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gabyskm96

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About gabyskm96

  • Birthday 08/08/1996

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  1. Marius stai linistit :smiley: nu are nici un bug .
  2. iti trebuie microsoft visual C++ 2010 - net framework 4
  3. Puteti da topic close am rezolvat singur :D
  4. Cine ma poate ajuta sa rezolva si eu comanda /contract (sorry de 2x post dar vreau si eu sa o repar)
  5. diabolik imi da 2 erori.. [pawn]C:\Documents and Settings\Gaby\My Documents\Downloads\Server SAMP\gamemodes\xdevil.pwn(46871) : error 017: undefined symbol "pLider" C:\Documents and Settings\Gaby\My Documents\Downloads\Server SAMP\gamemodes\xdevil.pwn(46876) : error 017: undefined symbol "pLider" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors. [/pawn] linie 46871 [pawn]else if(PlayerInfo[giveplayerid][pLider] == 8 && PlayerInfo[playerid][pMember] == 8)[/pawn] linie 46876 [pawn] else if(PlayerInfo[giveplayerid][pMember] == 8||PlayerInfo[giveplayerid][pLider] == 8)[/pawn]
  6. Salut! am si eu o problema cand x da contract pe y pune sa zicem 10000 $ si dupa ce hitman il omoara pe y nu ii da banii :sad: ajutati`ma si pe mn cu comanda contract (gm e gf) [pawn]//-------------------------------------------[Contract]----------------------------------- if(strcmp(cmd, "/contract", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /contract [playerid/PartOfName] [amount]"); return 1; } giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /contract [playerid/PartOfName] [amount]"); return 1; } moneys = strval(tmp); if(moneys < 10000 || moneys > 100000) { SendClientMessage(playerid, COLOR_GREY, " Contract money must be atleast $10000, and not more then $100000!"); return 1; } if(PlayerInfo[playerid][pLevel] < 3) { SendClientMessage(playerid, COLOR_GRAD1, "You must be level 3 to place a Contract."); return 1; } if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) { SendClientMessage(playerid, COLOR_GREY, " Cannot use this, because you are a Hitman !"); return 1; } if (IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(PlayerInfo[giveplayerid][pMember] == 8 && PlayerInfo[playerid][pMember] == 8) { SendClientMessage(playerid, COLOR_GREY, " Cannot place Contracts on your own Agency!"); return 1; } else if(PlayerInfo[giveplayerid][pLeader] == 8 && PlayerInfo[playerid][pMember] == 8) { SendClientMessage(playerid, COLOR_GREY, " Cannot place Contracts on your own Agency!"); return 1; } else if(PlayerInfo[giveplayerid][pMember] == 8||PlayerInfo[giveplayerid][pLeader] == 8) { SendClientMessage(playerid, COLOR_GREY, " Can't contract a Hitman !"); return 1; } else if(AFKCheck[giveplayerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " Can't contract a afk player !"); return 1; } else if(PlayerInfo[giveplayerid][pHeadValue] >= 10000) { SendClientMessage(playerid, COLOR_GREY, " Can't contract this player, because it has already contracted!"); return 1; } if(PlayerInfo[giveplayerid][pLevel] < 3) { SendClientMessage(playerid, COLOR_GRAD1, "This player must be level 3 to place a Contract on him."); return 1; } if(gTeam[giveplayerid] == 2 && moneys != 100000) { SendClientMessage(playerid, COLOR_GREY, " Only $100000 can be placed as a Contract on Cops !"); return 1; } if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Contract yourself!"); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); playermoney = GetPlayerMoney(playerid); if (moneys > 0 && playermoney >= moneys) { GivePlayerMoney(playerid, (0 - moneys)); PlayerInfo[giveplayerid][pHeadValue]+=moneys; format(string, sizeof(string), "%s has placed a contract on %s, for $%d.",sendername, giveplayer, moneys); SendFamilyMessage(8, COLOR_YELLOW, string); format(string, sizeof(string), "* You placed a contract on %s, for $%d.",giveplayer, moneys); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_GRAD1, " Invalid transaction amount."); } } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); } } return 1; }[/pawn]
  7. multumesc! puteti da tc
  8. Salut cum pot sa dezactivez si eu din jb sa nu mai imi dea kick la fps prea mare.. [pawn]JB::SendFormattedMessage (i, JB_RED, "ThegBot:{FFFF00} Please fix your framerate (FPS) or you will get kicked! (Min %d, your FPS: %d)", JB::Variables [MIN_FPS], var); SendClientMessage (i, JB_RED, "ThegBot:{FFFF00} Pressing F7 once may help to fix it. (Removes the outlines of the letters in chat window.)");[/pawn] iar acum va dau cfgu jb [pawn]WeaponHack = 1 MoneyHack = 1 Jetpack = 1 HealthHack = 1 ArmourHack = 1 DriveBy = 3 Spam = 0 CommandSpam = 0 BadWords = 1 CarJackHack = 1 TeleportHack = 1 MaxPing = 5000 SpectateHack = 1 Blacklist = 1 IpBans = 1 TempBans = 1 SpawnKill = 3 CapsLock = 0 3DSpeed = 0 MaxSpeed = 300 AdminImmunity = 1 Advertisement = 0 FreezeUpdate = 0 SpawnTime = 10 CheckpointTeleport = 1 Airbrake = 150 TankMode = 1 WarnPlayers = 0 SingleplayerCheats = 1 MinFPS = 10 DisableBadWeapons = 1 CBug = 16 AntiBugKill = 1 NoReload = 20 NoReloadForSawnOff = 4 ActiveGMC = 2 GMCBan = 0 ServerSideHealth = 1 CheckVMPos = 0 QuickTurn = 0 VehicleTeleport = 1 Wallride = 170 DisplayTextDraw = 1 AFK = 99999999 PickupTeleport = 1 FlyHack = 40 JunkBusterChrome = 0 CheckWalkAnims = 1 ReportMoneyHack = 1 SpeedhackAdvanced = 20 Joypad = 5 ArmedVehicles = 0 VehicleRepair = 0 TuningHack = 0 PayForGuns = 0 SpawnVehicles = 0 MaxTotalWarnings = 15 TooManyWarningsAction = 1 AirbrakeDetection = 1 SpeedhackDetection = 1 [Misc] Version = 11 Homepage = the homepage of this server [/pawn]
  9. gabyskm96

    flood server

    da si eu mam uitat dar nimic.. nu o am nici eu
  10. gabyskm96

    flood server

    lol! asta am patito si eu aseara!! tot acelasi! acum astept si eu sa vad ce spun baietii de pe sa-mp.ro ca sa stiu ce am de facut..
  11. ms Mihai! am fost neatent o clipa si nu am sters 7777 Greseala mea
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