interesant, DAR puteai rezuma la ceva mai simplu de pilda mergeai in include-ul Streamer si la native: native CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0);inlocuiai cu: native CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 800.0, Float:drawdistance = 900.0);si adaugai la OnGameModeInit: Streamer_SetVisibleItems( STREAMER_TYPE_OBJECT, 80000000 );si foloseai direct CreateDynamicObject fara stock sau altele... dar na e interesanta si ideea ta