[pawn]dcmd_car(playerid,params[]) { if(AccInfo[playerid][Level] >= 0) { new Index; new tmp[256]; tmp = strtok(params,Index); new tmp2[256]; tmp2 = strtok(params,Index); new tmp3[256]; tmp3 = strtok(params,Index); if(!strlen(tmp)) return SendClientMessage(playerid, LIGHTBLUE2, "Usage: /car [ModelID/Name] [Colour1] [Colour2]") && SendClientMessage(playerid, orange, "Function: Will create a Car with specified Colours"); new car; new string[128]; new colour1, colour2; if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp); if(car < 400 || car > 611) return SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model ID!"); if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2); if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3); if(AccInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid)) EraseVeh(AccInfo[playerid][pCar]); new LVehicleID; new Float:X,Float:Y,Float:Z; new Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1); PutPlayerInVehicle(playerid, LVehicleID, 0); AccInfo[playerid][pCar] = LVehicleID; SendCommandToAdmins(playerid,"Car"); format(string, sizeof(string), "%s Spawned a \"%s\" (Model:%d) Colours (%d, %d), Pos: X:%0.2f, Y:%0.2f, Z:%0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z); SaveIn("CarSpawns",string); format(string, sizeof(string), "|- You have Spawned a \"%s\" (Model: %d) with Colours: %d,%d -|", VehicleNames[car-400], car, colour1, colour2); return SendClientMessage(playerid,LIGHTBLUE, string); } else return ErrorMessages(playerid, 6); }[/pawn] Sub [pawn]LinkVehicleToInterior(LVehicleID,int1);[/pawn] am adaugat [pawn]PutPlayerInVehicle(playerid, LVehicleID, 0);[/pawn]. * PutPlayerInVehicle