function AttachNeon(carid) {
if(CarInfo[carid][cNeon] == 0)
return true;
new vehicleid = CarInfo[carid][Spawned];
switch(CarInfo[carid][cNeon]) {
case 1: {
NeonObj[0][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
NeonObj[1][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
}
case 2: {
NeonObj[0][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
NeonObj[1][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
}
case 3: {
NeonObj[0][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
NeonObj[1][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
}
case 4: {
NeonObj[0][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
NeonObj[1][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
}
case 5: {
NeonObj[0][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
NeonObj[1][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
}
case 6: {
NeonObj[0][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);
NeonObj[1][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);
}
}
if( vehicleid == 522 )
{
AttachDynamicObjectToVehicle(NeonObj[0][vehicleid], CarInfo[carid][Spawned], -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
//AttachDynamicObjectToVehicle(NeonObj[1][vehicleid], CarInfo[carid][Spawned], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
}
else
{
AttachDynamicObjectToVehicle(NeonObj[0][vehicleid], CarInfo[carid][Spawned], -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachDynamicObjectToVehicle(NeonObj[1][vehicleid], CarInfo[carid][Spawned], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
}
return true;
}
Incearca asa.