMan { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " You need to login first ! "); return 1; } if(PlayerInfo[playerid][pCarBan] == 1) { SendClientMessage(playerid, COLOR_GREY, " You'r banned to use /v commands ! "); return 1; } if(PlayerInfo[playerid][pLevel] >= 3 && PlayerInfo[playerid][pConnectTime] >= 36) { new x_nr[64]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "HINT: (/v)ehicle [name]"); SendClientMessage(playerid, COLOR_WHITE, "Available names: park, color, create"); return 1; } else if(strcmp(x_nr,"park",true) == 0) { if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You'r not in your car."); if(PlayerInfo[playerid][pCar] == 9999) { SendClientMessage(playerid, COLOR_GREY, "You don't own a car."); return 1; } if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new carid = GetPlayerVehicleID(playerid); if(carid == PlayerInfo[playerid][pCar]) { new Float:x,Float:y,Float:z; new Float:a; GetPlayerName(playerid, playername, sizeof(playername)); GetVehiclePos(carid, x, y, z); GetVehicleZAngle(carid, a); CarInfo[carid][cLocationx] = x; CarInfo[carid][cLocationy] = y; CarInfo[carid][cLocationz] = z; CarInfo[carid][cAngle] = a; format(string, sizeof(string), "You have saved your vehicle at the position %f.01, %f.01, %f.01, Remember it, it will respawn here!",x,y,z); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); SaveCar(carid); } } return 1; } else if(strcmp(x_nr,"color",true) == 0) { if(PlayerInfo[playerid][pCar] == 9999) { SendClientMessage(playerid, COLOR_GREY,"* You don't have a vehicle to respray."); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "{00A1FF}USAGE{FFFFFF}: /v color [ColorOneID] [ColorTwoID] (50.000$ cost)"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 && color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Wrong color id!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "{00A1FF}USAGE{FFFFFF}: /v color [ColorOneID] [ColorTwoID] (50.000$ cost)"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 && color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Wrong color id!"); return 1; } if(GetPlayerMoney(playerid) < 50000) { SendClientMessage(playerid, COLOR_GREY, " Nu ai suficienti bani!"); return 1; } if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You'r not in your car."); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehid = GetPlayerVehicleID(playerid); if(CarInfo[vehid][cID] == PlayerInfo[playerid][pCar]) { CarInfo[vehid][cColorOne] = color1; CarInfo[vehid][cColorTwo] = color2; ChangeVehicleColor(vehid, color1, color2); GivePlayerMoney(playerid, -50000); SendClientMessage(playerid, COLOR_WHITE, "Ti-ai modificat culoarea!"); SaveCar(vehid); } } return 1; } else if(strcmp(x_nr,"create",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: create [color1] [color2]"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 && color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Wrong color id!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: create [color1] [color2]"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 && color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Wrong color id!"); return 1; } new car = 0; if(PlayerInfo[playerid][pCar] == 9999) { } else return SendClientMessage(playerid, COLOR_GREY,"* You already own a car!"); for(new h = 760; h < sizeof(CarInfo); h++) { if(CarInfo[h][cOwned] == 0) { car = h; h = 1300; } } new Float:AX,Float:AY,Float:AZ,Float:Angle; GetPlayerPos(playerid, AX,AY,AZ); GetPlayerFacingAngle(playerid, Angle); format(string, 128, "cars/%d.ini", car); new playername2[MAX_PLAYER_NAME]; playername2 = PlayerName(playerid); if(dini_Exists(string)) { CarInfo[car][cID] = car; CarInfo[car][cOwned] = 1; strmid(CarInfo[car][cOwner], playername2, 0, strlen(playername2), 999); CarInfo[car][cLocationx] = AX; CarInfo[car][cLocationy] = AY; CarInfo[car][cLocationz] = AZ; CarInfo[car][cAngle] = Angle; CarInfo[car][cModel] = 522; CarInfo[car][cColorOne] = color1; CarInfo[car][cColorTwo] = color2; SaveCar(car); } else { dini_Create(string); CarInfo[car][cID] = car; CarInfo[car][cOwned] = 1; strmid(CarInfo[car][cOwner], playername2, 0, strlen(playername2), 999); CarInfo[car][cLocationx] = AX; CarInfo[car][cLocationy] = AY; CarInfo[car][cLocationz] = AZ; CarInfo[car][cAngle] = Angle; CarInfo[car][cModel] = 522; CarInfo[car][cColorOne] = color1; CarInfo[car][cColorTwo] = color2; SaveCar(car); } PlayerInfo[playerid][pCar] = car; ownedcar[car] = CreateVehicle(522,CarInfo[car][cLocationx],CarInfo[car][cLocationy],CarInfo[car][cLocationz],CarInfo[car][cAngle],CarInfo[car][cColorOne],CarInfo[car][cColorTwo],300); SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_GRAD2, "Type /vehicle to view the vehicle manual!"); GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget where you placed you'r new ~b~car!", 5000, 3); } else { SendClientMessage(playerid, COLOR_WHITE, "HINT: (/v)ehicle [name]"); SendClientMessage(playerid, COLOR_WHITE, "Available names: color, park, create"); return 1; } } else { SendClientMessage(playerid, COLOR_GRAD2, "Trebuie sa ai level 3 si 36 ore pe server!"); return 1; } } return 1; }
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AddStaticVehicleEx are un numar de 8 argumente iar in liniile postate de tine sunt doar 5 argumente.Ex: hitmencar [ 0 ] = AddStaticVehicleEx ( 579 , 1354.7737 , -248.3715 , 1.2208 , 188.6421 ) ; Ar trebui sa arate asa: hitmencar [ 0 ] = AddStaticVehicleEx ( 579 , 1354.7737 , -248.3715 , 1.2208 , 188.6421 , 0 , 1 , 15 ) ;
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Se incurca id-urile dialogurilor.Schimba-le.
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In script, ai cumva coduri de genul asta?: AddHouse ( ... AddHouse ( ... AddHouse ( ...
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Raff, schimba acea linie cu asta: PlayAudioStreamForPlayer ( playerid , "dl.fileshare.ro/download/28946665/Dragonu%5C%27+-+Aloha.mp3" ) ;
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Doamne.Omul nu are nevoie de nici un update, doar a scris el gresit codul.Schimba: if ( sscanf ( params , "d" , skinid ) ) In asta: if ( sscanf ( cmdtext , "d" , skinid ) ) Pentru ca in comanda aia nu exista parametrii.
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Da, este de la mine de pe server si o sa il deschid saptamana viitoare.Mai multe pareri, pot primi ? P.S: 700 posturi .
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Daca nu sti ce fisier lipseste, pentru ce mai ai nevoie de linie? Iar pentru stasondj, fa-ti update la includeri (versiunea 0.3x) si adauga urmatoarele fisiere: #include " YSI\y_races " #include " mysql " Restul de erori nu cred ca sunt de la fisierele incluse.
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In scriptfiles/Houses ai dosarul Users?
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Atunci adauga asta in script: enum pInfo { pAdmin } ; new PlayerInfo [ MAX_PLAYERS ] [ pInfo ] ;
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Schimba pAdmin cu numele cu care este definit rang-ul de administrator.