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IstuntmanI

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Everything posted by IstuntmanI

  1. folositor fs-ul ... bravo ...da e naspa ca jucatorii pot folosi /bug adskodsajadskljadsjk .... la mn asa fac cand vad mesaju de la server bot :'(
  2. IstuntmanI

    [Map]Admin House

    uploadeaza-l pe Solid Files Nu prea imi place ca unele obiecte sunt in aer ;D ... 4/5 ;)
  3. xStreamer TutoriaL by ICEBOX In primu rand xStreamer este un streamer prin care poti baga obiecte pe serverul tau. Download 1.http://solidfiles.com/d/RkpQ ---- Plugin 2.http://solidfiles.com/d/9uEr ---- Filterscript 3.http://solidfiles.com/d/YDre ---- Include 4.http://solidfiles.com/d/96Ho ---- FS in care se baga obiectele Dupa ce ati download tot de mai sus faceti asa: 1.Dezarhivati Plugins unde aveti serverul, daca aveti folderul plugins bagati tot ce este in winrar in folderu plugins. 2.Dezarhivati xStreamer in FilterScripts. 3.Puneti Include in pawno\include. 4.Intrati in Server.cfg si puneti asa : la linia filterscripts puneti xStreamer si Xstreamo, pe urma dupa linia plugins scrieti xStreamer 5.Intrati in Xstreamo si acolo bagati mapa facuta in MTA. ATENTIE:Nu fisierul .map ci obiectele care le-ai compilat. + 6.Daca sunteti pe linux in loc sa scrieti la linia plugins xStreamer puneti xStreamer.so Daca nu se incarca si va apare in consola "Script[gamemodes/numegm.amx]: Run time error 19: "File or function is not found"": 1.Trebuie sa ai instalat net framework 3.5 daca va da eroare net framework 3.5 la instalare instalati asta Windows installer 3.1 2.sau dupa linia plugins nu ai scris xStreamer Daca se incarca si pluginul si FS-urile si obiectele nu apar (daca ati bagat) si folositi convertorul de la GTA Delux-Host Converter atunci inlocuiti , 500); cu , 0);. Cum faceti: - Dati CTRL + H - In prima casuta scrieti , 500);, iar in a2-a casuta scrieti , 0); - Dati enter si dati Yes to all (sau asa cv) Si gata. PS: M-a lasat ICEBOX sa postez tutorialul pentru ca el nu-l mai avea :D
  4. frumusica pt prima ta mapa ursuletule =))
  5. Toate animatiile: http://forum.sa-mp.com/index.php?topic=23324.0 Seif anims: http://forum.sa-mp.com/index.php?topic=70904.0 ;)
  6. ca sa-l pui ca define pui sus in script asta: #define NUME_CULOARE CODUL_CULORII NUME_CULOARE - inlocuiesti cu numele pe care vrei sa-l dai culorii CODUL_CULORII - inlocuiesti cu un cod de culoare ;D
  7. cred ca adaugi in fata 0x si adaugi la final FF si vine: 0xE8E8E8FF ;D sau doar 0x in fata ;D ... nu stiu sigur 0xE8E8E8
  8. misto mapa ... sala de mese e prea goala ;D Inchisoare de lux )
  9. dar merge solidfiles Frumos fs, da nu imi place ca se suprapun mesajele :(
  10. Frumoasa mapa, banuiesc ca e prima ... 4/5
  11. Gata, am scos anti-cheatul ca am vazut ca va plangeti de el : Download: PS: Am updatat si primul post.
  12. Frumoasa mapa ... nu am mai vazut mape noi facute de tn aici ... poate incepi sa faci iar ca ai talent :D
  13. frumoasa mapa,
  14. e de la anti-cheatul din acest GM. .... inlocuiti tot ce e cu GivePlayerMoney cu F_GivePlayerMoney si altele legate de bani cu F_ in fata ;D
  15. 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CreateObject(1655, -1941.7844, -1250.2969, 241.7923, 348.8273, 0.0, 315.0); CreateObject(1655, -1938.5894, -1247.2614, 243.5108, 5.1565, 0.0, 314.1405); CreateObject(1655, -1935.4167, -1244.1694, 246.559, 20.6264, 0.0, 314.1405); CreateObject(1655, -1947.5756, -1256.3643, 242.6619, 310.1527, 0.0, 315.0); CreateObject(619, -1957.0168, -1255.0535, 247.2853, 0.0, 0.0, 101.25); CreateObject(619, -1948.8133, -1267.0986, 247.3348, 0.0, 0.0, 258.75); CreateObject(619, -2098.7334, -1416.7977, 427.0887, 0.0, 0.0, 270.0); CreateObject(619, -2109.5235, -1406.2509, 427.1515, 0.0, 0.0, 101.25); CreateObject(619, -2203.784, -1500.1237, 478.4246, 0.0, 0.0, 101.25); CreateObject(619, -2193.7137, -1511.0752, 479.5379, 0.0, 0.0, 270.0); CreateObject(1259, -2295.034, -1597.8339, 492.1123, 0.0, 0.0, 45.0); CreateObject(2481, -2296.8934, -1595.4832, 499.4657, 0.0, 0.0, 315.0); CreateObject(2481, -2296.8934, -1595.4832, 499.1183, 0.0, 0.0, 315.0); CreateObject(2481, -2296.8934, -1595.4832, 498.7709, 0.0, 0.0, 315.0); CreateObject(2481, -2296.8934, -1595.4832, 498.3739, 0.0, 0.0, 315.0); CreateObject(7900, -2293.8812, -1598.1749, 497.7392, 0.0, 0.0, 315.0); CreateObject(13592, -2264.7591, -1626.5865, 483.1857, 16.3292, 0.0, 101.25); CreateObject(13592, -2257.8609, -1626.3129, 481.2161, 16.3292, 0.0, 101.25); CreateObject(13592, -2251.0887, -1626.0715, 479.2627, 16.3292, 0.0, 101.25); CreateObject(13592, -2244.8663, -1625.8326, 477.4903, 16.3292, 0.0, 101.25); CreateObject(13592, -2237.8138, -1625.5529, 475.4609, 16.3292, 0.0, 101.25); CreateObject(13592, -2230.9896, -1625.2668, 473.4765, 16.3292, 0.0, 101.25); CreateObject(13592, -2224.628, -1625.0967, 471.6286, 16.3292, 0.0, 101.25); CreateObject(13592, -2217.5916, -1624.7498, 469.582, 16.3292, 0.0, 101.25); CreateObject(13592, -2210.4024, -1624.6761, 467.6383, 16.3292, 0.0, 101.25); CreateObject(18449, -2175.8455, -1624.0865, 458.6094, 0.0, 1.7188, 180.0); CreateObject(18449, -2099.1158, -1623.9849, 460.9005, 0.0, 1.7188, 180.0); CreateObject(1655, -2060.4136, -1623.7764, 463.131, 0.0, 0.0, 270.0); CreateObject(1655, -2056.2693, -1623.8143, 465.7714, 15.4699, 0.0, 270.0); CreateObject(615, -2061.8521, -1630.7035, 462.1836, 0.0, 0.0, 0.0); CreateObject(615, -2061.4112, -1617.9173, 462.0719, 0.0, 0.0, 0.0); CreateObject(1633, -2252.0938, -1692.2391, 479.4823, 343.6706, 0.0, 270.0); CreateObject(1633, -2245.6919, -1692.2459, 479.4258, 343.6706, 0.0, 270.0); CreateObject(1633, -2237.7942, -1692.2472, 479.3731, 343.6706, 0.0, 270.0); CreateObject(1633, -2229.8704, -1692.2361, 479.2885, 343.6706, 0.0, 270.0); CreateObject(1633, -2222.7273, -1692.2234, 479.2282, 343.6706, 0.0, 270.0); CreateObject(1633, -2215.2789, -1692.2363, 479.1564, 343.6706, 0.0, 270.0); CreateObject(1633, -2208.2007, -1692.262, 479.0472, 343.6706, 0.0, 270.0); CreateObject(1633, -2200.7044, -1692.2533, 478.967, 343.6706, 0.0, 270.0); CreateObject(1633, -2192.7637, -1692.2387, 478.8846, 343.6706, 0.0, 270.0); CreateObject(1633, -2185.6414, -1692.2514, 478.8214, 343.6706, 0.0, 270.0); CreateObject(1633, -2177.9214, -1692.273, 478.7502, 343.6706, 0.0, 270.0); CreateObject(1633, -2169.4363, -1692.2576, 478.607, 343.6706, 0.0, 270.0); CreateObject(1633, -2162.0462, -1692.262, 478.5302, 343.6706, 0.0, 270.0); CreateObject(1633, -2154.2193, -1692.23, 478.4749, 343.6706, 0.0, 270.0); CreateObject(1633, -2146.3025, -1692.2378, 478.3985, 343.6706, 0.0, 270.0); CreateObject(1633, -2143.3995, -1692.2566, 479.9692, 3.4377, 0.0, 270.0); CreateObject(1633, -2136.5894, -1692.2686, 482.3366, 3.4377, 0.0, 270.0); CreateObject(1633, -2131.8001, -1692.2811, 484.0095, 3.4377, 0.0, 270.0); CreateObject(1633, -2126.1492, -1692.2797, 485.9913, 3.4377, 0.0, 270.0); CreateObject(1633, -2098.0838, -1691.9543, 487.937, 343.6706, 0.0, 270.0); CreateObject(1633, -2092.6912, -1691.9389, 487.8584, 343.6706, 0.0, 270.0); CreateObject(1633, -2085.0447, -1691.9756, 487.7897, 343.6706, 0.0, 270.0); CreateObject(1633, -2077.6641, -1691.955, 487.7862, 343.6706, 0.0, 270.0); CreateObject(1633, -2070.742, -1691.9313, 487.7294, 343.6706, 0.0, 270.0); CreateObject(1633, -2067.9507, -1691.85, 489.2994, 8.5944, 0.0, 270.0); CreateObject(1633, -2064.1099, -1691.8624, 492.2252, 25.7831, 0.0, 270.0); CreateObject(790, -2280.7364, -1606.6866, 483.0877, 0.0, 0.0, 0.0); CreateObject(16776, -2235.4278, -1740.5032, 479.2357, 0.8593, 353.1245, 326.25); CreateObject(1655, -2245.532, -1727.4451, 480.2642, 4.2972, 0.0, 213.75); CreateObject(1655, -2242.8536, -1731.3405, 483.5245, 18.0482, 0.0, 213.75); CreateObject(13831, -2411.8667, -1620.3355, 528.2588, 0.0, 0.0, 78.75); CreateObject(8397, -2401.5552, -1585.9175, 467.9989, 0.0, 0.0, 0.0); CreateObject(8397, -2415.8619, -1655.8222, 469.1789, 0.0, 0.0, 0.0); CreateObject(13562, -2273.1297, -1684.6207, 480.3184, 0.0, 0.0, 0.0); CreateObject(3877, -2286.3016, -1609.2182, 481.7691, 0.0, 0.0, 326.25); CreateObject(3877, -2282.5328, -1620.3489, 482.6279, 0.0, 0.0, 292.5); CreateObject(3877, -2263.6722, -1684.419, 481.6074, 0.0, 0.0, 292.5); CreateObject(790, -2296.0022, -1572.8376, 478.9446, 0.0, 0.0, 0.0); CreateObject(790, -2371.388, -1581.0943, 500.9765, 0.0, 0.0, 315.0); CreateObject(790, -2337.3716, -1580.131, 484.3854, 0.0, 0.0, 202.5); CreateObject(790, -2356.1368, -1671.3273, 487.115, 0.0, 0.0, 101.25); CreateObject(18367, -2345.7823, -1588.9313, 482.0026, 342.8113, 0.0, 213.75); CreateObject(18449, -2279.7891, -1670.1375, 478.5018, 0.0, 0.0, 180.0); CreateObject(18449, -2205.959, -1670.1763, 458.0141, 0.0, 30.9396, 0.0); CreateObject(18449, -2150.6836, -1670.1727, 424.8657, 0.0, 30.9396, 0.0); CreateObject(18449, -2084.5772, -1670.097, 383.1845, 0.0, 33.518, 0.0); CreateObject(18449, -2054.1343, -1670.4061, 366.6943, 0.0, 20.6264, 358.281); CreateObject(18449, -2019.0456, -1671.5092, 356.7995, 0.0, 9.4538, 358.281); CreateObject(18449, -1944.004, -1673.7192, 344.2432, 0.0, 9.4538, 358.281); CreateObject(18449, -1906.4177, -1674.9334, 340.9663, 0.0, 359.1405, 358.281); CreateObject(18449, -1829.3931, -1677.3825, 328.1899, 0.0, 19.767, 358.281); CreateObject(18449, -1759.1159, -1679.4429, 292.2713, 0.0, 34.3774, 358.281); CreateObject(18449, -1697.1347, -1681.4284, 249.8708, 0.0, 34.3774, 358.281); CreateObject(1655, -1666.3431, -1682.293, 230.5135, 331.6386, 0.0, 270.0); CreateObject(1655, -1660.5672, -1682.2898, 230.6078, 345.3895, 0.0, 270.0); CreateObject(1655, -1654.1757, -1682.3111, 232.3151, 359.1405, 0.0, 270.0); CreateObject(619, -2281.0748, -1677.7054, 479.5911, 0.0, 0.0, 281.25); CreateObject(18367, -2361.2164, -1565.8018, 494.1277, 342.8113, 0.0, 213.75); CreateObject(18367, -2376.3245, -1543.2247, 506.0079, 342.8113, 0.0, 213.75); CreateObject(18367, -2391.2793, -1521.0157, 517.689, 342.8113, 0.0, 213.75); CreateObject(18367, -2406.3445, -1498.4928, 529.4658, 342.8113, 0.0, 213.75); CreateObject(18367, -2420.5325, -1477.3953, 540.5134, 342.8113, 0.0, 213.75); CreateObject(18367, -2434.992, -1456.1236, 551.7446, 342.8113, 0.0, 213.75); CreateObject(18367, -2449.8545, -1434.027, 563.3351, 342.8113, 0.0, 213.75); CreateObject(18367, -2465.2081, -1411.2657, 575.2988, 342.8113, 0.0, 213.75); CreateObject(1634, -2481.8763, -1386.497, 589.3381, 18.9076, 0.0, 33.75); CreateObject(18449, -1550.6679, -1683.8813, 167.062, 0.0, 22.3453, 358.281); CreateObject(18449, -1488.5716, -1685.7344, 141.5109, 0.0, 22.3453, 358.281); CreateObject(1655, -1462.1738, -1686.801, 131.4486, 331.6386, 0.0, 270.0); CreateObject(1655, -1456.5762, -1686.8, 131.4713, 343.6706, 0.0, 270.0); CreateObject(17310, -2321.1714, -1702.6557, 486.018, 0.0, 214.755, 67.5); CreateObject(17310, -2331.8311, -1697.7886, 485.2713, 359.1405, 213.8955, 70.1556); CreateObject(17310, -2330.3741, -1709.9074, 503.2992, 0.8593, 272.3374, 67.5); CreateObject(1634, -2339.2522, -1707.5398, 502.2481, 61.0199, 351.4056, 167.8134); CreateObject(1634, -2322.5828, -1714.1011, 502.4367, 63.5983, 0.0, 157.5003); CreateObject(16395, -2258.3016, -1487.7072, 456.4968, 0.0, 0.0, 56.25); CreateObject(16395, -2143.4334, -1320.7581, 430.8605, 0.0, 0.0, 56.25); CreateObject(1632, -2091.5853, -1245.3232, 429.1573, 13.751, 0.0, 326.25); Coordonate: -2355.5232,-1636.6266,483.7031 ;)
  16. draguta mapa 3.5/5 => 4/5 ;)
  17. Mersi. Mi-a luat toata ziua de azi (21 decembrie 2009), e ca un cadou de craciun ) ... am vrut sa mai postez cv folositor aici :)
  18. Stunt Universe v0.5 Facut de Fallout si tradus de [sRC]stuntman Linii: 5192 Credite: -Seif: pentru 'Seifader' -Yeatric: pentru unele mape (dar fallout le-a sters si le-a lasat doar pe ale lui) -Fallout: a facut gm-ul si mapele -[sRC]stuntman(eu): a(am) tradus gm-ul in limba romana Download: -cu anti-cheat -fara anti-cheat: Comenzi: /ajutor /comenzi - Comenzile /teleports (=meniu) - Teleporturile /stuntzones - Zone de stunt /dmzones - Zone de DM /otherzones - Alte zone si altele (uitati-va la /comenzi) Alte informatii: - Admin scriptul si animatiile nu sunt include - Daca stergi folderul 'F_AntiCheat' serverul v-a lua crash - E un server de stunt-uri... cu multe stunturi (acum nu mai sunt multe pentru ca Yeatric nu a vrut sa ii fie postate mapele). - Sistem anti-coduri pentru bani inclus - Mirror-urile sunt permise Poza: [img width=469 height=500]http://solidfiles.com/i/5301.png [img width=469 height=500]http://solidfiles.com/i/1551.png [img width=469 height=500]http://solidfiles.com/i/0681e.png Multe din aceste stunturi sunt ale lui Yeatric si au fost sterse PS: Am luat din descrierea lui Fallout de pe sa-mp.com ;)
  19. baga SDF in folderul gamemodes ... daca nu-l ai ia-l de pe www.sa-mp.com/download.php ;D
  20. mai usor cu injuraturile ???, poate mai usor cu felicitarile ) ... foarte frumos pentru primul tau GM Felicitari
  21. IstuntmanI

    Case LV

  22. asa fac romanii ( unii ) Frumoasa mapa 4/5, 9/10
  23. poate nu i-ai facut tot ce trebuie ;D nici un bot nu moare :P
  24. e prea simpla ... puteai sa ii faci niste garduri pe margine...si altele ( n-am idei ) ) ... 3/5. 7/10
  25. dragut FS-ul...eu prefer vechea metoda (SendClientMessage) ;D
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