Este un update la vechiul textdraw nu cred ca este prea reusit dar eu il pun aici poate va va fi de folos. Timp de lucru aproximativ 8 minute. [pawn]new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; new Text:Textdraw7; new Text:Textdraw8; new Text:Textdraw9; new Text:Textdraw10; new Text:Textdraw11; // In OnGameModeInit prefferably, we procced to create our textdraws: Textdraw0 = TextDrawCreate(510.000000, 384.000000, "S"); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 0); TextDrawLetterSize(Textdraw0, 0.490000, 1.900000); TextDrawColor(Textdraw0, 257556479); TextDrawSetOutline(Textdraw0, 1); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(523.000000, 381.000000, "a"); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 0); TextDrawLetterSize(Textdraw1, 0.490000, 1.900000); TextDrawColor(Textdraw1, 257556479); TextDrawSetOutline(Textdraw1, 1); TextDrawSetProportional(Textdraw1, 1); Textdraw2 = TextDrawCreate(530.000000, 378.000000, "n"); TextDrawBackgroundColor(Textdraw2, 255); TextDrawFont(Textdraw2, 0); TextDrawLetterSize(Textdraw2, 0.490000, 1.900000); TextDrawColor(Textdraw2, 257556479); TextDrawSetOutline(Textdraw2, 1); TextDrawSetProportional(Textdraw2, 1); Textdraw3 = TextDrawCreate(537.000000, 376.000000, "A"); TextDrawBackgroundColor(Textdraw3, 255); TextDrawFont(Textdraw3, 0); TextDrawLetterSize(Textdraw3, 0.490000, 1.900000); TextDrawColor(Textdraw3, -65281); TextDrawSetOutline(Textdraw3, 1); TextDrawSetProportional(Textdraw3, 1); Textdraw4 = TextDrawCreate(550.000000, 374.000000, "n"); TextDrawBackgroundColor(Textdraw4, 255); TextDrawFont(Textdraw4, 0); TextDrawLetterSize(Textdraw4, 0.490000, 1.900000); TextDrawColor(Textdraw4, -65281); TextDrawSetOutline(Textdraw4, 1); TextDrawSetProportional(Textdraw4, 1); Textdraw5 = TextDrawCreate(558.000000, 375.000000, "d"); TextDrawBackgroundColor(Textdraw5, 255); TextDrawFont(Textdraw5, 0); TextDrawLetterSize(Textdraw5, 0.490000, 1.900000); TextDrawColor(Textdraw5, -65281); TextDrawSetOutline(Textdraw5, 1); TextDrawSetProportional(Textdraw5, 1); Textdraw6 = TextDrawCreate(565.000000, 376.000000, "r"); TextDrawBackgroundColor(Textdraw6, 255); TextDrawFont(Textdraw6, 0); TextDrawLetterSize(Textdraw6, 0.490000, 1.900000); TextDrawColor(Textdraw6, -65281); TextDrawSetOutline(Textdraw6, 1); TextDrawSetProportional(Textdraw6, 1); Textdraw7 = TextDrawCreate(571.000000, 378.000000, "e"); TextDrawBackgroundColor(Textdraw7, 255); TextDrawFont(Textdraw7, 0); TextDrawLetterSize(Textdraw7, 0.490000, 1.900000); TextDrawColor(Textdraw7, -16776961); TextDrawSetOutline(Textdraw7, 1); TextDrawSetProportional(Textdraw7, 1); Textdraw8 = TextDrawCreate(577.000000, 381.000000, "a"); TextDrawBackgroundColor(Textdraw8, 255); TextDrawFont(Textdraw8, 0); TextDrawLetterSize(Textdraw8, 0.490000, 1.900000); TextDrawColor(Textdraw8, -16776961); TextDrawSetOutline(Textdraw8, 1); TextDrawSetProportional(Textdraw8, 1); Textdraw9 = TextDrawCreate(584.000000, 384.000000, "s"); TextDrawBackgroundColor(Textdraw9, 255); TextDrawFont(Textdraw9, 0); TextDrawLetterSize(Textdraw9, 0.490000, 1.900000); TextDrawColor(Textdraw9, -16776961); TextDrawSetOutline(Textdraw9, 1); TextDrawSetProportional(Textdraw9, 1); Textdraw10 = TextDrawCreate(500.000000, 401.000000, "MULTIPLAYER"); TextDrawBackgroundColor(Textdraw10, 255); TextDrawFont(Textdraw10, 3); TextDrawLetterSize(Textdraw10, 0.480000, 1.600000); TextDrawColor(Textdraw10, -10288897); TextDrawSetOutline(Textdraw10, 1); TextDrawSetProportional(Textdraw10, 1); Textdraw11 = TextDrawCreate(540.000000, 393.000000, "0.3d"); TextDrawBackgroundColor(Textdraw11, 255); TextDrawFont(Textdraw11, 2); TextDrawLetterSize(Textdraw11, 0.300000, 1.000000); TextDrawColor(Textdraw11, 257556479); TextDrawSetOutline(Textdraw11, 1); TextDrawSetProportional(Textdraw11, 1); [/pawn]