- 0
Problema salvare mysql
-
Similar Content
-
- 2 replies
- 207 views
-
Problema turf
By Soryn.,
- 2 answers
- 222 views
-
- 1 reply
- 177 views
-
Problema
By ImJustSlim,
- 3 answers
- 284 views
-
- 2 replies
- 157 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
seveigibaibi
Salut, cand cumpar o casa sau un business nu se salveaza in baza de date, am modificat ceva prin script dar nu-mi mai amintesc ce.
Poze:
Si eu n-am niciun business.
Cand cumpar o casa imi arata ca am cumparat-o si pot s-o cumpar de mai multe ori.
CMD:buy(playerid, params[]) { static id = -1; if ((id = House_Nearest(playerid)) != -1) { if (House_GetCount(playerid) >= MAX_OWNABLE_HOUSES) return SendErrorMessage(playerid, "You can only own %d houses at a time.", MAX_OWNABLE_HOUSES); if (HouseData[id][houseOwner] != 0) return SendErrorMessage(playerid, "This house is already owned at the moment."); if (HouseData[id][housePrice] > GetMoney(playerid)) return SendErrorMessage(playerid, "You have insufficient funds for the purchase."); HouseData[id][houseOwner] = GetPlayerSQLID(playerid); House_Refresh(id); House_Save(id); GiveMoney(playerid, -HouseData[id][housePrice]); SendServerMessage(playerid, "Ai cumparat casa \"%s\" pentru %s!", HouseData[id][houseAddress], FormatNumber(HouseData[id][housePrice])); SendClientMessageEx(playerid, COLOR_GREEN, "Ai cumparat aceasta casa!"); Log_Write("logs/house_log.txt", "[%s] %s a cumparat casa ID: %d pentru %s.", ReturnDate(), ReturnName(playerid), id, FormatNumber(HouseData[id][housePrice])); } if ((id = Garage_Nearest(playerid)) != -1) { if (Garage_GetCount(playerid) >= MAX_OWNABLE_GARAGES) return SendErrorMessage(playerid, "You can only own %d garages at a time.", MAX_OWNABLE_GARAGES); if (GarageData[id][garageOwner] != 0) return SendErrorMessage(playerid, "This garage is already owned at the moment."); if (GarageData[id][garagePrice] > GetMoney(playerid)) return SendErrorMessage(playerid, "You have insufficient funds for the purchase."); GarageData[id][garageOwner] = GetPlayerSQLID(playerid); Garage_Refresh(id); Garage_Save(id); GiveMoney(playerid, -GarageData[id][garagePrice]); SendServerMessage(playerid, "Ai cumparat garajul \"%s\" pentru %s!", GarageData[id][garageAddress], FormatNumber(GarageData[id][garagePrice])); SendClientMessageEx(playerid, COLOR_GREEN, "Ai cumparat aceast garaj!"); Log_Write("logs/garage_log.txt", "[%s] %s a cumparat garajul ID: %d pentru %s.", ReturnDate(), ReturnName(playerid), id, FormatNumber(GarageData[id][garagePrice])); } else if ((id = Business_Nearest(playerid)) != -1) { if (Business_GetCount(playerid) >= MAX_OWNABLE_BUSINESSES) return SendErrorMessage(playerid, "You can only own %d businesses at a time.", MAX_OWNABLE_BUSINESSES); if (BusinessData[id][bizOwner] != 0) return SendErrorMessage(playerid, "This business is already owned at the moment."); if (BusinessData[id][bizPrice] > GetMoney(playerid)) return SendErrorMessage(playerid, "You have insufficient funds for the purchase."); BusinessData[id][bizOwner] = GetPlayerSQLID(playerid); Business_Refresh(id); Business_Save(id); GiveMoney(playerid, -BusinessData[id][bizPrice]); SendServerMessage(playerid, "Ai cumparat business-ul \"%s\" pentru %s!", BusinessData[id][bizName], FormatNumber(BusinessData[id][bizPrice])); SendClientMessageEx(playerid, COLOR_GREEN, "Ai cumparat acest business!"); Log_Write("logs/biz_log.txt", "[%s] %s a cumparat business ID: %d pentru %s.", ReturnDate(), ReturnName(playerid), id, FormatNumber(BusinessData[id][bizPrice])); } else if ((id = Business_Inside(playerid)) != -1) { if (BusinessData[id][bizLocked] != 0 || !BusinessData[id][bizOwner]) return SendErrorMessage(playerid, "This business is closed!"); if (BusinessData[id][bizType] == 5) { Business_CarMenu(playerid, id); } else { Business_PurchaseMenu(playerid, id); } } return 1; }
Link to comment
Share on other sites
11 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.